최근기사

    The Scroll of Taiwu Review: After 8 Years and 3.4 Million Chinese Players, One of Indie’s Most Ambitious RPGs Finally Goes Global

    2026년 06월 02일

    Where Dolls Hang Preview: A NYX Award-Winning Solo Developer Builds Survival Horror From One of Mexico’s Most Haunting Real-World Legends

    2026년 06월 02일

    Mina the Hollower Review: The Shovel Knight Studio’s Four-Year Gamble Becomes 2026’s Highest-Rated Game

    2026년 06월 02일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Takes Center Stage: Global Interest Focuses on KOCCA Joint Pavilion at Kyoto BitSummit 2026

      2026년 05월 28일

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일

      Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

      2026년 05월 21일

      Psychoflux Entertainment to Showcase Five Upcoming Indie Titles at PlayX4 2026

      2026년 05월 20일
    • Recommendation/Promotion

      The Scroll of Taiwu Review: After 8 Years and 3.4 Million Chinese Players, One of Indie’s Most Ambitious RPGs Finally Goes Global

      2026년 06월 02일

      Where Dolls Hang Preview: A NYX Award-Winning Solo Developer Builds Survival Horror From One of Mexico’s Most Haunting Real-World Legends

      2026년 06월 02일

      Kimbap Heaven Simulator Preview: A Korean Indie Turns the Country’s Most Beloved Casual Restaurant Into a Cooking Sim

      2026년 06월 01일

      Pixel Washer Preview: A Solo Developer’s 16-bit Sega CD-Inspired Power Washing Adventure

      2026년 05월 31일

      Lunar Strike Preview: A Belgian Indie Studio’s Hard Sci-Fi Adventure About Saving Cultural Memory From a Dying Moon Colony

      2026년 05월 31일
    • Game Review

      Mina the Hollower Review: The Shovel Knight Studio’s Four-Year Gamble Becomes 2026’s Highest-Rated Game

      2026년 06월 02일

      Retro Rewind: Video Store Simulator Review: A Two-Person Quebec Studio’s 90s Nostalgia Hit Becomes One of 2026’s Indie Success Stories

      2026년 06월 01일

      Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

      2026년 05월 28일

      Realm of Ink Review: A Chinese Ink-Painting Action Roguelite Lands Its Full Release Across All Platforms

      2026년 05월 27일

      LumenTale: Memories of Trey Review: An Italian Indie’s Monster-Collecting RPG Earns Its Pokemon-Final Fantasy Comparisons

      2026년 05월 27일
    • Featured article

      Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

      2026년 05월 31일

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일
    • Contests/Support

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Featured article

    ONE Store Expands Support for Indie Developers with Enhanced ‘Beta Game Zone’ Program in 10th Year

    인디게임개발자에게도 유용한 원스토어 베타존 프로그램
    By Desk2025년 03월 24일Updated:2026년 03월 15일3 Mins Read

    Korea’s leading native app marketplace, ONE Store (CEO Park Tae-young), has announced a major expansion of its “Beta Game Zone” program in celebration of its 10th anniversary, with enhanced benefits aimed at supporting small and mid-sized game developers.

    🔹 Enhanced Rewards for Beta Games

    Starting this year, games selected as Outstanding Beta Games will receive up to KRW 20 million (~USD 15,000) worth of SingleTap™ ad service upon official release. If paired with ONE Store’s monetization platform, ONE AdMax, an additional KRW 10 million (~USD 7,500) in advertising credits will be granted—bringing the total ad support up to KRW 30 million.

    SingleTap™ is a proprietary advertising solution that allows users to install apps directly with one click, bypassing the traditional app store navigation. This streamlined UX significantly reduces user drop-off and boosts install conversion rates.

    ONE AdMax, ONE Store’s Supply-Side Platform (SSP), helps developers maximize advertising revenue across their game titles.

    Selected beta games will also receive in-app marketing support, including dedicated features in ONE Store’s Game Magazine, which spotlights recommended games.

    🔹 A Decade of Beta Game Support

    Since its launch in 2016, Beta Game Zone has supported 325 developers and facilitated beta tests for 453 titles, generating over 580,000 downloads. The platform has been instrumental in the early success of games such as MIR4 (Wemade) and GwiHon M (MGAME), allowing developers to gather user feedback and refine gameplay before launch.

    CEO Park Tae-young commented,

    “Beta Game Zone has grown beyond just a testing space—it’s become an incubator where developers can interact with users to improve their games. We will continue to support small developers with the tools they need to launch and succeed in the market.”

    🔹 Strategic Platform for Indie Developers

    In addition to Beta Game Zone, ONE Store operates a dedicated “Indie Game Zone” program, which has showcased 366 indie titles since 2016, contributing to a more sustainable indie game ecosystem.

    Professor Jung Musik of Gachon University (Dept. of Game & Visual Design), a respected voice in Korea’s indie development scene, remarked:

    “ONE Store has built a strong paying user base—especially among male gamers in their 30s and 40s—thanks to its reward systems and discount coupons. For idle RPGs or games targeting mature audiences, launching first on ONE Store could be a strategic choice.”

    He added:

    “Unlike major stores where soft-launch is often skipped, ONE Store’s Beta Game Zone provides valuable insights and critical issue analysis—helping developers avoid game-breaking problems post-launch.”


    ✅ Recommended for Indie RPG Developers

    Developers working on idle RPGs or games with system-heavy monetization features are especially encouraged to consider ONE Store’s Beta Game Zone as their launch platform, where they can test gameplay, gather user feedback, and resolve stability issues before scaling globally.

    For more information and to apply, visit the ONE Store Beta Game Zone official site.

    featured
    Desk
    • Website

    A global gateway for indie game developers #IndieGame

    Related Posts

    Retro Rewind: Video Store Simulator Review: A Two-Person Quebec Studio’s 90s Nostalgia Hit Becomes One of 2026’s Indie Success Stories

    2026년 06월 01일

    Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

    2026년 05월 31일

    Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

    2026년 05월 28일

    Paralives Early Access Launch: Seven Years of Patreon Development Pay Off With 78K Concurrent Players on Day One

    2026년 05월 26일
    Editors Picks

    Retro Rewind: Video Store Simulator Review: A Two-Person Quebec Studio’s 90s Nostalgia Hit Becomes One of 2026’s Indie Success Stories

    2026년 06월 01일

    Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

    2026년 05월 28일

    Paralives Early Access Launch: Seven Years of Patreon Development Pay Off With 78K Concurrent Players on Day One

    2026년 05월 26일

    Dungeon Settlers Preview: A Korean Indie Crossbreeds RimWorld and Darkest Dungeon — With RimWorld’s Creator Cheering It On

    2026년 05월 25일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.