최근기사

    The Spell Brigade: From Million-Selling Early Access to Official 1.0 Release

    2026년 05월 03일

    Amnesiac Squirrel Detective Takes on the Case of the Dead Chicken as ‘No Stone Unturned’ Enters Early Access

    2026년 05월 03일

    Apokerlypse: The Post-Apocalyptic Poker Roguelite

    2026년 05월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Tokyo Game Show 2026 Confirms Sponsors for ‘SELECTED INDIE 80’ Project

      2026년 04월 27일

      K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

      2026년 04월 15일

      Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

      2026년 04월 14일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

      2026년 04월 06일
    • Recommendation/Promotion

      Nostalgia, Exploration, and Summer Memories: ‘Kioku: Last Summer’ Set for May 28 Release

      2026년 04월 29일

      Survival, Sorrow, and Silence: ‘The Road of Dust and Sorrow’ Unveils Its First Demo

      2026년 04월 29일

      Arithmetic Meets Action: Dystopian Deckbuilder ‘Talystro’ Reveals Steam Demo

      2026년 04월 29일

      Shattering the Script: Ink-Wash Action Roguelite ‘Realm of Ink’ Hits 1.0 on May 26

      2026년 04월 28일

      Cyberpunk Innkeeping and Secret Monsters: Story Adventure ‘ATYPIAN’ Launches Crowdfunding

      2026년 04월 27일
    • Game Review

      The Spell Brigade: From Million-Selling Early Access to Official 1.0 Release

      2026년 05월 03일

      Amnesiac Squirrel Detective Takes on the Case of the Dead Chicken as ‘No Stone Unturned’ Enters Early Access

      2026년 05월 03일

      Apokerlypse: The Post-Apocalyptic Poker Roguelite

      2026년 05월 03일

      A Love Letter to Classic Zelda: 6-Year Solo Project ‘Elementallis’ Officially Launches

      2026년 04월 29일

      A Bond Beyond the Streets: True-Story Adventure ‘Bangkok Story: A Stray Dog’ Launches on Steam

      2026년 04월 27일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Contests/Support

    Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

    By Editorial Team2026년 04월 13일2 Mins Read
    • The Mission: Gyeonggi-do and the Gyeonggi Content Agency (GCA) are scouting for 20 promising game developers to bridge the gap between “great code” and “great capital.”
    • The Timeline: Applications are open until April 23, 2026.
    • The Curriculum: A 7-month intensive track involving corporate diagnosis, 1-on-1 consulting, and a final Demo Day in October.
    • The Network: Integration with GCA’s existing powerhouse programs like G-Unicorn Pass and the Level-Up Program.

    Finding a publisher is one thing, but securing the kind of investment that scales a studio is a different boss fight entirely. To help local developers navigate these waters, Gyeonggi-do has officially opened recruitment for its 2026 Game Investment Attraction Support Project.


    A Seven-Month Strategic Journey

    Selected companies won’t just be handed a check; they’ll be put through a rigorous training regimen designed to make them “investor-ready.”

    1. Diagnosis & Analysis: Companies receive a deep dive into their current market position and financial health.
    2. Custom Consulting: Tailored advice from specialized game industry investors on how to pitch and scale.
    3. Demo Day (October): A high-stakes event where developers present their progress and projects to a room full of venture capitalists and major publishers.

    Beyond the Pitch: Long-term Rewards

    GCA is looking to ensure these companies don’t just survive the pitch but thrive in the global market. Top-performing participants will receive:

    • Global Exposure: Support for B2B participation in major international game shows.
    • Continuous Matching: Direct follow-up meetings with investors and ongoing financial data updates.
    • Expert Access: On-demand consulting for external funding and legal/financial hurdles.

    Quick Specification: 2026 Investment Support

    CategoryDetails
    OrganizerGyeonggi-do / Gyeonggi Content Agency (GCA)
    Target20 Game Development Companies (Gyeonggi-based)
    Application DeadlineApril 23, 2026
    Program DurationApril – October 2026
    Key Events1:1 Consulting, Investor Diagnosis, October Demo Day
    Follow-up SupportGame Show B2B Entry, Investment Matching, Financial Consulting

    How to Apply

    Interested developers need to act fast, as the window is only open for ten more days. Detailed announcements and application forms are available on the GCA website.

    “Investment is the essential fuel for a company’s growth,” said Byeon-cheon Hyeon, Director of the Future Growth Industry Bureau. “This project will serve as the ‘starting water’ for our promising local developers to make their splash on the global stage.”

    Official Website: www.gcon.or.kr

    Contact: Game Industry Team (031-776-4789 / ggc@gcon.or.kr)

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

    2026년 04월 22일

    Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

    2026년 04월 15일

    Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

    2026년 04월 09일

    A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

    2026년 04월 09일
    Editors Picks

    Survival, Sorrow, and Silence: ‘The Road of Dust and Sorrow’ Unveils Its First Demo

    2026년 04월 29일

    Vampire Survivors’ First Spinoff, ‘Vampire Crawlers,’ Officially Launches with High-Octane Turn-Based Combat

    2026년 04월 21일

    Lost in the Loop: 1st-Person SF Puzzle ‘Rivage’ Drops Free Steam Demo

    2026년 04월 21일

    A Masterpiece of Neo 16-Bit: ‘REPLACED’ Launches to Massive Hype After Four Delays

    2026년 04월 19일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.