최근기사

    Hand-drawn mystery adventure ‘Allogloom’ releases on October 13

    2026년 08월 01일

    K-Indie Action ‘Kusan: City of Wolves’ Officially Released, Praised with a Metacritic Score of 84

    2026년 08월 01일

    Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

    2026년 07월 31일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

      2026년 07월 28일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일
    • Recommendation/Promotion

      Hand-drawn mystery adventure ‘Allogloom’ releases on October 13

      2026년 08월 01일

      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

      2026년 07월 31일

      Dressmaker Preview: Free Lives’ Cozy Label Sets September 21 Release for the Sewing Simulation That Proved 200,000 Players Wrong About Niche

      2026년 07월 31일

      Revenant Survivors Preview: Korean Debut Studio’s Dark Fantasy Survivor-Like Lets You Absorb Bosses’ Souls, Skills, and Bodies — Free Playtest August 1

      2026년 07월 30일

      Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

      2026년 07월 30일
    • Game Review

      K-Indie Action ‘Kusan: City of Wolves’ Officially Released, Praised with a Metacritic Score of 84

      2026년 08월 01일

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

      2026년 07월 29일

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일

      Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

      2026년 07월 27일

      Echoes From Ciudadela Review: Argentine Studio’s First-Person Puzzle Adventure About a Father’s Final Journey Launches July 23

      2026년 07월 25일
    • Featured article

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    News

    BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

    By Editorial Team2026년 07월 13일Updated:2026년 07월 14일3 Mins Read

    56% selection rate from 856 submissions across 57 countries marks record competition for Asia’s most prominent indie game festival


    The Busan Indie Connect Festival 2026 (BIC 2026) has announced its final selection of approximately 180 games from 41 countries, drawn from a record 856 submissions across 57 countries — a 44% increase over last year’s 592 submissions. Early bird tickets at a 20% discount went on sale July 13 alongside the lineup announcement.

    The selected games are divided across three categories. The General and Rookie divisions were chosen by professional jury panels; the Connect Pick selections were determined by BIC’s official volunteer crew, the BIC Connectors, through community voting. Sponsor and partner game exhibition slots add to the competitive selections, giving attendees a broader view of the global indie development landscape than competition selections alone would provide.

    BIC 2026 organizing committee chair Joo Sung-pil framed the record submissions in terms of what they represent for the festival’s position: “This year’s BIC 2026 has set the stage for further expanding the diversity and originality of indie games, with the most submissions ever from 57 countries around the world. We hope attendees will directly experience the breadth and depth of a lineup filled with the experiments and attempts of global indie developers.”

    The Ticket Structure

    Three ticket types serve different audiences. The Business Pass covers industry professional meetings and conference access — the networking and deal-making dimension that makes BIC a significant commercial event alongside its public-facing festival function. The Offline Festival Ticket (available as 1DAY or 2DAY) provides on-site access to play selected games in person; the 1DAY option goes on sale for the first time with this early bird window. The Online Festival Ticket provides approximately three weeks of access to play selected games remotely, removing geographic barriers for international players and developers who can’t attend in Busan.

    Early bird pricing (20% discount) is available through different deadlines by ticket type: Online Festival Tickets and Business Passes through August 5; Offline Festival Tickets through August 11. Group discount applications for organizations and institutions are being accepted simultaneously.

    What BIC 2026’s Scale Means

    The jump from 592 to 856 submissions — 44% growth in a single year — is not simply good news for BIC’s prestige. It reflects a specific dynamic in the global indie gaming ecosystem: more developers worldwide are pursuing international festival participation as a commercial and visibility strategy, and BIC has become sufficiently credible to be worth the submission effort for developers from countries as far from Korea as the festival’s 57-country reach implies.

    This coverage has tracked multiple games whose development paths intersected with BIC: Goodbye Seoul: Itaewon‘s BIC 2024 finalist nomination preceding its Neowiz publishing deal; Artis Impact‘s BitSummit Grand Prize reflecting the kind of recognition that BIC participation builds toward; Dungeon Settlers‘ September Early Access target following the validation pathway that festival selection enables. The pattern is consistent — BIC selection functions as a commercially meaningful signal that precedes publishing deals, platform partnerships, and expanded distribution agreements.

    For the selected developers among this year’s 180+, the announcement represents access to the business network that BIC has built over its years of operation: publishers attending the festival, platform holders present for business days, and the media coverage that surrounds the most anticipated selections.

    Ticket and lineup information are available at the BIC official website.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

    2026년 07월 30일

    RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

    2026년 07월 28일

    Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

    2026년 07월 25일

    OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

    2026년 07월 15일
    Editors Picks

    Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

    2026년 07월 29일

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일

    OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

    2026년 07월 24일

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.