최근기사

    Combining the sensibilities of Pokémon and Final Fantasy… ‘Lumentale’ Officially Released

    2026년 05월 27일

    ‘Paralives’ Proves Presence as a Highly Anticipated Sims Alternative with 78,000 Concurrent Users on Launch Day

    2026년 05월 26일

    Hand-drawn graphic novel-style action platformer ‘Rose and Rocket’ released on Steam

    2026년 05월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일

      Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

      2026년 05월 21일

      Psychoflux Entertainment to Showcase Five Upcoming Indie Titles at PlayX4 2026

      2026년 05월 20일

      K-Indie Takes Kyoto: Six ‘BIGEM’ Cohort 4 Titles Set to Showcase at BitSummit 2026

      2026년 05월 19일
    • Recommendation/Promotion

      Dungeon Settlers Preview: A Korean Indie Crossbreeds RimWorld and Darkest Dungeon — With RimWorld’s Creator Cheering It On

      2026년 05월 25일

      AGNI: Village of Calamity Preview: An Indonesian Studio Pushes Southeast Asian Horror Into the New Weird

      2026년 05월 23일

      The Florist Preview: A New Zealand Indie Studio Brings Classic Survival Horror Back — With One Strange Twist

      2026년 05월 23일

      STARSEEKER: Astroneer Expeditions Preview: Devolver’s Biggest First-Party Bet Lands in Early Access June 11

      2026년 05월 22일

      FREEFALL ’95 Preview: A Three-Person Melbourne Studio’s Debut Turns a 60-Second Plane Crash Into Pure Arcade Joy

      2026년 05월 22일
    • Game Review

      Combining the sensibilities of Pokémon and Final Fantasy… ‘Lumentale’ Officially Released

      2026년 05월 27일

      ‘Paralives’ Proves Presence as a Highly Anticipated Sims Alternative with 78,000 Concurrent Users on Launch Day

      2026년 05월 26일

      Hand-drawn graphic novel-style action platformer ‘Rose and Rocket’ released on Steam

      2026년 05월 26일

      Possible One: Lunar Industries Early Access Review: A Hard-Science Lunar Colony Sim That Treats Space Like Work

      2026년 05월 25일

      A.A.U. Black Site Early Access Review: A Serbian Indie’s Bodycam Horror FPS Lands With Real Ambition — and Real Friction

      2026년 05월 25일
    • Featured article

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일
    • Contests/Support

      From the UK to the US and Japan… Recruiting Participants for Overseas Dispatch Program for Young Game Creators

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Game Review

    Combining the sensibilities of Pokémon and Final Fantasy… ‘Lumentale’ Officially Released

    By Editorial Team2026년 05월 27일5 Mins Read
    • Milano Beehive Studios’ debut title × Team17 Publishing, simultaneous release on Steam and Nintendo Switch
    • 140 Animon with 5 Emotion Attributes in Pokémon × Final Fantasy Battle DNA… Metacritic 84–88 points

    A boy named Trey wakes up in a red forest having lost his memory. His encounter with a local boy named Alles, who discovers him, marks the beginning of an adventure across the unknown continent of Tarea.

    LumenTale: Memories of Trey, a monster-collecting RPG developed by the Italian indie studio Beehive Studios in Milan and published by Team17, was released simultaneously on Steam and Nintendo Switch on May 26. It supports backward compatibility with Nintendo Switch 2 and is priced at $24.99. Early adopter DLC is available for free during the first month of release.

    The game got off to a smooth start, recording a Metacritic score in the mid-80s (84–88 points) and being described as “a passionate love letter that uniquely combines the combat elements of Pokémon and Final Fantasy.”

    Tarea, perfected with pixel aesthetics… high perfection in visuals and sound

    Lumentale stands out with visuals that offer a modern reinterpretation of classic JRPG sensibilities. The pixel-based sprites are It evokes nostalgia for the old Pokémon games played in childhood, while adding vibrancy through detailed direction and animation.

    In particular, each region of the Tarea continent possesses its own distinct colors and atmosphere, and the designs of the creatures called Animon express both cuteness and individuality. Furthermore, the addition of a professionally produced soundtrack completes the immersive experience that draws the player deep into the world.

    4v4 Team Battles and 5 Emotion Attributes, Battle DNA of Pokémon and Final Fantasy

    The core of the game lies in its combat system. It combines elements of Pokémon and the Final Fantasy series, but stands out for creating its own rules beyond simple imitation.

