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– Festival of indie game developers and gamers in their 3rd year this year – Entries must be accepted until…
Supercent Hosts ‘Hyper Casual Game Challenge’ with a total prize money of 2 billion won for indie developers
Supercent (CEO Gong Jun-shik), a subsidiary of 111% (CEO Kim Kang-an), announced that it will hold the ‘2nd Hyper-Casual Game…
Npixel and Gyeonggi Game Meister High School signed an industry-academic cooperation to nurture game talents
NPixel (co-representatives Bong-Gun Bae, Hyun-Ho Jeong) announced on the 27th that it had signed a memorandum of understanding (MOU) with…
Chungbuk Global Game Center, occupants’ first quarter results “Expect remarkable results this year”
The Chungbuk Global Game Center (hereafter, Game Center), supported by Cheongju City and operated by the Cheongju City Cultural Industry…
Smilegate Future Lab announced on the 25th that it will hold the indie game creation contest ‘2022 IndieGo’ until the…
Korea Mobile Game Association, ‘2022 Indiecraft’, highest number of 291 works submitted
The Korea Mobile Game Association announced on the 18th that while the recruitment of entries for the global indie game…
International game exhibition ‘G-Star 2022’ to be held in Busan in mid-November, expanded offline exhibition operation
The G-Star Organizing Committee announced that the international game exhibition ‘G-Star 2022’, scheduled to be held on November 17th, will…
Europe’s largest game exhibition ‘Gamescom 2022’… Recruitment of participating companies
Rheinmesse, Korea’s representative in Cologne Messe, announced that it will recruit participants for ‘Gamescom 2022’, Europe’s largest game show, by&h…
143 trillion won in global mobile game sales in 2021, 15% increase from the previous year
Data and analysis platform data.ai (formerly App Annie) announced the ‘2022 Mobile Game Status’ on March 22. According to the…
Unity released the ‘2022 Game Industry Report’ on the 18th, which was analyzed based on data obtained from 230,000 content…