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      The largest game festival in the metropolitan area, ‘2025 Play Expo’, opens on the 22nd

      2025년 05월 22일

      2025 PlayXpo (PlayX4 Indio Rocksil, held on May 22nd)

      2025년 05월 22일

      Gyeonggi Content Promotion Agency holds ‘Future Technology (AI) Game Activation Forum’

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    GDC Guide for Indie Game Developers

    샌프란시스코에서 개최된 게임 개발자 컨퍼런스(GDC) 2025 관련 팁과 정보
    By 인디게임닷컴 데스크2025년 04월 09일Updated:2025년 04월 10일4 Mins Read

    From March 17 to 21, 2025, the Game Developers Conference (GDC) was held in San Francisco, featuring various lectures and events for game developers. Attendees highlighted GDC’s distinct opportunities and merits, such as attending over 1,000 lectures by renowned developers, participating in exhibitions, and engaging in numerous networking parties. However, considering factors such as rising dollar exchange rates, inflation in North America, language barriers, and financial limitations, indie game developers should approach participation cautiously.

    GDC 2025 reflected the recent crisis in the gaming industry, including layoffs and budget cuts, resulting in empty booths and reduced attendance. The 2025 “State of the Game Industry” report noted that 41% of game developers experienced layoffs. Political tensions between the U.S. and Canada further reduced Canadian attendance, and major companies like Unity and Epic Games did not participate, significantly shrinking the exhibition’s scale.

    San Francisco’s rising crime rates and safety concerns were particularly severe, adding further risk for attendees. Thus, indie developers should consider participating only if clear opportunities are identified through confirmed global partnerships. Careful reservations for GDC passes, hotels, flights, and expert advice can help minimize costs.

    GDC’s official lectures can be accessed online through an Online-Only Pass priced at $366 for those unable to attend. Additionally, indie developers can gather global market insights from resources like the “Global Game Industry Trends Report” distributed by the Korea Creative Content Agency.

    Recommended international game events for indie developers include Gamescom (Germany), Tokyo Game Show (Japan), Thailand Game Show, and Taipei Game Show (Taiwan).

    Independent Games Summit The first two days of GDC 2025 featured lectures and panel discussions addressing challenges faced by small teams, creative game design, and effective marketing strategies. Sessions sharing successful indie game experiences and lessons from failures were particularly popular.

    Indie Game Exhibitions and Awards The Independent Games Festival (IGF) Pavilion showcased innovative indie games by IGF finalists. Additionally, the alt.ctrl. The GDC exhibition introduced unique games utilizing alternative controllers, providing indie developers valuable opportunities to showcase their games and receive feedback.

    Indie Game Development Trends Discussions on indie game trends at GDC 2025 included Unity’s data-driven report highlighting cross-platform development, the rise of live-service games, and AI-driven game development.

    Independent Games Summit

    The Indie Games Summit, held over the first two days of this year’s GDC 2025, featured talks and panel discussions on a variety of topics related to indie game development. The discussions included the challenges faced by small teams, creative game design, and effective marketing strategies. In particular, sessions that shared successful indie game development cases and lessons learned from failures attracted a lot of attention.

    Indie Game Exhibition and Awards Ceremony

    At GDC 2025, the IGF Pavilion was set up to showcase the work of the Independent Games Festival (IGF) finalists. The IGF Pavilion showcased innovative and creative indie games, drawing the attention of attendees. In addition, the alt.ctrl.GDC exhibition, which showcased games that use alternative controllers, provided a unique gaming experience. This exhibition provided a valuable opportunity for many indie developers to showcase their work and receive feedback.

    Indie Game Development Trends

    At GDC 2025, there was also an active discussion about the latest trends in indie games. In particular, Unity introduced major trends in indie game development through a report based on its data. The report emphasized the importance of cross-platform development, the rise of live service games, and game development utilizing artificial intelligence (AI).

    Overall, GDC 2025 was a place where indie game developers could get the latest information and explore collaboration opportunities through networking. It was a meaningful event where we could look into the present and future of the indie game industry through various lectures and exhibitions.

    Additional tips for indie game developers

    1. The Importance of Community Building Joe Tung, CEO of Theorycraft Games, shared his experience building a community for ‘Supervive’ using Discord. He said that through playtesting and direct communication, feedback was reflected in the game’s development, which in turn improved the game’s quality. This community-centric approach played a huge role in the game’s success.
    2. The ‘ Fostering a Culture of Clear Communication in Game Dev’ panel discussed the impact of clear communication on team collaboration and project success. Effective communication is essential to reducing misunderstandings and keeping the development process running smoothly.
    3. Legal and Business Considerations Jonathan Loiterman and Steven Lee of Frankfeld Kainen Sorrentino LLP discussed the legal and business aspects to consider when starting an indie studio in their session, Fundraising Bootcamp: Legal and Business Considerations. They emphasized the importance of setting up a legal structure and funding strategy at an early stage.
    4. Funding a Sustainable Cooperative Indie Studio in the Apocalypse session explored how to run a cooperative studio and how to fund it sustainably. It explored how a cooperative model can motivate team members and contribute to the long-term success of a studio.
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