최근기사

    Among the Trolls Arrives on Steam: A First-Person Adventure Into Finnish Folklore, Finally Out After a Studio Handover

    2026년 10월 17일

    Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

    2026년 10월 17일

    Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

    2026년 10월 17일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Allogloom Is Out: A Solo Developer’s Hand-Drawn “Cozy Horror” Point-and-Click Lands a Perfect Early Steam Score

      2026년 10월 17일

      MAFATE Heads to Steam Next Fest: A Postman’s Journey Through Réunion Island’s Volcanic Cirque, With a Girl Turned Magic Camera

      2026년 10월 14일

      HopScout Revealed: LAPIN Studio Doodal Trades Platforming for a Cozy Logic Puzzler About Keeping a Burrow Full of Rabbits Happy

      2026년 10월 13일

      Talaka Heads to Steam Next Fest: A Watercolor Action Roguelite Built on African and Brazilian Mythology

      2026년 10월 13일

      ₩20 Billion in Four Months: How a Tiny K-Indie Cat Shooter Became Neptune’s Breakout Hit

      2026년 10월 12일
    • Recommendation/Promotion

      Among the Trolls Arrives on Steam: A First-Person Adventure Into Finnish Folklore, Finally Out After a Studio Handover

      2026년 10월 17일

      The Chair Game: A Japanese Solo Dev’s Physics Game About Riding an Office Chair From the Harbor to a Mountaintop Home, Coming in November

      2026년 10월 15일

      REVENANT SURVIVORS Enters Steam Early Access November 9: A Korean Debut Where You Steal Bosses’ Souls, Skills, and Bodies

      2026년 10월 15일

      Tom the Postgirl Arrives October 29: A Hand-Drawn Black-Comedy Adventure About a Mail Carrier Who Peeks Instead of Delivering

      2026년 10월 15일

      The entire city is a golf course… ‘Crazy City Golf’ launches on Steam on October 25

      2026년 10월 14일
    • Game Review

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일

      ROLLA Review Roundup: A B-Movie Flesh Blob That Rolls Through Cities Eating Everything, Out Now on Steam

      2026년 10월 15일
    • Featured article

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    K-Indie Titles Set to Shine at Taipei Game Show 2026

    By Desk2026년 01월 19일3 Mins Read

    The global gaming calendar kicks off this year with Taipei Game Show 2026 (TGS 2026), where South Korean indie developers are prepared to showcase the growing prowess of “K-Indie” on the international stage. Scheduled to run from January 29 to February 1, 2026, at the Taipei Nangang Exhibition Center, the event is set to feature its largest-ever indie exhibition.

    Record-Breaking “Indie House” Supported by Smilegate Stove

    The dedicated indie zone, known as Indie House, has expanded by over 20% compared to previous years. It will host 190 developers from 23 countries, showcasing more than 250 unique titles.

    Notably, South Korea’s leading indie platform, Smilegate Stove, has stepped in as the main title sponsor for Indie House. Stove will operate an “Online Showcase” on-site, providing critical support for Korean indie titles looking to penetrate the global market. This initiative is further bolstered by a partnership with the Busan Indie Connect Festival (BIC) to establish a “Global Indie Game Pavilion.”

    Three Korean Finalists for the Indie Game Award 2026

    The Indie Game Award (IGA) 2026, TGS’s prestigious international competition, saw a record-breaking 515 entries from 51 countries. Out of 38 finalists from 16 nations, three South Korean teams have secured nominations:

    • Graytail (Concode): Nominated in three categories, including Best Visual Art and Best Mobile Game.
    • Telebbit (Ikinagames): Nominated for Best Design, recognized for its innovative teleportation puzzle mechanics.
    • Hermit Computer (VIA studio): A finalist for Best Student Game, praised for its immersive dystopian atmosphere and unique OS-based puzzle mechanics.

    Strategic Moves by Korean Publishers

    Beyond the indie scene, several established Korean companies are targeting the Greater China market:

    • Joycity & Capcom: Joycity will unveil Resident Evil: Survival Unit, a mobile strategy game developed in collaboration with Capcom and Aniplex, featuring original creatures designed by legendary artist Yoshitaka Amano.
    • Major9: The agency will host a dedicated booth for Outerplane, featuring cosplay events and exclusive limited-edition merchandise to engage local fans.
    • Gravity & Studiobside: Both companies are confirmed to participate, showcasing their latest lineups as they continue their expansion in the region.

    Expanded B2B Zone and Industry Summit

    The B2B Zone has seen a 30% expansion, with over 100 companies from 17 countries participating. The Asia Pacific Game Summit (APGS) will run concurrently from January 29 to 30, focusing on six key pillars: Game Development, Indie Games, Marketing, Generative AI, and Emerging Technologies.

    Speakers include industry heavyweights such as Shuhei Yoshida (Head of Indies, Sony Interactive Entertainment) and Yoshinori Kitamura (COO of Gravity), offering deep insights into the future of the Asian gaming landscape.


    A Gateway to the Global Market

    Taipei Game Show has long served as a “bridgehead” for developers entering the Chinese-speaking market and a barometer for Asian gaming trends. Following the global success of K-indie hits like SANABI in 2025, the 2026 ecosystem is more vibrant than ever, supported by increased government backing and aggressive investment from major publishers.

    Desk
    • Website

    It’s time to share your carefully crafted world with players around the globe. #IndieGame #IndieDev

    Related Posts

    Allogloom Is Out: A Solo Developer’s Hand-Drawn “Cozy Horror” Point-and-Click Lands a Perfect Early Steam Score

    2026년 10월 17일

    MAFATE Heads to Steam Next Fest: A Postman’s Journey Through Réunion Island’s Volcanic Cirque, With a Girl Turned Magic Camera

    2026년 10월 14일

    HopScout Revealed: LAPIN Studio Doodal Trades Platforming for a Cozy Logic Puzzler About Keeping a Burrow Full of Rabbits Happy

    2026년 10월 13일

    Talaka Heads to Steam Next Fest: A Watercolor Action Roguelite Built on African and Brazilian Mythology

    2026년 10월 13일
    Editors Picks

    Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

    2026년 10월 17일

    The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

    2026년 10월 17일

    Allogloom Is Out: A Solo Developer’s Hand-Drawn “Cozy Horror” Point-and-Click Lands a Perfect Early Steam Score

    2026년 10월 17일

    MAFATE Heads to Steam Next Fest: A Postman’s Journey Through Réunion Island’s Volcanic Cirque, With a Girl Turned Magic Camera

    2026년 10월 14일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.