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    JRPG Metroidvania ‘Fallen Tear: The Ascension’ Launches in Early Access on March 17

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    The prestigious IGF 2026 top award is the ‘Titanium Court’… AP’s Thompson crowned champion for 2nd consecutive year

    2026년 03월 14일
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    • Indie Game News

      Slay the Spire 2 Shatters Records: 570K Concurrent Players in Just 4 Days

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      GDC 2026: The Biggest Glow-Up in 40 Years—Now the “Festival of Gaming”

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      PlayStation’s picks for “10 gem-like indie games that will shine in 2026.”

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      Suncheon successfully held its 2026 content company investment attraction briefing session.

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      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

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    • Recommendation/Public

      JRPG Metroidvania ‘Fallen Tear: The Ascension’ Launches in Early Access on March 17

      2026년 03월 14일

      Sync Your Senses: Cyber-Rhythm Dungeon Crawler ‘GRIDbeat!’ Drops March 26

      2026년 03월 12일

      Museum Heist Meets Tethered Chaos: ‘Smash ‘N Grab’ Demo Hits Steam

      2026년 03월 12일

      Mercy is the New Skill: ‘Bloodless’ Relaunches with ‘Namazu’s Wrath’ Roguelike Mode

      2026년 03월 11일

      Lunar Nightmares and Retro Grit: Sci-Fi Dungeon Crawler ‘Descent of Lunaris’ Debuts Steam Demo

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    • Indie Game Review

      Devolver Digital Officially Launches Mobile ‘Ball x Fit’ That Took Off PC and Console

      2026년 03월 14일

      Belgian Indie Debut ‘Galactic Vault’ Launches on Steam: A High-Speed Weapon Evolution Roguelite

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      Gold, Grit, and Grids: ‘Pawnbroker Simulator’ Launches on Steam

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      The Nile Rises: ‘TerraScape’ Unveils Major ‘Ancient Egypt’ DLC and Map Editor

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      Step Into the Shoes of a 19th-Century Sleuth: ‘Connected Clue’ Officially Launches on Steam

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    • Indie Game Focus

      GDCA 2026, ‘Clair Obscur: Expedition 33’ Wins 5 Awards… Sets New Record for “Most GOTY Awards in History”

      2026년 03월 14일

      The prestigious IGF 2026 top award is the ‘Titanium Court’… AP’s Thompson crowned champion for 2nd consecutive year

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      Unlocking Global Growth: PlayX4 2026 Opens B2B Recruitment for Game Developers and Investors

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      Fueling the Next Wave of K-Indie: Chungbuk Global Game Center Launches ‘2026 Indie Startup Support’

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      Gyeongnam Elevates Indie Gaming: A 2026 Roadmap for Global Success

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      Boosting K-Game Potential: Gyeonggi Content Agency Opens Recruitment for ‘2026 Game Production Support’

      2026년 03월 12일

      Bridging Policy and Play: BIC Festival 2026 Opens Recruitment for ‘Public Indie’ Booths

      2026년 03월 12일
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    Become a Voice for the K-Indie Scene: Indiegame.com is Seeking Guest Contributors!

    대한민국 인디를 위한 당신의 글을 기다리고 있습니다.
    By Desk2023년 06월 28일Updated:2026년 01월 02일3 Mins Read

    Game launching/Development/Business/column/indie game reviews/event visits/lectures, etc. We welcome any articles on indie games.

    Please send it to desk@indiegame.com

    You can attach a link to your site or blog, along with the article.

    The Korean indie game industry has evolved from a niche movement into a global powerhouse of innovation. As the world watches the creative breakthroughs of K-Indie, Indiegame.com is inviting you—the developers, critics, and enthusiasts—to join our mission. We are looking for passionate contributors to share their unique perspectives and help shape the narrative of the indie ecosystem.


    What Kind of Content are We Looking For?

    We welcome any writing that contributes to the growth and visibility of the indie game industry. Whether you are a solo developer sharing a post-mortem or a fan with a deep-dive review, we want to hear from you.

    Accepted Topics Include:

    • Release News: Announcements of new titles and major updates.
    • Development Logs: Behind-the-scenes stories of the creative process.
    • Business & Strategy: Insights into the indie market, publishing, and funding.
    • Columns & Editorials: Thought-provoking opinions on industry trends.
    • Game Reviews: Deep dives into indie titles from a player’s perspective.
    • Event Coverage: On-the-ground reports from game shows and seminars.
    • Tutorials: Practical guides for fellow developers (coding, art, marketing).

    Reach a Global Audience

    Indiegame.com is not just a local hub. All selected articles are translated and distributed globally in both English and Japanese, giving your voice an international reach. This is a unique opportunity to showcase your work or your expertise to a worldwide audience of developers and gamers.


    How to Submit

    If you have a story to tell, please send your draft or pitch to: 📧 desk@indiegame.com

    Submission Guidelines:

    1. Links Allowed: You are welcome to include links to your personal website or blog.
    2. Editorial Review: All submissions will be reviewed by the Indiegame.com editorial team. We reserve the right to edit content for tone, clarity, and alignment with our editorial standards.
    3. No Pure Marketing: Articles intended solely for commercial marketing or those that violate our operating policies will not be published.
    4. Copyright & Ownership: Authors retain all ownership and copyright for their submissions. You are responsible for the content provided. Indiegame.com will not use your work for any commercial purposes without separate consent.
    5. Response Notice: Due to the high volume of PR requests and submissions, we may not be able to provide individual feedback on every pitch.

    The indie scene thrives on the diversity of its creators. By sharing your journey and insights, you are not just telling a story—you are providing a blueprint for the next generation of K-Indie innovators.

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