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    Turning a village in a blizzard into a festive atmosphere… ‘Winter Whiskers’ Steam Demo Released

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      The indie game festival returns to Seongsu… The 2nd ‘ALT+G’ to be held at Platz2 on Hangeul Day

      2026년 10월 07일

      OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

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      Turning a village in a blizzard into a festive atmosphere… ‘Winter Whiskers’ Steam Demo Released

      2026년 10월 08일

      Voice is the only weapon… New indie horror title ‘Watch and Whisper’ teased for release on November 10

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      2026년 10월 07일

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      PROCEDURE ZERO Demo: A Polish Solo Developer’s Prison Stealth Horror Where Cigarettes Are Currency and You Don’t Exist on Paper, Launching November 12

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    Mars Meets Slavic Soul: Automation Farm Sim ‘AGRONOM’ Revealed

    By Editorial Team2026년 05월 13일Updated:2026년 05월 14일3 Mins Read

    Imagine the mechanical complexity of Satisfactory or Factorio—but instead of a cold, grey industrial complex, you’re building a warm wooden cottage where the scent of plum jam pancakes fills the Martian air. MindEdges, a Russian indie developer, has officially unveiled AGRONOM, a first-person automation farm sim published by Skystone Games (co-founded by Diablo creator David Brevik).

    A Red Planet with an Eastern European Heart

    Set in the 22nd century, AGRONOM tasks players with fulfilling Grandma Sophia’s dream of building a cozy home on the desolate Martian frontier.

    • Visual Contrast: The game replaces typical sci-fi steel with painted wooden houses, greenhouses full of potatoes and strawberries, and shelves lined with pickle jars.
    • NASA Accuracy: While the vibe is “cozy,” the terrain is based on real NASA/JPL-Caltech Mars exploration data to capture the authentic look of the Red Planet.
    • Slavic SF Style: The aesthetic blends futuristic technology with traditional folk motifs, reminiscent of titles like Atomic Heart or Breathedge.
    • Atmospheric Audio: The soundscape combines the busy mechanical hum of a production base with warm, folk-inspired music.

    Automation Redefined: Meet Rusty and the Robot Crew

    In a major departure from genre tropes, AGRONOM ditches mechanical conveyor belts in favor of an intelligent robot workforce.

    • Your Assistant, Rusty: Players control a main robot named “Rusty” who coordinates a specialized squad of bots.
    • Specialized Roles: Logistics are handled by “Assistant” bots, specialized “Builders,” and “Loaders” designed for heavy resource transport.
    • Organic Chains: These robots require charging and interaction, making the production line feel like a living community rather than just a factory.

    Not Alone: Community and Mystery

    Colonization in AGRONOM isn’t just about survival; it’s about people. As Uncle Makar’s family and other neighbors move to Mars, the game transforms into a village management simulator.

    • Community Quests: Completing tasks for neighbors rewards players with rare blueprints, resources, and shared recipes.
    • Intertwined Narrative: Players must uncover the secrets behind “AgroNova’s” corporate ambitions and the real reason Uncle Makar left Earth.

    Quick Specification: AGRONOM

    CategoryDetails
    DeveloperMindEdges (Kazan, Russia)
    PublisherSkystone Games
    GenreAutomation Farm Simulation / Base Building
    PlatformPC (Steam)
    Visual StyleSlavic SF / 3D / Eastern European Folk
    Key FeaturesRobot-driven logistics, 12+ Crops, Community quests

    “The goal is to implement a cozy community like an Earth countryside village—right in the middle of the Martian desert.”

    With its unique blend of high-end automation and heartwarming folk aesthetics, AGRONOM is currently building a dedicated community on Discord and YouTube. The game is now available for addition to Steam Wishlists.

    Kazan-based indie team adds Eastern European vibes to the automation genre

    MindEdges, based in Kazan, Russia, is an indie game development studio that pursues projects combining automated systems with the construction of emotional worlds.

    We are focusing on adding a cozy sensibility to the fun of designing complex production chains and creating a ‘living space,’ and through our debut work, Agronom, we are showcasing a unique style that combines Eastern European folk aesthetics and a Slavic sci-fi atmosphere with the automation genre.

    In particular, it is attracting the attention of both automation game fans and healing game users with an approach that combines a warm community and the unique personalities of robot characters with a hardcore system centered on factory operations.

    Along with the Steam Wishlist registration, the development team is building a community across all channels including YouTube, Discord, X, Blue Sky, Instagram, and TikTok, and is rapidly attracting the attention of fans of the automation genre with reactions such as “an automated farm empire featuring the cutest robots of all time.”


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