Indie Focus
Introducing Game College Vol 1, written for Korean indie game developers. Lecture 1: Indie developer’s grasp of the game concept…
Game launching/Development/Business/column/indie game reviews/event visits/lectures, etc. We welcome any articles on indie games. Please send it to de…
Korean games, which had not received attention, pioneered the global game market with online games and grew into a proud…
With the whole nation in shock due to the Halloween disaster in Itaewon, some outdoor events of ‘G-Star 2022’, the…
2021 content industry sales increase by 6.3%, exports by 13.9%… Games account for 69.5% of total exports
– Conjinone published a report – Annual sales of the content industry in 2021, KRW 136.4 trillion, an increase of…
A research team led by Professor Young-Im Doh of the Graduate School of Culture and Technology at KAIST and Professor…
Unity released the ‘2022 Game Industry Report’ on the 18th, which was analyzed based on data obtained from 230,000 content…
Constitutional Court, punishment for game money exchange business is constitutional “Recognizes justification for preventing damage to healthy game culture”
The Constitutional Court ruled that the provision of the law that bans the currency exchange business that converts goods and…
Korea Creative Content Agency, start accepting applications for a total of KRW 27.1 billion in 5 categories of game production support business in 2022
The Korea Creative Content Agency (KOCCA) will announce the 2,714.5 billion won game-related support project in 5 fields, including 3…
Conjin One ‘Announcement of support project in 2022’ Key points that indie game developers should not miss
The Ministry of Culture, Sports and Tourism (hereinafter referred to as the Ministry of Culture, Sports and Tourism) and the…