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Global Reach: Cumulative views have surpassed 100 million, cementing its status as the premier gateway for global indie titles.Event Date:…
Record-Breaking 731B KRW Content Fund Announced, But Gaming Industry Left in the “Etc.” Category
The South Korean Ministry of Culture, Sports and Tourism (MCST), in partnership with Korea Venture Investment Corp, officially announced the…
From Game Jam Experiment to Indie Sensation: Silky the Spider’s Success Story in ‘A Webbing Journey’
A Webbing Journey maintains an “Overwhelmingly Positive” status (98%) on Steam as an Early Access hit.Austrian indie studio Fire Totem…
[New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth
For indie game developers with small budgets but big dreams, the 12 Global Game Centers (GGC) across South Korea are…
The global success of titles like Shape of Dreams and SANABI in 2025 has proven that the “K-Indie” brand is…
Valve officially announced the winners of The Steam Awards 2025 on January 4 (local time), following a final round of…
By IndieGame.com Editorial Team | January 1, 2026 Following a landmark year in 2025, the South Korean indie game industry…
By IndieGame.com Desk | December 26, 2025 **The Defining Success of 2025: The “Shape of Dreams” Phenomenon** Without question, the…
By IndieGame.com Desk — December 16, 2025 (Updated December 17, 2025) In 2025, Steam recorded its highest number of game…
An Indie Game Wins Game of the Year At The Game Awards 2025, a moment few could have predicted sent…