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Hwang Seong-ik, president of the Korea Mobile Game Association, said to the next government, “Need to establish an indie game production support fund and the Game Industry Promotion Agency”
The next government should focus on ‘promotion’ rather than ‘regulation’ of games Indie game production support fund emphasizes the need…
Worldwide mobile app spending of 203 trillion won, Korea ranks 4th with 7.9 trillion won
App Annie, a mobile data and analytics platform, announced the state of the mobile market for 2022 to welcome the…
The Ministry of Culture, Sports and Tourism (Minister Hwang Hee) and the Korea Creative Content Agency (CEO Cho Hyun-rae, hereafter…
“GIGDC 2021 General Division Production Category Bronze Award Winner” “A point-and-click adventure game in the form of room escape with…
’30 Days’, developed by Thebrix, is a work that deals with ‘suicide’, which has become a social problem, through realistic…
“GIGDC 2021 University Department Production Division Grand Prize Winner” “On the other hand, a film-like noir card action piece that…
“GIGDC 2021 General Division Production Category Grand Prize Winner” “An attractive piece of ‘adventure’ without violence and the fun elements…
“GIGDC 2021 General Division Production Category Gold Award Winner” “Configuration of ‘survival tactics’ method that combines infiltration and surviva…
The Seoul Metropolitan Government and the Seoul Industry Promotion Agency (hereinafter referred to as SBA) announced that the selected works…
App Annie, worldwide mobile game consumer spending more than 27 trillion won in the third quarter
– App Annie announces ‘Fixing of mobile games in the 3rd quarter of 2021’ – Consumers worldwide will download 14.5…