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A festival of next-generation game talent who will lead K-game…KOCCA hosts ‘2022 Korea Youth Game Jam’
– Recruitment by July 31 for young talents under the age of 17 to 19 who dream of future game…
Gachon University’s Department of Game and Imaging held ‘Summer Seasonal Game Project Results Presentation’
Gachon University (President Gil-Yeo Lee) Department of Game and Visual Arts announced that it has successfully completed the ‘Summer Seasonal…
Smilegate Stove acquires its own classification business license “Expand support for indie games”
Smilegate Stove (CEO Han Young-woon), who operates the stove, has acquired the qualification as a self-rated classifier to strengthen support…
– Recruitment of 4th trainees from the 18th… Systematic curriculum including in-depth education by major and team project – Achieved…
● Competition for a total of 12 game and industry categories, submitted by August 31st and announced in October ●…
Minister of Culture, Sports and Tourism Park Bo-gyun held a meeting with the game industry at 2 pm on July…
Sandbox Network (CEO Pil-seong Lee) announced on the 27th that it would hold the ‘2022 Sandbox Network Roblox Contest’ for…
A research team led by Professor Young-Im Doh of the Graduate School of Culture and Technology at KAIST and Professor…
– Festival of indie game developers and gamers in their 3rd year this year – Entries must be accepted until…
Supercent Hosts ‘Hyper Casual Game Challenge’ with a total prize money of 2 billion won for indie developers
Supercent (CEO Gong Jun-shik), a subsidiary of 111% (CEO Kim Kang-an), announced that it will hold the ‘2nd Hyper-Casual Game…