    The biggest feature is that it supports up to 4v4 team battles, moving away from the existing 1v1-centric structure. Players must form a party and devise a strategy by combining the abilities and skills of each Animon.

    In addition, a system of five ’emotional attributes’ has been added to enhance the charm of combat. For example, the ‘calmness’ attribute increases critical hit probability, while the ‘fear’ attribute exerts psychological pressure on enemies, disrupting the flow of battle. In this way, emotions function as a combat mechanism, bringing out strategic depth that goes beyond a simple elemental advantage structure.

    ‘Anispace’ and the Bond System… Fun Beyond Collecting

    Lumentail did not stop at mere collection and combat, but also focused on the relationship between the player and the Animon.

    Anispace, featured in the game, is another core system serving as a personal space and a base for growth. Here, players can train Animon and decorate their own space by crafting or arranging furniture.

    As time spent with Animon increases, the bond strengthens, which also affects combat abilities. This highlights the design of Animon as a ‘being that grows together’ rather than a mere object of collection.

    Praise coexists with disappointment… “A work worth noting for genre fans”

    Critical reception has been generally positive. Some international media outlets praised it, stating that it “evokes nostalgia while adding freshness to the genre with a new combat structure,” and there were also favorable reviews calling it an “impressive debut where the story, systems, and art harmonize.” Particularly noteworthy is the assessment that it is “a work that has secured an independent identity beyond the level of a Pokémon fan game.”

    However, some reviews have raised concerns regarding technical completeness. Reports indicate that the game does not run smoothly in specific environments or encounters bugs, pointing out that optimization is holding it back compared to the quality of the content.

    Nevertheless, the overall consensus is that it is “a title worth playing for genre fans, featuring a solid narrative, an original combat system, and attractive visuals.”

    Italian Indie’s First Challenge… A New Interpretation of the Creature Collecting Genre

    Beehive Studios is a new studio established in 2021, and completed its first work, Lumentale, with the goal of “surprising as many people as possible.”

    Based on its experience supporting various indie projects, publisher Team17 is also continuing its investment in the creature-collecting RPG genre through this title.

    Lumentale: Memories of Tray attempts yet another variation by adding new strategic depth, sensibility, and a relationship-centric system to the familiar conventions of the genre. Attention is focused on where this title, which respects genre traditions while presenting its own unique direction, will occupy within the new trends of creature-collecting RPGs.


    Information regarding ‘LumenTale: Memories of Trey’
    item detail
    Developer Beehive Studios (Milan, Italy / Established in 2021)
    Publisher Team17
    Genre Monster Collecting RPG / Turn-based JRPG / Adventure
    Release platform PC (Steam) / Nintendo Switch / Nintendo Switch 2 (Backward compatible)
    Release date May 26, 2026
    price £21.99 / $24.99 USD
    Metacritic 84~88 points
    Animon Su 140 types (5 emotional attributes)
    Combat style 1v1 ~ 4v4 Turn-based Team Battle
    Edition Standard · Deluxe (Steam · Switch) / Lumen Edition (Steam Exclusive, includes soundtrack and artbook)
    Key Features Animon Space / Animon Trade Station / Cooking and Crafting
    Main Keywords Monster collecting, Turn-based RPG, Pokémon-like, Animon, Tarea, Amnesia, Italian indie
    Steam Page Shortcut

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    ‘Paralives’ Proves Presence as a Highly Anticipated Sims Alternative with 78,000 Concurrent Users on Launch Day

    2026년 05월 26일

    Hand-drawn graphic novel-style action platformer ‘Rose and Rocket’ released on Steam

    2026년 05월 26일

    Possible One: Lunar Industries Early Access Review: A Hard-Science Lunar Colony Sim That Treats Space Like Work

    2026년 05월 25일

    A.A.U. Black Site Early Access Review: A Serbian Indie’s Bodycam Horror FPS Lands With Real Ambition — and Real Friction

    2026년 05월 25일
    Editors Picks

    SOKO 1977 Preview: Berlin’s Most Politically Serious Studio Takes On Germany’s Terror Crisis

    2026년 05월 21일

    SUMMERHOUSE Console Review: The Cozy Sandbox That Quietly Sold 400,000 Copies Finally Lands Everywhere

    2026년 05월 19일

    LIFE BELOW Preview: The Underwater City Builder That Actually Cares About the Ocean

    2026년 05월 18일

    Lone Chef Preview: Korean Indie Bets Big on a Weird, Wonderful New Genre

    2026년 05월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.