최근기사

    Brazilian Solo-developed JRPG ‘Toada Brava’ Launches Kickstarter Campaign

    2026년 03월 24일

    Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

    2026년 03월 23일

    Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

    2026년 03월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일

      K-Indie ‘Studio BB’ and Japan’s Phoenix Announce Global Co-publishing with ‘Monowave’

      2026년 03월 16일
    • Recommendation/Public

      Brazilian Solo-developed JRPG ‘Toada Brava’ Launches Kickstarter Campaign

      2026년 03월 24일

      Rhythm Revolution: ‘Dead As Disco’ Smashes 1.2M Demo Players and 300M TikTok Views

      2026년 03월 23일

      36 Million Downloads Later: ‘Food Truck Chef: Full Course Edition’ Serves Up a Launch Date for PC and Switch

      2026년 03월 21일

      Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo II Vibes to the Autobattler Genre this April

      2026년 03월 21일

      Mojo Games Blooms Again: ‘Flower Survivors’ Debuts First DLC Hero ‘Libo’

      2026년 03월 20일
    • Indie Game Review

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일

      7 Years in the Making: 90s Arcade Sandbox ‘The Coin Game’ Hits 1.0 on PC and Consoles

      2026년 03월 22일

      From Desert Storm to 9/11: ‘Maestro’s Cold War 2’ Expands into the Era of Pax Americana

      2026년 03월 21일

      Retired, Not Recycled: ‘AI.VI’ Blends FPS and Tower Defense in a Satirical Space Rebellion

      2026년 03월 19일
    • Indie Game Focus

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일
    • Competition/Support Project

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일

      Fueling the Underdog: Gyeongnam Global Game Center Teams Up with Com2uS Holdings for 2026 Indie Push

      2026년 03월 18일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Game Culture Foundation announces winners of ‘The 1st Game Generation Game Criticism Contest’

    By Editorial Team2022년 08월 20일Updated:2022년 08월 25일3 Mins Read

    The Game Culture Foundation (Chairman Kyung-il Kim, Professor of Psychology at Ajou University), the winner of the ‘1st Game Generation Game Criticism Contest’, was held to broaden various cultural approaches to digital games and to discover new writers who will lead the game culture in a practical and practical way. part was published.

    The theme of this contest is digital game criticism, and the excellence of game analysis and understanding, creativity of interpretation and analysis, and writing skills are judged. became

    In particular, despite the fact that the field of game criticism itself may be somewhat unfamiliar to society as a whole, 93 applications were received for this contest, indicating that many people agree on the need for a critical approach to games.

    As a result of the final judging, the grand prize was awarded to Wombat author’s ‘Game is XX: Breaking the Tautology Circuit’. In addition, the Excellence Award was awarded to ‘Rhythm Game, The Most Free from the Poverty’ by Kim Min-ho, ‘Beyond the Fire Bomb, Beyond Consumer Capitalism: Criticism of the Game <Little Inferno' by Kim Ji-woon, and 'The Game as a Lucid Dream' by Kim Do-geun, respectively. enjoyed

    Award name author title
    first prize wombat The game is XX: Breaking the tautology circuit
    Excellence Award Minho Kim Rhythm game, the poorest and the freest
    Excellence Award Kim Ji-woon Beyond Fire, Beyond Consumer Capitalism: A Criticism of the Game Little Inferno
    Excellence Award Dogeun Kim Game as a lucid dream
    Encouragement Award beat walking game
    Encouragement Award Kim Seon-oh The Death of King Arthur: ‘Red Dead Redemption 2’, Knight Romance, Duet of End and Delay
    Encouragement Award Lee Seon-in In the world of spiritualism called video games
    Encouragement Award Gyuri Kim Hanging Out Outside Their Own Game: Dark Souls 3 and From Gal’s ‘Yorshka Murder Tradition’
    Encouragement Award Kim Seo-yul 〈Disco Elysium〉 A game of contradictions, antagonisms and paradoxes born in one world

    Professor Taejin Yoon of the Graduate School of Communication at Yonsei University, who chaired the jury, said, “The overall quality of the submissions was much higher than expected, and we were able to find many manuscripts that far exceeded the expectations of the judges. At the same time, I hope that you will continue to write good articles with love for the game.”

    ‘Game Generation’, a cultural discourse platform for the game generation, is being created by the Game Culture Foundation and Crafton, and is published bi-monthly, starting with the first issue on August 10, 2021. More information can be found on the Game Generation official website .

    featured
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

    2026년 03월 23일

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.