Author: 인디게임닷컴 데스크
[Review] Presenting changes in the game conference – Chungbuk Global Publishing Summit 2023
Why aren’t developer conferences a hit anymore? With the exception of very few major events such as this year’s G-Star Conference and Inven Conference…
Why aren’t developer conferences a hit anymore? Except for very few significant events, such as this year’s G-Star Conference and Inven Conference, wh…
There is a need to establish changed policies that foster major and K-indie games as the two main axes of the industry.Stove Indie’s stable operation …
Game launching/Development/Business/column/indie game reviews/event visits/lectures, etc. We welcome any articles on indie games. Please send it to de…
Korean games, which had not received attention, pioneered the global game market with online games and grew into a proud cultural industry that genera…
During the opening ceremony of 2023 Indiecraft, The FESTA I went to the global indie game festival ‘2023 Indiecraft The FESTA’! ‘2023 Indiecraft’, a g…
– Preparing ‘Open Link’ service that connects users with interests – Expansion of non-purpose communication and fun elements to KakaoTalk profile, fri…
A research team led by Professor Young-Im Doh of the Graduate School of Culture and Technology at KAIST and Professor Kyung-Myeon Lee of the Departmen…
Korea Creative Content Agency, start accepting applications for a total of KRW 27.1 billion in 5 categories of game production support business in 2022
The Korea Creative Content Agency (KOCCA) will announce the 2,714.5 billion won game-related support project in 5 fields, including 3 types of support…
Conjin One ‘Announcement of support project in 2022’ Key points that indie game developers should not miss
The Ministry of Culture, Sports and Tourism (hereinafter referred to as the Ministry of Culture, Sports and Tourism) and the Korea Creative Content Ag…