최근기사

    Brazilian Solo-developed JRPG ‘Toada Brava’ Launches Kickstarter Campaign

    2026년 03월 24일

    Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

    2026년 03월 23일

    Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

    2026년 03월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일

      K-Indie ‘Studio BB’ and Japan’s Phoenix Announce Global Co-publishing with ‘Monowave’

      2026년 03월 16일
    • Recommendation/Public

      Brazilian Solo-developed JRPG ‘Toada Brava’ Launches Kickstarter Campaign

      2026년 03월 24일

      Rhythm Revolution: ‘Dead As Disco’ Smashes 1.2M Demo Players and 300M TikTok Views

      2026년 03월 23일

      36 Million Downloads Later: ‘Food Truck Chef: Full Course Edition’ Serves Up a Launch Date for PC and Switch

      2026년 03월 21일

      Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo II Vibes to the Autobattler Genre this April

      2026년 03월 21일

      Mojo Games Blooms Again: ‘Flower Survivors’ Debuts First DLC Hero ‘Libo’

      2026년 03월 20일
    • Indie Game Review

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일

      7 Years in the Making: 90s Arcade Sandbox ‘The Coin Game’ Hits 1.0 on PC and Consoles

      2026년 03월 22일

      From Desert Storm to 9/11: ‘Maestro’s Cold War 2’ Expands into the Era of Pax Americana

      2026년 03월 21일

      Retired, Not Recycled: ‘AI.VI’ Blends FPS and Tower Defense in a Satirical Space Rebellion

      2026년 03월 19일
    • Indie Game Focus

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일
    • Competition/Support Project

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일

      Fueling the Underdog: Gyeongnam Global Game Center Teams Up with Com2uS Holdings for 2026 Indie Push

      2026년 03월 18일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Focus

    Hwang Seong-ik, president of the Korea Mobile Game Association, said to the next government, “Need to establish an indie game production support fund and the Game Industry Promotion Agency”

    By Desk2022년 01월 21일Updated:2026년 01월 02일3 Mins Read

    The next government should focus on ‘promotion’ rather than ‘regulation’ of games

    Indie game production support fund emphasizes the need for the Game Industry Promotion Agency

    Government policy guidelines for P2E, NFT, and metaverse

    Korea Mobile Game Association Chairman Hwang Seong-ik proposed to the next government the establishment of the Game Industry Promotion Agency and the creation of an indie game production support fund as a plan for the future development of the K-game industry.

    At the ‘2022 K-Game Future Forum’, hosted by JoongAng Ilbo S and held at the e-Sports Hall of Fame in Sangam-dong, Seoul on the 20th, the president of the Association, Seong-ik Hwang, said that the game-related promises of the current presidential candidates are only regulation and no promotion. It emphasized the need for support policies at the government level.

    Chairman Hwang said, “The current domestic game market is very polarized between large companies and SMEs, and there are many difficulties in human resource procurement, competency, and capital. There are even talk of losing,” he appealed to the practical difficulties of the industry.

    As an alternative to this, Chairman Hwang mentioned the film industry’s support for the production of indie films. “I would like to create a fund such as an indie game production support project where an indie game developer consisting of one or two people can independently create new trials, various ideas, and creative businesses. The indie film production support business is a good model to form the basis of the film industry, so it needs to be sufficiently benchmarked.”

    In addition, Chairman Hwang said about the government’s policy of unilateral change in regulations, “The government tends to drive game companies into a speculation whenever new attempts are made.” It becomes a problem if it is turned into NFT cash. 15 years ago, we were caught up in the stereotype of ‘the story of the sea’ and couldn’t even take a step forward.”

    As an alternative to this, Chairman Hwang said, “The government needs to give new guidelines for P2E, NFT, and metaverse. A new guideline is needed on how small and medium-sized game companies develop, to what extent, and to what extent development is required. In the long term, I think it will be necessary to separate speculative and gambling through a revision of the law.”

    Chairman Hwang Seong-ik of Korea Mobile Game Association

    As for what small and medium-sized game developers want from the next government, they cited the elimination of reverse discrimination. Chairman Hwang said, “The global market is highly competitive and can only be entered if localization, capital, and marketing are concentrated. I hope it doesn’t happen. I hope that the Game Industry Promotion Agency will be established so that the game industry can have a voice and focus on business.”

    The video of the ‘2022 K-Game Future Forum’ held on this day can be viewed again through the YouTube channel .

    featured
    Desk
    • Website

    A global gateway for indie game developers #IndieGame

    Related Posts

    Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

    2026년 03월 23일

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.