최근기사

    MR. RECORDS Preview: French Studio’s Day-Job-by-Day, Rhythm-Adventure-by-Night Game Gets Its First Demo Ahead of October Next Fest — Now Confirmed for PS5 and Xbox

    2026년 09월 26일

    Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

    2026년 09월 26일

    Marked for Mayhem Preview: Blizzard, Ubisoft, and Disney Veterans’ Debut Turns Co-op Dungeon Runs Into a Betrayal-Powered Leaderboard Race

    2026년 09월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      MR. RECORDS Preview: French Studio’s Day-Job-by-Day, Rhythm-Adventure-by-Night Game Gets Its First Demo Ahead of October Next Fest — Now Confirmed for PS5 and Xbox

      2026년 09월 26일

      Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

      2026년 09월 26일

      Echoes of Mora Review: Berlin Game Design Students’ Debut Drowns Fear in Favor of Wonder — A Non-Threatening Underwater Adventure

      2026년 09월 26일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일
    • Recommendation/Promotion

      Marked for Mayhem Preview: Blizzard, Ubisoft, and Disney Veterans’ Debut Turns Co-op Dungeon Runs Into a Betrayal-Powered Leaderboard Race

      2026년 09월 26일

      PIT OF GOBLIN 1.0 Preview: Swedish Studio’s 200,000-Selling Co-op Extraction Horror-Comedy Graduates Early Access November 3 — Console Included

      2026년 09월 26일

      Of Peaks and Tides Preview: Shanghai Studio Turns the Classic of Mountains and Seas Into an Unreal Engine 5 Survival Sandbox — 500+ Attendees at Shanghai Hands-On Event

      2026년 09월 23일

      Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

      2026년 09월 23일

      Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

      2026년 09월 22일
    • Game Review

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일

      Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

      2026년 09월 16일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Smilegate Opens Applications for the 2025 Indie Game Prototyping Challenge

    By Editorial Team2025년 07월 19일Updated:2025년 08월 07일2 Mins Read

    Smilegate Future Lab has announced it is now accepting applications for the 2025 Indie Game Prototyping Challenge, with submissions open until July 31.

    The challenge is designed to support indie developers in overcoming common hurdles during game development and to help foster their creative growth. The program will run for seven weeks, starting August 9, taking place every Saturday at the Smilegate Campus Future Lab.

    Participants will have the opportunity to refine their game ideas, develop prototypes, and exchange feedback by testing each other’s projects in a collaborative setting.

    Who Can Apply:

    Anyone with an early-stage indie game project (prototype or test build) is eligible. Applicants must submit a proposal including their game concept via the Future Lab website by the deadline. Final participants will be selected based on motivation, development capability, and other criteria, with results announced on August 4.

    Special Developer Talks:

    To support participants’ growth, several experienced indie developers will host guest lectures:

    • Yoo Won Lee, CEO of Banjihagames (Fakebook)
    • Seoha Kim, developer at Hoochu Game Studio (No Umbrella)
    • Seongjin Hwang, CEO of Cassel Games (Ratopia)

    These industry veterans will share practical development knowledge and insights gained from their journeys in game creation.

    Oh Sookhyun, head of Smilegate Future Lab, commented:

    “We believe this challenge will offer real value in helping indie developers solve concrete development problems and improve their capabilities. We welcome passionate creators to take part.”

    Go to application page >>

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

    2026년 09월 18일

    Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

    2026년 09월 16일

    2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

    2026년 09월 15일

    GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

    2026년 09월 10일
    Editors Picks

    BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

    2026년 09월 22일

    MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

    2026년 09월 17일

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일

    Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

    2026년 09월 16일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.