최근기사

    The indie game festival returns to Seongsu… The 2nd ‘ALT+G’ to be held at Platz2 on Hangeul Day

    2026년 10월 07일

    OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

    2026년 10월 07일

    MyDear.exe Preview: Fifty-Seven Years of Marriage, Told Through the Folders of an Old PC — From the Director and Producer Behind The Rogue Prince of Persia, Launching November 2

    2026년 10월 07일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      The indie game festival returns to Seongsu… The 2nd ‘ALT+G’ to be held at Platz2 on Hangeul Day

      2026년 10월 07일

      OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

      2026년 10월 07일

      Jeonnam Global Game Center Brings Seven Regional Studios, a Pro-Gamer Talk, and a Family Camp to the Namdo Content Fair, October 9–11

      2026년 10월 06일

      KOCCA’s Korea Indie Game DevCamp Selects 40 Teams for Stage 3 — Record 1,461 Applicants, More Than Double Last Year

      2026년 10월 01일

      Ghost Deliverer Preview: Korean Occult Puzzle Adventure Adds Its Fourth Chapter — Incense, Grudges, and a New Branch Director’s Inauguration

      2026년 09월 29일
    • Recommendation/Promotion

      MyDear.exe Preview: Fifty-Seven Years of Marriage, Told Through the Folders of an Old PC — From the Director and Producer Behind The Rogue Prince of Persia, Launching November 2

      2026년 10월 07일

      GRID DEFENSE: GRID WAR Preview: A Korean Tower Defense Adds an Aircraft Carrier Survivors-Style Air Mode Over Real Cities, Hitting Steam October 15

      2026년 10월 07일

      PROCEDURE ZERO Demo: A Polish Solo Developer’s Prison Stealth Horror Where Cigarettes Are Currency and You Don’t Exist on Paper, Launching November 12

      2026년 10월 07일

      Signal Veil Revealed: A 90s Anime-Styled Survival Horror Where a Haunted Phone Is Your Only Weapon, from Chile’s Time Hunters and Tokyo’s Serafini Productions

      2026년 10월 07일

      Bet You Won’t Demo: An Unboxing Streamer Receives a Package from a Killer in a First-Person Horror-Investigation Game from Debut Team TastyPotato

      2026년 10월 07일
    • Game Review

      Cyberpunk Slice-of-Life Simulation ‘Nivalis Knight’ Officially Released

      2026년 09월 30일

      Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

      2026년 09월 30일

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일
    • Featured article

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    News

    OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

    By Editorial Team2026년 07월 15일3 Mins Read

    Superfast — the holding company behind mobile game studio 111percent, known for Random Dice, Much More Luck Game, and Hyeobta-D — has launched OFFMOON, a dedicated Steam publishing subsidiary, with four titles released simultaneously at a uniform price of ₩1,100 / $1 USD.

    The pricing is the strategy. Steam indie games typically range from $5-20; OFFMOON’s flat $1 price point eliminates the cost-benefit calculation for most potential buyers. OFFMOON Label Director Lee Seon-hwa described the intention directly: “There are many indie games that can’t reach players due to budget or marketing limitations. The ₩1,100 policy isn’t simply a low-price strategy — it’s about letting more players discover hidden value in games without being constrained by price.”

    The name OFFMOON reflects this philosophy: the “moon” (달) disappearing (off) to reveal what was obscured by its light — new value found in overlooked places. It’s a publishing identity built around discovery rather than prestige.

    The Four Launch Titles

    The opening lineup spans enough genre ground to avoid looking like a narrow bet:

    Chill Cat — 3v3 casual top-down action shooter
    Dealer’s Dice — single-player strategy, high-risk dice defense
    HellDeck — dark roguelite deckbuilding defense
    Who Am I Next?! : Animals — 7-player action casual brawler

    The spread from party brawler to solo strategy to roguelite deckbuilder signals that OFFMOON is positioning itself as a general-discovery publisher rather than a genre specialist. At $1 each, players with any of these genre interests face essentially no friction in trying titles outside their usual preferences.

    The Commercial Logic

    The $1 price floor works commercially if volume and discovery replace margin. OFFMOON’s plan of up to 50 titles by year-end provides the catalog density that makes a flat-rate discovery publisher viable — the value proposition to players is “a place where you can try many things cheaply,” which requires many things to try.

    Superfast’s mobile publishing experience is the relevant infrastructure here. 111percent built audiences for free-to-play mobile games where the discovery-to-engagement funnel is primary and individual transaction value is low. Translating this model to Steam — where games are purchased rather than installed for free — is a genuine experiment, but the operational competence in catalog management, platform relationships, and audience development is transferable.

    The stated goal of becoming a platform distributor beyond simple publishing, building “a new form of PC gaming ecosystem,” suggests ambitions beyond the current launch: OFFMOON positioning itself as an entry point to Steam for both players seeking low-cost discovery and developers seeking distribution with reduced commercial risk.

    OFFMOON’s Steam page and YouTube channel are now live. The first four titles are available at ₩1,100 / $1 USD each.


    item detail
    Publisher OFFMOON
    Parent company Superfast (CEO Kim Kang-an, 111 Percent Holding Company)
    platform Steam
    Pricing Policy All titles at a flat price of 1,100 KRW (USD 1).
    First lineup Chill Cat, Dealer’s Dice, HellDeck, Who Am I Next?! : Animals
    Future plans Up to 50 types to be released sequentially by the second half of the year
    YouTube channel Shortcut
    Steam Page Shortcut
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    The indie game festival returns to Seongsu… The 2nd ‘ALT+G’ to be held at Platz2 on Hangeul Day

    2026년 10월 07일

    OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

    2026년 10월 07일

    Jeonnam Global Game Center Brings Seven Regional Studios, a Pro-Gamer Talk, and a Family Camp to the Namdo Content Fair, October 9–11

    2026년 10월 06일

    KOCCA’s Korea Indie Game DevCamp Selects 40 Teams for Stage 3 — Record 1,461 Applicants, More Than Double Last Year

    2026년 10월 01일
    Editors Picks

    MyDear.exe Preview: Fifty-Seven Years of Marriage, Told Through the Folders of an Old PC — From the Director and Producer Behind The Rogue Prince of Persia, Launching November 2

    2026년 10월 07일

    Queen’s Domain Preview: A Two-Person Studio’s First-Person Retro Fantasy RPG Sets October 30 for PC and All Three Consoles at Once

    2026년 10월 02일

    Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

    2026년 09월 30일

    Radiotext Is Now Live — Alp Arslan’s Solo Cyberpunk Hacking RPG Launches on Steam

    2026년 09월 29일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.