
As AI technology rapidly develops, the importance of ‘AI bots’ is also increasing in the game development field. Now, AI bots that go beyond simple NPCs and provide greater immersion by interacting with players are becoming a key element that determines the completeness of a game.
Accordingly, the **「AI Bot Production Manual Using Unity ML-Agents」** jointly planned by the Gyeonggi Content Promotion Agency and Gyeonggi Global Game Center has been released. This manual provides a practical guide to small and medium-sized developers and indie developers who want to incorporate AI technology into games, and provides detailed step-by-step guidance from AI bot implementation to learning, optimization, and cloud utilization .
🧠 Main components
✅ Part 1~2: Concept and Installation
- Introduction to Unity ML-Agents and Machine Learning
- Introduction to setting up the environment, from installing Python and PyTorch to linking with Unity
✅ Part 3~4: Creating your first AI agent
- Learning AI Behavior and Observation Structures with ML-Agents Examples
- Practice implementing your own AI using the Dodgeball example
✅ Part 5: Practical Application Case – ‘Squid Wars’
- Case study of applying AI bots to real games
- Provides tips for reward design, difficulty adjustment, and performance improvement
✅ Part 6~7: Advanced and Cloud Utilization
- Self-Play, hyperparameter tuning, TensorBoard monitoring
- Introducing cloud servers and NHN support resources for AI training
💡 Why do you need this manual?
- Possibility to develop custom AI bots that can be trained directly, rather than AI as a service
- Provide specific examples applicable to real games
This manual was created as part of the 2024 Future Technology Game Activation Production Support Project , and is designed to provide practical help to all developers who wish to apply AI technology to actual game development.
📥 Download Guide
The Unity ML-Agents manual (PDF) can be found on the download page or the official website of Gyeonggi Global Game Center .

*This article was written using the AI platform.