최근기사

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일

    Novaxjoy to Release ‘Cave Survival,’ a Jeonnam Global Game Center–Supported Indie Title

    2025년 12월 25일

    Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

    2025년 12월 25일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Tracing the Footsteps of K-Indie in 2025

      2025년 12월 26일

      PlayStation Indie Team’s Top 10 Indie Games of the Year

      2025년 12월 24일

      Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

      2025년 12월 24일

      Indie Game Awards Revoke Honors from “Clair Obscur: Expedition 33” Over AI Use

      2025년 12월 21일

      KOCCA Boosts 2026 Game Budget by KRW 10.1 Billion, Expanding Support Programs

      2025년 12월 19일
    • Recommendation/Public

      Novaxjoy to Release ‘Cave Survival,’ a Jeonnam Global Game Center–Supported Indie Title

      2025년 12월 25일

      Sanabi Spin-off Haunted Day Launches on Nintendo Switch Next Month, Physical Edition Now Open for Pre-orders

      2025년 12월 24일

      A Poetic Underwater Mystery Adventure: Echoes of Mora

      2025년 12월 23일

      Nostalgic Korean MMORPG Returns: “Joseon Swordsman Classic” CBT Runs Through Dec. 23

      2025년 12월 18일

      Quarantine Zone: The Last Check Surpasses 1.3 Million Steam Wishlists, Launches January 12

      2025년 12월 17일
    • Indie Game Review

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

      2025년 12월 14일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일
    • Indie Game Tumblbug

      An Ambitious Fusion of Subculture and MOBA: LUNA: War of the Moonlight

      2025년 12월 23일

      After 27 Years, “The Rhapsody of Zephyr” Returns — A First Look at the Remaster

      2025년 12월 09일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일
    • Competition/Support Project

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일

      Smilegate Hosts Graduation Ceremony for 17th Cohort of SGM Indie Game Program

      2025년 12월 22일

      Neptune and Toss Announce Winners of Joint “HTML5 Game Challenge”

      2025년 12월 22일

      Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

      2025년 12월 19일

      Gwangju Secures KRW 8.5 Billion in Additional Government Incentives for Game Industry Support in 2026

      2025년 12월 16일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Focus

    ‘GXG 2023’ Game is Blooming with culture and art in Seongnam.

    성남게임문화페스티발 2023 - 판교역에서 펼쳐진 게임문화의 한마당
    By 인디게임닷컴 편집부2023년 09월 10일Updated:2024년 11월 21일3 Mins Read

    The ‘GXG 2023 Seongnam Game Culture Festival’, held on the 8th and 9th with various side events on a particular stage at the Pangyo Station Square, left a significant mark on the game industry in many ways.

    During the GXG 2023 opening ceremony

    Seongnam City has been holding a game culture festival through SeN (Seongnam e-Sports Festival) until 2022, where various groups such as game users, families, and citizens can communicate starting this year, the Seongnam Industry Promotion Agency, Game Culture Foundation, and Korea Game Industry, Together with the association GXG 2023.

    Games are a vital content industry in Korea that generates exports of over 20 trillion won annually, and Seongnam/Pangyo, in particular, has a status worthy of being called a hub city for the gaming industry, responsible for about 10 trillion won of this. GXG 2023 has established itself as a symbolic event that conveys the cultural value of games to the 10,000 citizens who filled the square at Pangyo Station in Seongnam, the center of the game industry. In particular, the event was conducted by Mayor Shin Sang-jin himself, breaking away from the customary congratulatory address. He gave the opening speech and explained in detail the importance and value of the gaming industry in Seongnam and Pangyo, saying, “Starting from GXG 2023, Seongnam City will take on the role of a new gaming hub city that organically encompasses gaming culture.” He explained his strong will to foster the game culture industry by saying, “We will move toward Seongnam of Hope by incorporating cutting-edge technology, innovation, and the identity of culture and arts based on the 50-year history of games in Seongnam City and the Republic of Korea.”

    Mayor Shin Sang-jin’s opening speech explained the games’ industrial status and cultural and artistic value.

    In particular, this day’s event was held as a multicultural festival focusing on various elements of games, such as game exhibition events, music, story, art, design, humanities, and imagination, in line with the motto ‘Enjoy games and culture!’, and was held at Pangyo Station Square. A particular stage and booth were operated where guests could enjoy the opening ceremony, flea market, board game experience, and face painting, as well as additional programs, and at Pangyo Tech Center and Kakao Pangyo Azit, conferences, networking, and exhibition programs on various topics were held together to showcase the gaming experience. It became an event that presented a new vision that redefined cultural and artistic values.

    We look forward to and support Seongnam City and the Republic of Korea as they go beyond the industrial status of games and create new future values for culture and art!

    featured
    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일

    PlayStation Indie Team’s Top 10 Indie Games of the Year

    2025년 12월 24일

    [Column] Game Development Is Not the Olympics

    2025년 12월 24일

    Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

    2025년 12월 24일
    Editors Picks

    Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

    2025년 12월 24일

    Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

    2025년 12월 16일

    A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

    2025년 12월 14일

    [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

    2025년 12월 08일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.