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[Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer
“The fact that there is something you want to make while you are alive — that is enough.” — Hayao…
A floppy disk’s worth of storage. A game that has to justify every byte. Total prize pool: ₩1,140,000. The 1.44MB…
Let’s be direct upfront: if you’re building an indie game, we strongly recommend avoiding complex probability-based monetization systems to begin&hell…
Releasing a game is becoming easier. Helping that game survive, on the other hand, is becoming harder. Building a Steam…
Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range
The Nordic game development scene held its annual showcase this week in Malmö, and the results reflected exactly what the…
BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show
Japan’s largest indie game festival closed its 14th edition this weekend with a results sheet that captures something important about…
The Milestone: Over 1,100 applications received—the first time the event has crossed the 1,000-entry threshold.The Scale: 200+ titles showcased, inclu…
Story Beat the Specs:What Indie Games Won at GDCA 2026 Blue Prince. And Roger. Consume Me. Three small-team titles walked…
What Steam Next Fest 2026 Proved About Indie Game Development Survival Data-backed analysis of an era where viral breakthroughs are…
Record Scale: 3,500+ demos participated, a 51% increase year-over-year.The MVP: Windrose shattered expectations with 1 million wishlists during the fe…