최근기사

    Ace of Jianghu Enters Steam Early Access November 12: A Wuxia Writer’s Solo Card Adventure With Four Sects, 12 Story Paths, and 166 Cards

    2026년 10월 27일

    Tidy Garage Revealed: Kraków’s AB Games Lets You Sort 1,000+ Objects — or Just Throw Them Onto the Shelves — in a Physics-Driven Cleanup Sim

    2026년 10월 27일

    Banana Airways Lands in Steam Next Fest’s Top 25: Buenos Aires Duo’s 6-Player Co-op Flight Attendant Chaos Sim Targets Q1 2027

    2026년 10월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일

      Korea’s Culture Ministry Proposes ₩13.8 Billion for Indie Games in 2027, Expanding Support to 200 Projects

      2026년 10월 21일
    • Recommendation/Promotion

      Ace of Jianghu Enters Steam Early Access November 12: A Wuxia Writer’s Solo Card Adventure With Four Sects, 12 Story Paths, and 166 Cards

      2026년 10월 27일

      Tidy Garage Revealed: Kraków’s AB Games Lets You Sort 1,000+ Objects — or Just Throw Them Onto the Shelves — in a Physics-Driven Cleanup Sim

      2026년 10월 27일

      Banana Airways Lands in Steam Next Fest’s Top 25: Buenos Aires Duo’s 6-Player Co-op Flight Attendant Chaos Sim Targets Q1 2027

      2026년 10월 26일

      Potion-making: Path of the Alchemist Launches November 10: Digital Adaptation of Sergey Machin’s 300,000-Copy Board Game Hit

      2026년 10월 26일

      Bloody Hell Hotel Targets 2027 Full Release: DARQ Studio Unfold Games’ Vampire Hotel Sim Passes 435,000 Wishlists With a New Gameplay Trailer

      2026년 10월 26일
    • Game Review

      Escape From Playtime Enters Steam Early Access: Mob Entertainment’s Poppy Playtime Spinoff Turns the Smiling Critters Into an 8-Player Co-op Extraction Horror

      2026년 10월 25일

      Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

      2026년 10월 24일

      Wonderia Creative Mode Update: Rock&Dash’s Cartoon Sci-Fi Survival Sandbox Adds Blueprints, God Mode, and World-Pausing Build Tools

      2026년 10월 23일

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Game Review

    Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

    By Editorial Team2026년 02월 12일Updated:2026년 03월 08일3 Mins Read
    • Cultural Reclamation: A bold new take on the heist genre where players “re-loot” stolen African artifacts from global museums.
    • Africanfuturism: A vibrant fusion of 21st-century technology, traditional aesthetics, and historical narrative.
    • Critical Acclaim: Praised by major outlets for its “nail-biting” escapes and meaningful message.
    • Developer Pedigree: The latest project from South African studio Nyamakop, creators of the award-winning Semblance.

    Breaking away from the traditional “treasure hunter” trope where artifacts are funneled into Western museums, the South African indie studio Nyamakop has officially released ‘Relooted’. Launched on February 10, 2026, the game invites players to experience a narrative centered on cultural restoration rather than exploitation.

    “It’s Not Stealing If It Was Ours First”

    The core premise of Relooted flips the script on games like Tomb Raider or Uncharted. Set in the late 21st century, the story follows a team of specialists led by the protagonist, Nomali, who operate in a world where international treaties to return stolen heritage have stalled.

    When museums begin hiding precious items to avoid repatriation laws, Nomali’s team steps in. The game features 70 real-world artifacts, ranging from the Bangwa Queen to the Ishango bone, each possessing deep historical and spiritual significance for the communities they were taken from.

    Heist Gameplay: Precision Planning Meets High-Octane Escape

    Relooted is a third-person action-adventure that balances methodical stealth with frantic parkour. The gameplay loop is divided into two distinct phases:

    1. The Infiltration: Players use team-based tactics and high-tech gadgets to bypass museum security, hack cameras, and study guard patterns.
    2. The Reclamation: Once the artifact is secured, the “loud” phase begins. Players must navigate a cinematic, high-speed escape through urban environments, using the unique abilities of their crew to outrun law enforcement and private security.

    Game Profile: Relooted

    CategoryDetails
    DeveloperNyamakop (South Africa)
    Release DateFebruary 10, 2026
    GenreAction-Adventure / Stealth / Heist
    PlatformsPC (Steam), Xbox (Game Pass)
    Art StyleAfricanfuturism (2.5D/3D Hybrid)
    Language SupportMultiple (Including English and Korean)

    A Global Voice for African Stories

    “Relooted is more than a game; it is a celebration of African creativity and imagination,” stated Ben Myres, CEO and Creative Director of Nyamakop. “We wanted to create something that feels distinctly African but meets the highest technical and narrative standards of the global stage.”

    The early response has been largely positive, with a 79% approval rating on Steam. Critics at GameSpot have called it “one of the most anticipated games of 2026,” specifically praising the tension of the escape sequences. The Gamer went further, describing it as “the only heist game that makes you feel like a true master thief with a moral cause.”

    Availability and Pricing

    Relooted is currently available on Steam for $14.99. To celebrate the launch, players can grab it at a 10% discount ($13.49) until February 24. A special “What a Steal! Edition,” which includes the original soundtrack, is also available for fans wanting the full immersive experience.

    Steam Store Page:
    https://store.steampowered.com/app/3255890/Relooted/

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Escape From Playtime Enters Steam Early Access: Mob Entertainment’s Poppy Playtime Spinoff Turns the Smiling Critters Into an 8-Player Co-op Extraction Horror

    2026년 10월 25일

    Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

    2026년 10월 24일

    Wonderia Creative Mode Update: Rock&Dash’s Cartoon Sci-Fi Survival Sandbox Adds Blueprints, God Mode, and World-Pausing Build Tools

    2026년 10월 23일

    CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

    2026년 10월 20일
    Editors Picks

    HYPNOS Leaves Early Access October 29: Redlock Studio’s Surreal Dream Exploration Game Launches 1.0 With Seven Chapters and Four Endings

    2026년 10월 26일

    The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

    2026년 10월 24일

    Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

    2026년 10월 24일

    Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

    2026년 10월 22일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.