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    Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

    2026년 09월 22일

    Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

    2026년 09월 22일

    Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

    2026년 09월 22일
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    • News

      Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

      2026년 09월 22일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일
    • Recommendation/Promotion

      Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

      2026년 09월 22일

      MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

      2026년 09월 17일

      Don’t Pick Up Preview: A Government-Licensed Phone Repair Shop Becomes the Latest Front in the Papers, Please Tradition

      2026년 09월 16일

      SUSHI CHESS Preview: Where Capturing the Opponent’s Piece Means Paying Their Bill — Free Demo Live Ahead of Tokyo Game Show

      2026년 09월 16일

      RAT GAME Preview: Sokpop’s Aran Koning Pits One Chef Against Up to Eight Rats in a Halloween-Timed Asymmetric Horror Comedy

      2026년 09월 15일
    • Game Review

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

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      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일

      Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

      2026년 09월 16일

      The Posthumous Investigation Platform Expansion Review: Mother Gaia Studio’s Time-Loop Noir Mystery Comes to Switch and Mobile With a Very Positive Track Record Behind It

      2026년 09월 15일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
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    Featured article

    Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

    By Desk2026년 04월 26일Updated:2026년 06월 17일4 Mins Read
    • The Milestone: Over 1,100 applications received—the first time the event has crossed the 1,000-entry threshold.
    • The Scale: 200+ titles showcased, including 9 world premieres and an expanded “INDIE Waves” segment.
    • The Reach: 100 million cumulative views and 3,100+ titles introduced since its inception in 2020.
    • The Sponsors: A massive “INDIE Waves” segment powered by Cygames, featuring 160 rapid-fire reveals.

    Asia’s premier indie game showcase, INDIE Live Expo 2026.4.25, has officially concluded, setting new benchmarks for the global indie scene. Broadcasted on April 25 across platforms like YouTube, Steam, and Twitch in four languages, the event solidified its status as the world’s most influential “gateway” for independent developers.

    The “INDIE Waves” Expansion: Powered by Cygames

    One of the most iconic segments of the show, INDIE Waves, returned with its largest lineup to date. Traditionally featuring around 100 games, this year’s segment—officially titled INDIE Waves powered by Cygames—scaled up to feature 160 titles.

    Each game was showcased in a tight 15-second “wave,” allowing the audience to experience a massive variety of genres and art styles in a high-energy format. This rapid-fire approach remains the hallmark of INDIE Live Expo, ensuring even the smallest studios get a moment in the global spotlight.

    World Premieres: LUNAR PULSE and More

    The “INDIE Spotlight” segment featured 9 world-first reveals. The standout announcement came from Fahrenheit 213, led by former Fate/Grand Order producer Yosuke Shiokawa, who unveiled LUNAR PULSE—a stylish card-based roguelite featuring 13 witches.

    Other major debuts included:

    • Warota: I Live Next to The Demon King’s Castle LOL: A quirky management Action RPG from Team Earth Wars.
    • Crymelight: A dark, evocative roguelike action title from Furyu.
    • In Us: A 4-player co-op horror experience from Yaneura Games.
    • No Mortal Space: A high-concept SF sandbox action RPG from Stellia Games.

    Other representative titles revealed include Warota: I Live Next to The Demon King’s Castle LOL (Team Earth Wars), an action RPG where you run a village next to the Demon King’s castle; Crymelight (Furyu), a roguelike action game; and In Us (Yaneura Games), a 4-player co-op horror game.

    In addition to these, there is the gamebook-style RPG Veritas Tales: Witch of the Dark Castle , the drinking survival game Drunken Goddess Reflux , the Metroidvania Feather’s Edge , and the healing-concept productivity game Memory of Memorie: A Chill Story . SF sandbox action RPG No Mortal Space (Stellia Games) was included.

    ‘INDIE Spotlight’ also announces a large number of updates for existing titles

    In addition to the world premiere, major updates to previously announced titles followed one after another.

    .45 PARABELLUM BLOODHOUND , the new title from the developer of the bartending adventure game VA-11 HALL-A: Cyberpunk Bartender Action, has confirmed its release in the third quarter of 2026.

    Along with this, automation simulation game Moorestech announced its closed beta schedule, and turn-based chess roguelike game Gambonanza confirmed its release on May 1.

    In addition, the dungeon crawling RPG Annihilated announced a release on July 22, and the parkour action game Motorslice announced a simultaneous multi-platform release on May 5.

    Launch Dates and Major Updates

    The showcase wasn’t just about new reveals; many highly anticipated titles used the platform to announce firm release windows and milestones.

    TitleAnnouncementTarget Date
    .45 PARABELLUM BLOODHOUNDOfficial Release WindowQ3 2026
    GambonanzaRelease Date ConfirmedMay 1, 2026
    MotorsliceMulti-platform LaunchMay 5, 2026
    AnnihilatedRelease Date ConfirmedJuly 22, 2026
    moorestechClosed Beta ScheduleTBA

    A Truly Global Broadcast

    To accommodate its 100 million-strong cumulative audience, the event was broadcast simultaneously in English, Japanese, Chinese, and Korean.

    • Global Hosts: The show featured fan-favorite streamers and industry personalities, including Kishi Taiga for the Japanese stream and J-mon for the English broadcast.
    • Korean Debut: Popular streamer “Yeokka” (여까) joined the roster for the first time, providing live commentary for the growing Korean indie community.

    “The INDIE Live Expo exists to serve as a bridge between the creative passion of developers and the curiosity of gamers worldwide. Crossing 1,100 applications this year proves that the indie heart is beating faster than ever.” — INDIE Live Expo Organizing Committee

    As the 2026 showcase draws to a close, the focus shifts to the upcoming summer and winter windows. With 200+ games now on the global radar, the indie ecosystem looks healthier—and more diverse—than ever before.

    Official Website: indie.live-expo.games

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    It’s time to share your carefully crafted world with players around the globe. #IndieGame #IndieDev

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