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– Recruitment of 4th trainees from the 18th… Systematic curriculum including in-depth education by major and team project – Achieved…
● Competition for a total of 12 game and industry categories, submitted by August 31st and announced in October ●…
Minister of Culture, Sports and Tourism Park Bo-gyun held a meeting with the game industry at 2 pm on July…
Sandbox Network (CEO Pil-seong Lee) announced on the 27th that it would hold the ‘2022 Sandbox Network Roblox Contest’ for…
A research team led by Professor Young-Im Doh of the Graduate School of Culture and Technology at KAIST and Professor…
– Festival of indie game developers and gamers in their 3rd year this year – Entries must be accepted until…
Supercent Hosts ‘Hyper Casual Game Challenge’ with a total prize money of 2 billion won for indie developers
Supercent (CEO Gong Jun-shik), a subsidiary of 111% (CEO Kim Kang-an), announced that it will hold the ‘2nd Hyper-Casual Game…
Npixel and Gyeonggi Game Meister High School signed an industry-academic cooperation to nurture game talents
NPixel (co-representatives Bong-Gun Bae, Hyun-Ho Jeong) announced on the 27th that it had signed a memorandum of understanding (MOU) with…
Chungbuk Global Game Center, occupants’ first quarter results “Expect remarkable results this year”
The Chungbuk Global Game Center (hereafter, Game Center), supported by Cheongju City and operated by the Cheongju City Cultural Industry…
Smilegate Future Lab announced on the 25th that it will hold the indie game creation contest ‘2022 IndieGo’ until the…