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    Korea Indie Game Association to hold ‘2022 Indie Seminar’ on September 23rd

    By Editorial Team2022년 08월 27일2 Mins Read

    On the 26th, Haru Entertainment, Sogang University Industry-University Cooperation Foundation, and Korea Digital Game Association announced on the 26th that they would jointly hold an open lecture on the content creative talent accompaniment project at the Contents Talent Campus of the Korea Creative Content Agency on Friday, September 23.

    The ‘Indiple Seminar’, which celebrates its 7th anniversary this year, has been held 1-2 times a year since 2017. The seminar was well-received for its diverse and high-quality lectures, such as vivid development reviews of famous indie game developers, market registration strategies introduced by large market managers such as Google Play and One Store, and UA winning strategies of global marketing companies.

    The ‘7th Indie Seminar’ will be held from 2 pm to 5 pm, and anyone interested, including college students who dream of developing indie games and current game developers, can participate.

    The event was held on this day ▲ ▲ Director Moon Ji-hoe of Meet & Grit, the production company of ‘Shindo Work Overtime’, gave a lecture on ‘IP Strategy’ ▲ ▲ Kim Sang-won, CEO of Pump Kim, the producer of ‘ALTF4’, ‘Surviving as an Indie Developer’ ▲Smilegate’s Indie VR Business Department Creative and Creative Strategy Department Deputy Director Kim Min-soo gave a presentation on ‘indie game funding’ ▲Silver Lake Investment Director Lee Jeong-hoon gave a general topic on the ‘government support project’, which indie developers struggle with. There will be 4 lectures.

    After all the prepared lectures, a talk concert will be held under the theme of ‘Production strategy according to changes in the indie game market and platform diversification’. .

    You can apply for the ‘7th Indiple Seminar’ through the notice on Naver’s ‘Indiple’ Cafe, and you can also check the details.

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