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    From Flash Game to Global Succeed: The Success Story of Indie Game Studio Massive Monster

    2026년 01월 31일

    1st Place Prize: 1 Million Won, ‘1 Chicken Almantool Game Jam 2026’ Held

    2026년 01월 31일

    KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

    2026년 01월 30일
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    • Indie Game News

      1st Place Prize: 1 Million Won, ‘1 Chicken Almantool Game Jam 2026’ Held

      2026년 01월 31일

      KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

      2026년 01월 30일

      K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

      2026년 01월 29일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      AI Image Controversy Hits New Indie Title ‘Fallen’ from Veteran Developer

      2026년 01월 21일
    • Recommendation/Public

      Stress-Free Sailing: Japanese Indie ‘Pirate & Darkmage’ Brings Limitless Life-Sim Exploration to Steam

      2026년 01월 30일

      Half-Duck, Half-Robot, All Chaos: Brazilian Indie ‘DekaDuck’ Reveals High-Speed Gameplay

      2026년 01월 30일

      The End of the World is Just the Beginning: Narrative Survival Adventure ‘Nova Antarctica’ Launches on Steam

      2026년 01월 30일

      Stars, Myths, and Monsters: K-Indie Sensation ‘DeckLand’ Merges Oriental Folklore with Deckbuilding Strategy

      2026년 01월 29일

      From Trash Tier to Hero: Windows 98-Style Sim ‘Trust Me, I Nailed It’ Launches Feb 6

      2026년 01월 29일
    • Indie Game Review

      64,000+ Players in the Credits: Japanese Indie Horror ‘Twilight Moonflower’ Launches on Steam

      2026년 01월 30일

      Solo-Dev Horror RPG ‘Wicked Seed’ Takes Steam by Storm

      2026년 01월 27일

      The Weight of a Soul: Can You Pass Judgment?

      2026년 01월 26일

      [IT] Korean version of “Luce Spenta,” a 600,000-word dark tale created by a solo developer, released.

      2026년 01월 26일

      Watercolor Wonders and Orbital Woes: MIO: Memories in Orbit Sets a New Bar for Metroidvanias

      2026년 01월 25일
    • Indie Game Focus

      From Flash Game to Global Succeed: The Success Story of Indie Game Studio Massive Monster

      2026년 01월 31일

      “A Masterclass in Empathy”: Indie Hit ‘and Roger’ Claims Grand Prix at Taipei Game Show 2026

      2026년 01월 29일

      Record-Breaking 731B KRW Content Fund Announced, But Gaming Industry Left in the “Etc.” Category

      2026년 01월 23일

      12 Global Game Centers Nationwide: A Foundation for the Growth of K-Indie Games…Why Startups and Indie Companies Should Pay Attention

      2026년 01월 14일

      [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

      2026년 01월 14일
    • Competition/Support Project

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일

      Calling All Indie Devs: Recruitment Opens for ‘2026 PlayX4 Indie Arcade.’

      2026년 01월 27일

      Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

      2026년 01월 27일

      Busan Indie Connect Festival (BIC) 2026 Set to Ignite BEXCO This August

      2026년 01월 22일
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        Indie Focus

        G-Star 2022, focus on safety management first… Full review of outdoor events

        By Editorial Team2022년 11월 01일Updated:2022년 11월 02일2 Mins Read

        With the whole nation in shock due to the Halloween disaster in Itaewon, some outdoor events of ‘G-Star 2022’, the largest game exhibition in Korea, scheduled to open at BEXCO in Busan on the 17th, are expected to be canceled. The purpose is to prioritize safety management as it is an event that mourns the Itaewon disaster and draws a large number of people.

        This year’s G-Star’s main sponsor, Wemade, has decided to cancel the fireworks and drone show scheduled to be held at Haeundae Beach on the 18th. Wemade originally planned a large-scale event to celebrate G-Star, which has been normalized for the first time in three years due to the aftermath of COVID-19.

        The G-Star Organizing Committee is also considering whether to cancel the festival program held outdoors during the event period. The organizing committee said on the 3rd that it will review the plans for the event with the police, fire department, and the competent ward office, and focus on the safety of visitors as the top priority.

        The game industry has also suspended events it is planning to join in mourning the Itaewon disaster. Nexon postponed the G-Star 2022 preview meeting scheduled for the 2nd, and most game companies such as NCsoft, Netmarble, Kakao Games, Smilegate, and Pearl Abyss temporarily suspend or cancel the event and mourn the tragedy.

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