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[Column] Where is the next market after Steam? What’s the solution to the “second hurdle” that K-Indie must overcome?
▶ After Steam’s success, the challenge lies in distribution and payment infrastructure… A new solution presented by Xsolla’s…
The Full Experience: Manage every step of the pizza-making process, from buying ingredients and kneading dough to topping…
The Vibe: A cozy, candy-themed amusement park builder where “Game Over” doesn’t exist.The Hook: Zero time limits and…
The Big Drop: Third biome, “Snowsickle Peaks,” arrives March 9, 2026.The Vibe: Cooperative “Cat-venture” where players defend a…
The Hype: Thailand’s most wishlisted indie game, surpassing 200,000 registrations before launch.The World: 26 sprawling, hand-drawn stages packed&hell…
The Event: A high-level B2B networking hub for publishers, investors, and developers.The Opportunity: Korean indie studios can now…
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indie game news
The Big Shift: For its 40th anniversary, GDC officially rebrands as the “GDC Festival of Gaming.”Indie Focus: New “Early Stage Indie & Start-up” p…
Competition/Support Project
The Event: A high-level B2B networking hub for publishers, investors, and…
Practical Mastery: A 3-month intensive course covering Game Graphics and Programming.Proven…
Deadline: Applications are open until March 26, 5:00 PM KST.Target: Small…
Regional Focus: A flagship talent-nurturing program by the Gwangju Global Game…
Tokyo Game Show 2026 Celebrates 30th Anniversary with Record 5-Day Run and Free Global Indie Support
The Big Expansion: TGS 2026 will run for five days (Sept…
The Vision: Establishing a “Southern Content Hub” by revitalizing the old…