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Massive Investment: A total of 6 billion KRW allocated to discover and nurture 130 promising indie projects.The “Seven Giants”: Strategic…
Can a game move its audience to tears without saying a single word? For the Barcelona-based indie team at Nomada…
KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support
Massive Investment: A total of 23.6 billion KRW allocated for approximately 82 projects.The AI Frontier: A brand-new “Artificial Intelligence (AI)&hel…
A Military Promise: Founders met at the Nonsan Training Center and promised to build a game based on a paper…
The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry
1 in 10 Cut: The GDC 2025 “State of the Game Industry” report reveals 11% of developers were laid off…
Global Sensation: Cult of the Lamb surpasses 4.5 million copies sold.Revenue Milestone: The studio has generated over $90 million (approx.…
The Taipei Game Show 2026 Indie Game Award (IGA) ceremony, held on the evening of January 28, has showcased the…
Global Reach: Cumulative views have surpassed 100 million, cementing its status as the premier gateway for global indie titles.Event Date:…
From Game Jam Experiment to Indie Sensation: Silky the Spider’s Success Story in ‘A Webbing Journey’
A Webbing Journey maintains an “Overwhelmingly Positive” status (98%) on Steam as an Early Access hit.Austrian indie studio Fire Totem…
[New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth
For indie game developers with small budgets but big dreams, the 12 Global Game Centers (GGC) across South Korea are…