‘Flowers Blooming in People’, a narrative-driven adventure game developed by Team Fog Flower, was released on the global online distribution platform Steam on July 25th.
“Flowers Blooming in People” may be a small-scale indie game, but the depth and completeness of its story are by no means small. Team Fog Flower has already proven to the market that they can create a compelling game even with limited resources and tools.
Of particular note is the development team’s philosophy of not simply pursuing fun, but rather delivering an experience that lingers in the player’s mind. In a story where the lines between memory and truth, and between perpetrator and victim, blur, players become active participants, transcending mere observers.
It’s incredibly encouraging that such titles continue to emerge from the Korean indie game scene, which is why I’m already looking forward to Team Fog Flower’s next project.
Rating: ★★★★☆ (4.0/5.0)
One-line review
- The relatively short play time of 2-3 hours and the author’s insistence on not allowing the directing to be skipped are likely to cause mixed reactions.
- Limitations of the RPG Maker engine. But on the other hand, could it be seen as a case of the engine being used well?
- A masterpiece that highlights the indie sensibility, such as the directing that creates tension and immersion with only a limited character composition.
- The price is cheap..!!!
Recommended for
- Players who enjoy story-driven adventure games
- Players who enjoy mystery and suspense
- Players interested in Korean indie games
- Players looking for short but impactful games
“Flowers Blooming in People”: A Psychological Suspenseful Story of Two People in a Locked Room
Game Overview
- Genre : Mystery Adventure, Puzzle
- Platform : PC (Steam)
- Release Date : July 25, 2025
- Price : 8,910 won (regular price 9,900 won)
- Playtime : Approximately 2-3 hours
- Development : Team Fog Flower / Distribution: Psychoflux Entertainment
Story: A Labyrinth of Amnesia and Doubt
Set in a fictional 1980s Korea, the game begins as a man who awakens in the basement of a secret hideout of a revolutionary army fighting against a dictatorial government. After being attacked, he loses his memory and wakes up in this secret hideout. Before him, he sees a woman tied to a pole, claiming she’s a member of the student revolutionaries and that you’re a police officer of the dictatorial government.
Even more shocking is the fact that you were the one who trapped her in this basement. To escape, you must cooperate with this girl, who may or may not be an enemy. The game depicts the process of uncovering the truth through the conversations and interactions between these two people.
Gameplay: A delicate blend of dialogue and puzzles.
“Flowers Blooming in People” is a one-map escape game that maximizes immersion within a confined space. Players explore the basement, collecting clues and speaking with a girl for hints to solve puzzles.
The puzzles are set at an appropriate difficulty level, providing sufficient challenge without disrupting the story’s flow. The “Chat” feature, in particular, allows players to hear the girl’s personal story, deepening their understanding of the character and encouraging emotional immersion.
Graphics and Direction: A Harmony of Pixels and Illustrations
The game blends side-view exploration of a pixelated basement with beautifully illustrated character dialogue. Special attention was paid to cinematic directing, creating a sense of tension even in simple dialogue scenes.
The sound effects and background music are also excellent, effectively conveying the atmosphere of the dark basement and the tension between the two characters. Every detail of the production exemplifies the team’s philosophy of “sculpting the experience.”
Special features: loops and multiple endings
One of the game’s core keywords is “reincarnation.” Players repeatedly explore the same space, making new discoveries, which also has significant story-driven implications. Multiple endings are available, allowing players to experience different outcomes depending on their choices.
‘Flowers Blooming in People’ is sold on Steam for around 8,000 won, and more details can be found on the game’s Steam store page .
Team Fogflower: An indie development team sculpting experiences.
Formed in 2023, Team Fog Flower is a four-person Korean indie game development team dedicated to creating rich storytelling and unique gaming experiences. Their name embodies their commitment to being a silent supporter of games, like the “fog flower,” a flower that makes other flowers stand out in a bouquet.
At the heart of the team is solo developer Chalk Gull, the creator of “Space-Eating Crocodile,” joined by art directors Carnet and Captain Natae, and sound designer k’əmgo. Their development philosophy, inspired by director Martin Scorsese’s dictum that “the most personal is the most creative,” relies on a unique approach of “sculpting the experience,” meticulously refining every element of the game.
Of particular note is that they are the first RPG Maker-made game to win a BIC (Busan Indie Connect Festival) award. By winning the Excellence in Narrative award in the Rookie category at the 2023 BIC, they demonstrated the developers’ ability to push the limits of the engine.
This article was written in collaboration with reporter Ai.