최근기사

    Hardboiled Steampunk Action K-Indie ‘Module Berserk’ Release Announcement

    2026년 05월 20일

    Steam Demo Released for ‘Remain At Your Desk’, the Double Life of a Corporate Employee and a Hacker

    2026년 05월 20일

    90s-inspired second-hand shop game… ‘Thrifty Business’ launches ‘Very Positive’ on Steam

    2026년 05월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Takes Kyoto: Six ‘BIGEM’ Cohort 4 Titles Set to Showcase at BitSummit 2026

      2026년 05월 19일

      Fueling the Future: SuperFast Invests 11.1 Billion KRW to Unearth Next-Gen ‘Super IPs’

      2026년 05월 18일

      Korea AI Game Association to Host ‘Indie Arcade’ Brand Hall at PlayX4 2026

      2026년 05월 14일

      The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

      2026년 05월 14일

      Indie Craft 2026: Record-Breaking 417 Applications Received

      2026년 05월 13일
    • Recommendation/Promotion

      Hardboiled Steampunk Action K-Indie ‘Module Berserk’ Release Announcement

      2026년 05월 20일

      Steam Demo Released for ‘Remain At Your Desk’, the Double Life of a Corporate Employee and a Hacker

      2026년 05월 20일

      Come to My Party! Preview: A Korean 1-Person Dev’s Dark Comedy About Being Ten

      2026년 05월 19일

      LIFE BELOW Preview: The Underwater City Builder That Actually Cares About the Ocean

      2026년 05월 18일

      Lone Chef Preview: Korean Indie Bets Big on a Weird, Wonderful New Genre

      2026년 05월 18일
    • Game Review

      90s-inspired second-hand shop game… ‘Thrifty Business’ launches ‘Very Positive’ on Steam

      2026년 05월 20일

      Survival Strategy Game ‘Yeomyeongchon’ Released on Steam: The Worst Disaster of the Joseon Dynasty

      2026년 05월 19일

      SUMMERHOUSE Console Review: The Cozy Sandbox That Quietly Sold 400,000 Copies Finally Lands Everywhere

      2026년 05월 19일

      Flip the Script on Fantasy: Award-Winning Reverse RPG ‘Gold Gold Adventure Gold’ Hits 1.0 Release

      2026년 05월 18일

      The Caribou Trail Review: A Quiet, Haunting Walk Through Gallipoli’s Forgotten Front

      2026년 05월 15일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일
    • Contests/Support

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      KOCCA Launches Grant Program to Accelerate AI Transformation (AX) in Game Development

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Contests/Support

    Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

    By Editorial Team2026년 04월 09일Updated:2026년 04월 15일2 Mins Read

    • The Mission: Bridging the gap between digital and analog game development through the project: “Dominate Online & Offline with AI.”
    • The Funding: Mentees receive 1.5 million KRW monthly, while follow-up projects can secure up to 24 million KRW in total support.
    • The Focus: High-intensity 1:2 apprenticeship-style mentoring and a specialized track for AI integration in game design.
    • The Deadline: Applications are open until April 15, 2026, at Midnight KST.


    Gembllo Company has been finally selected as a platform institution in the game sector for the ‘2026 Content Creative Talent Development Program’ organized by the Korea Creative Content Agency for this year as well, following last year.

    Quick Specification: Gemblo Company 2026 Program

    CategoryMentorship TrackFollow-up Track
    Total Seats16 (10 Digital / 6 Analog)8 (5 Digital / 3 Analog)
    EligibilityAspiring Creators (Ages 19–34)Program Alumni (Ready to Launch)
    Financial Support1.5M KRW MonthlyUp to 24M KRW Total
    Key Curriculum1:2 Mentoring, AI WorkshopsIP Consulting, Global Launching
    DurationMay – November 2026May – November 2026
    DeadlineApril 15, 2026 (Midnight)April 15, 2026 (Midnight)

    How to Apply

    Aspiring game designers and developers must act quickly, as the deadline is less than five days away. Gemblo suggests submitting applications at least 24 hours in advance to avoid technical delays.

    • Mentorship Application: Apply via Google Forms
    • Follow-up Application: Apply via Google Forms
    • Full Details: Gemblo Official Website

    “This year, we are focusing on providing direct help for employment and entrepreneurship by combining top-tier industry expertise with specialized AI technology,” stated a representative from Gemblo Company. “Whether your dream is a digital hit or an analog masterpiece, we are here to provide the platform for your global debut.”

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

    2026년 05월 19일

    KOCCA Launches Grant Program to Accelerate AI Transformation (AX) in Game Development

    2026년 05월 19일

    No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

    2026년 05월 17일

    NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

    2026년 04월 22일
    Editors Picks

    SUMMERHOUSE Console Review: The Cozy Sandbox That Quietly Sold 400,000 Copies Finally Lands Everywhere

    2026년 05월 19일

    Lone Chef Preview: Korean Indie Bets Big on a Weird, Wonderful New Genre

    2026년 05월 18일

    The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

    2026년 05월 14일

    Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

    2026년 05월 13일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.