- Expanded Vision: Building on the success of 14 teams from Season 1, Season 2 offers even more global support.
- One-Stop Support: Includes a dedicated lab, monthly maintenance fees, expert mentoring, and technical aid (Graphics, Sound, QA).
- Global Launchpad: Opportunities to participate in the Tokyo Game Show, Gamescom Asia, and G-STAR.
- Target Audience: Young developers (ages 19–34) who are either pre-startups or in their first three years of business.
The Chungnam Global Game Center (under the Chungnam Content Agency) has officially kicked off its search for the second cohort of the ‘2026 Indie Game Park Incubating’ program. This initiative is designed to bridge the gap between creative ideas and global commercial success for young indie developers.
Who Can Apply?
The program is split into two tracks: Prospective Entrepreneurs and Early-Stage Startups (less than 3 years old).
- Age: 19 to 34 years old.
- Platforms: No restrictions (PC, Mobile, Console, VR/AR).
- Residency: Teams must utilize the shared development lab (located near the Cheonan-Asan KTX Station) at least 10 times a month.
- Deadline: Applications must be submitted online by March 4, 2026, at 6:00 PM KST.
The “Indie Park” Support Package
Chungnam is offering more than just a desk; they are providing a full ecosystem for survival and growth.
| Support Category | Details |
| Infrastructure | High-spec shared development lab near the KTX hub. |
| Financial Aid | Monthly development maintenance fees to allow developers to focus on their craft. |
| Technical Support | Outsourcing support for Graphics, Sound, QA, and Localization. |
| Global Growth | Networking with overseas publishers and participation in major international game shows. |
| Final Prize | Outstanding teams selected in October will receive additional “Startup Funding” grants. |
Learning from the Best: The Season 1 Legacy
The first season proved that local talent is ready for the world stage. Participants showcased their work at BIC, G-STAR, and Gamescom Asia. A highlight included a specialized training program at the Tokyo Game Show, where devs analyzed global trends and held 1:1 meetings with Japanese publishers.
Top Projects from Season 1:
- Grand Prize: Space Revolver by MK Studio.
- Excellence Awards: SEMO by Hardcoders and The T by Alpha3.
A Regional Hub for Global Ambition
“Our goal is to create a virtuous cycle where young developers can thrive in a stable environment without having to migrate to the metropolitan area,” said Gok-mi Kim, President of the Chungnam Content Agency. “Following the incredible results of our first batch, we expect to see even more innovative projects this year.”
For those ready to turn their passion project into a professional studio, the full details and application forms are available on the Chungnam Content Agency’s official website.
Application Period: February 13, 2026 – March 4, 2026, 6:00 PM (Online Application) Announcement of Final Selection: Mid-March 2026 Inquiries: Chungnam Global Game Center, Chungnam Content Promotion Agency
