최근기사

    SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

    2026년 09월 01일

    Maid Cafe Simulator Preview: Korean Studio Accelix Brings Five SCON VTubers Into a Full 3D Kemonomimi Cafe Management Game — October on Steam

    2026년 09월 01일

    Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

    2026년 09월 01일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일

      Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

      2026년 09월 01일

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

      2026년 08월 27일

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일
    • Recommendation/Promotion

      Maid Cafe Simulator Preview: Korean Studio Accelix Brings Five SCON VTubers Into a Full 3D Kemonomimi Cafe Management Game — October on Steam

      2026년 09월 01일

      SoulForged: Ashborn Preview: Nexon, NCsoft, and Naughty Dog Veterans’ Quarter-View Seoul Action RPG Heads to Tokyo Game Show — June 2027 Global Launch

      2026년 09월 01일

      What Goes Up Preview: Bossa Games and Team17’s Physics Co-op Tower Builder Revealed at Gamescom Xbox Showcase — Bath Tubs and Camping Cars as Building Materials

      2026년 09월 01일

      MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

      2026년 08월 31일

      Furyball: Rogue Revenge Preview: French Tennis Game Studio’s Pinball Beat-‘Em-Up Roguelite Hits Early Access September 23 — 91% Demo Rating

      2026년 08월 31일
    • Game Review

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일
    • Featured article

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Indie U 2025 Sets Sail with ₩20 Million in Prizes: A New Chapter for Indie Games in Korea’s Chungcheong Region

    3년째 맞는 충청권 대표 인디게임 축제로 참가 접수는 8월 17일까지
    By Desk2025년 07월 28일Updated:2025년 11월 14일3 Mins Read

    The Chungbuk Global Game Center, supported by Cheongju City and operated by the Cheongju Cultural Industry Promotion Foundation, announced it will be hosting the Indie U 2025 indie game contest for developers across Korea’s Chungcheong region. Submissions are open until August 17.

    Chungcheong’s Vision to Become a K-Game Hub: The Legacy of Indie U

    Now in its third year, Indie U is a flagship indie game festival for the Chungcheong region. Organized through a partnership between the Cheongju Cultural Industry Foundation, Daejeon Cultural Industry Promotion Agency, and Chungnam Content Agency, the competition aims to discover original, creative indie games developed in the region. Its larger mission is to build a K-Indie game hub and nurture a decentralized game development community outside the Seoul capital area.

    Diverse Platforms Welcome: A Festival of Creativity

    The contest is open to demo-playable games across platforms, including mobile, PC, and VR, and is divided into two categories: General Division and University Division. This reflects the region’s strong commitment to supporting future game industries across a broad range of technologies and platforms.

    Eligibility
    • Who can apply: Residents or university students in Chungcheong provinces (Chungbuk, Daejeon, Chungnam, Sejong)
    • Team structure: Individuals or teams of up to 6 people
    • Conditions: At least 30% of team members must reside in the region; university division applicants must provide proof of enrollment

    Prize Pool & Judging

    This year’s contest boasts a total prize pool of KRW 20 million, a notable amount even among national game contests—highlighting the region’s commitment to supporting indie developers.

    Judging Timeline
    • Preliminaries: August 21–22 → Top 20 teams selected
    • Mentorship: Professional mentoring for the finalists
    • Finals: Held in October, with 10 total winners (5 from each division)
    Awards
    • Grand Prize: ₩5 million each for the top team in General & University Divisions (awarded by the Cheongju Cultural Industry Foundation)
    • Additional Awards: Include Excellence, Merit, and Encouragement prizes

    How to Apply

    Applications are accepted online only via the Chungbuk Global Game Center website. Applicants must download the forms and submit via email by August 17.

    📎 Submission Documents:

    • Application form
    • Consent form for personal data use
    • Eligibility checklist

    📞 Inquiries: 043-214-0882 or 043-219-1717

    Building a Regional Indie Game Ecosystem

    Indie U has become a crucial platform for game development in the Chungcheong region, evolving from a simple contest into a broader regional game industry initiative. The collaboration between regional agencies aims to create a unified game development cluster across central Korea.

    As IndieGame.com, we look forward to the innovative titles that Indie U 2025 will spotlight. We hope this event serves not just as a contest, but as a launchpad and celebration of indie creativity—shaping the future of the Chungcheong game industry and Korea’s broader gaming culture.

    ➡️ Visit the official page to learn more and apply!

    Go to the event information and application page >>

    Desk
    • Website

    It’s time to share your carefully crafted world with players around the globe. #IndieGame #IndieDev

    Related Posts

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

    2026년 08월 19일

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일
    Editors Picks

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일

    Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

    2026년 08월 28일

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.