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    A single bullet that dominates space and time, ‘Spacetime Shooter’ launches on Steam on February 5th.

    2026년 02월 01일

    From Flash Game to Global Succeed: The Success Story of Indie Game Studio Massive Monster

    2026년 01월 31일

    1st Place Prize: 1 Million Won, ‘1 Chicken Almantool Game Jam 2026’ Held

    2026년 01월 31일
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    • Indie Game News

      1st Place Prize: 1 Million Won, ‘1 Chicken Almantool Game Jam 2026’ Held

      2026년 01월 31일

      KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

      2026년 01월 30일

      K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

      2026년 01월 29일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      AI Image Controversy Hits New Indie Title ‘Fallen’ from Veteran Developer

      2026년 01월 21일
    • Recommendation/Public

      A single bullet that dominates space and time, ‘Spacetime Shooter’ launches on Steam on February 5th.

      2026년 02월 01일

      Stress-Free Sailing: Japanese Indie ‘Pirate & Darkmage’ Brings Limitless Life-Sim Exploration to Steam

      2026년 01월 30일

      Half-Duck, Half-Robot, All Chaos: Brazilian Indie ‘DekaDuck’ Reveals High-Speed Gameplay

      2026년 01월 30일

      The End of the World is Just the Beginning: Narrative Survival Adventure ‘Nova Antarctica’ Launches on Steam

      2026년 01월 30일

      Stars, Myths, and Monsters: K-Indie Sensation ‘DeckLand’ Merges Oriental Folklore with Deckbuilding Strategy

      2026년 01월 29일
    • Indie Game Review

      64,000+ Players in the Credits: Japanese Indie Horror ‘Twilight Moonflower’ Launches on Steam

      2026년 01월 30일

      Solo-Dev Horror RPG ‘Wicked Seed’ Takes Steam by Storm

      2026년 01월 27일

      [IT] Korean version of “Luce Spenta,” a 600,000-word dark tale created by a solo developer, released.

      2026년 01월 26일

      The Weight of a Soul: Can You Pass Judgment?

      2026년 01월 26일

      Watercolor Wonders and Orbital Woes: MIO: Memories in Orbit Sets a New Bar for Metroidvanias

      2026년 01월 25일
    • Indie Game Focus

      From Flash Game to Global Succeed: The Success Story of Indie Game Studio Massive Monster

      2026년 01월 31일

      “A Masterclass in Empathy”: Indie Hit ‘and Roger’ Claims Grand Prix at Taipei Game Show 2026

      2026년 01월 29일

      Record-Breaking 731B KRW Content Fund Announced, But Gaming Industry Left in the “Etc.” Category

      2026년 01월 23일

      12 Global Game Centers Nationwide: A Foundation for the Growth of K-Indie Games…Why Startups and Indie Companies Should Pay Attention

      2026년 01월 14일

      [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

      2026년 01월 14일
    • Competition/Support Project

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일

      Calling All Indie Devs: Recruitment Opens for ‘2026 PlayX4 Indie Arcade.’

      2026년 01월 27일

      Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

      2026년 01월 27일

      Busan Indie Connect Festival (BIC) 2026 Set to Ignite BEXCO This August

      2026년 01월 22일
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    Indie Focus

    Become a Voice for the K-Indie Scene: Indiegame.com is Seeking Guest Contributors!

    대한민국 인디를 위한 당신의 글을 기다리고 있습니다.
    By Desk2023년 06월 28일Updated:2026년 01월 02일3 Mins Read

    Game launching/Development/Business/column/indie game reviews/event visits/lectures, etc. We welcome any articles on indie games.

    Please send it to desk@indiegame.com

    You can attach a link to your site or blog, along with the article.

    The Korean indie game industry has evolved from a niche movement into a global powerhouse of innovation. As the world watches the creative breakthroughs of K-Indie, Indiegame.com is inviting you—the developers, critics, and enthusiasts—to join our mission. We are looking for passionate contributors to share their unique perspectives and help shape the narrative of the indie ecosystem.


    What Kind of Content are We Looking For?

    We welcome any writing that contributes to the growth and visibility of the indie game industry. Whether you are a solo developer sharing a post-mortem or a fan with a deep-dive review, we want to hear from you.

    Accepted Topics Include:

    • Release News: Announcements of new titles and major updates.
    • Development Logs: Behind-the-scenes stories of the creative process.
    • Business & Strategy: Insights into the indie market, publishing, and funding.
    • Columns & Editorials: Thought-provoking opinions on industry trends.
    • Game Reviews: Deep dives into indie titles from a player’s perspective.
    • Event Coverage: On-the-ground reports from game shows and seminars.
    • Tutorials: Practical guides for fellow developers (coding, art, marketing).

    Reach a Global Audience

    Indiegame.com is not just a local hub. All selected articles are translated and distributed globally in both English and Japanese, giving your voice an international reach. This is a unique opportunity to showcase your work or your expertise to a worldwide audience of developers and gamers.


    How to Submit

    If you have a story to tell, please send your draft or pitch to: 📧 desk@indiegame.com

    Submission Guidelines:

    1. Links Allowed: You are welcome to include links to your personal website or blog.
    2. Editorial Review: All submissions will be reviewed by the Indiegame.com editorial team. We reserve the right to edit content for tone, clarity, and alignment with our editorial standards.
    3. No Pure Marketing: Articles intended solely for commercial marketing or those that violate our operating policies will not be published.
    4. Copyright & Ownership: Authors retain all ownership and copyright for their submissions. You are responsible for the content provided. Indiegame.com will not use your work for any commercial purposes without separate consent.
    5. Response Notice: Due to the high volume of PR requests and submissions, we may not be able to provide individual feedback on every pitch.

    The indie scene thrives on the diversity of its creators. By sharing your journey and insights, you are not just telling a story—you are providing a blueprint for the next generation of K-Indie innovators.

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