Author: 인디게임닷컴 데스크
[Review] Presenting changes in the game conference – Chungbuk Global Publishing Summit 2023
Why aren’t developer conferences a hit anymore? With the exception of very few major events such as this year’s G-Star Conference and Inven Conference…
Why aren’t developer conferences a hit anymore? Except for very few significant events, such as this year’s G-Star Conference and Inven Conference, wh…
There is a need to establish changed policies that foster major and K-indie games as the two main axes of the industry.Stove Indie’s stable operation …
Introducing Game College Vol 1, written for Korean indie game developers. Lecture 1: Indie developer’s grasp of the game concept Lecture 2. A composit…
Game launching/Development/Business/column/indie game reviews/event visits/lectures, etc. We welcome any articles on indie games. Please send it to de…
Korean games, which had not received attention, pioneered the global game market with online games and grew into a proud cultural industry that genera…
During the opening ceremony of 2023 Indiecraft, The FESTA I went to the global indie game festival ‘2023 Indiecraft The FESTA’! ‘2023 Indiecraft’, a g…
– Preparing ‘Open Link’ service that connects users with interests – Expansion of non-purpose communication and fun elements to KakaoTalk profile, fri…
A research team led by Professor Young-Im Doh of the Graduate School of Culture and Technology at KAIST and Professor Kyung-Myeon Lee of the Departmen…
Korea Creative Content Agency, start accepting applications for a total of KRW 27.1 billion in 5 categories of game production support business in 2022
The Korea Creative Content Agency (KOCCA) will announce the 2,714.5 billion won game-related support project in 5 fields, including 3 types of support…