최근기사

    1.44MB Game Development Contest Expands Special Awards to 8… Applications Accepted Until September 4

    2026년 08월 26일

    Combolands Is Now Live: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With Polygon’s “Best New Roguelite in Years” Endorsement

    2026년 08월 25일

    Shroom and Gloom Preview: Devolver Digital’s Dual-Deck First-Person Roguelite Asks You to Slash, Roast, and Eat Your Enemies — September 10 Early Access

    2026년 08월 25일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

      2026년 08월 22일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일

      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일
    • Recommendation/Promotion

      Combolands Is Now Live: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With Polygon’s “Best New Roguelite in Years” Endorsement

      2026년 08월 25일

      Shroom and Gloom Preview: Devolver Digital’s Dual-Deck First-Person Roguelite Asks You to Slash, Roast, and Eat Your Enemies — September 10 Early Access

      2026년 08월 25일

      Gladio Mori Review: Finnish Solo Developer’s Physics-Based Gladiator Fighter Graduates Early Access September 16 With a Move Editor That Lets You Animate Your Own Combat

      2026년 08월 25일

      SKINFACE Preview: The No Players Online Developer’s Face-Stealing Stealth Horror Confirms H2 2026 Release — 98% Demo Rating

      2026년 08월 24일

      Radiotext Preview: ENNIE Award-Winning Tabletop Designer’s Solo Cyberpunk Hacking RPG Explores a Forgotten 1990s Network — September 30

      2026년 08월 24일
    • Game Review

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일

      Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

      2026년 08월 24일

      Starsand Island Review: Chinese Studio Seed Sparkle Lab’s Island Life Sim Graduates From a Controversial Early Access to Full 1.0 Launch

      2026년 08월 21일

      A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

      2026년 08월 20일

      Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

      2026년 08월 19일
    • Featured article

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일
    • Contests/Support

      1.44MB Game Development Contest Expands Special Awards to 8… Applications Accepted Until September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Contests/Support

    1.44MB Game Development Contest Expands Special Awards to 8… Applications Accepted Until September 4

    By Editorial Team2026년 08월 26일3 Mins Read
    • 8 partner institutions participating, including Indiegame.com , Minimap, Chungkang University , Myongji College, and the Game Culture Education Center
    • Ultra-compact game development contest to fit a game onto a single floppy disk (1.44MB)… Applications open until September 4th

    The number of special awards for the ‘1.44MB Game Development Contest,’ which involves completing a game within the capacity of a single floppy disk (1.44MB), has been expanded to eight.

    2P GAME ARCADE, the organizer of the contest, announced that a total of eight partner organizations will participate in the ‘1.44MB Game Development Contest’ to select a special award.

    [Related Article: Games on a Single Floppy Disk, ‘1.44MB Game Development Contest’ Held]

    Participating in this special award are Indiegame.com , Minimap, Myongji College, Chungkang University of Culture & Industry, Singlecore Games, Next Stage, Game Culture Foundation Game Culture Education Center, and Bada Games. Each collaborating organization plans to select works from the contest entries that meet their respective objectives and criteria to award the special prize.

    The special prize money is 144,000 won each, reflecting the contest’s core concept of 1.44MB in the prize scale. It carries the meaning of supporting works that implement creative gameplay within a limited capacity.

    The ‘1.44MB Game Development Contest’ is a unique game development contest that sets 1.44MB, the typical storage capacity of a single 3.5-inch floppy disk, as the constraint for game creation. Participants must configure the entire distribution file required to run the game to be within 1.44MB, and the key challenge is how to compress and implement ideas, technology, design, sound, and gameplay experience within this limited capacity.

    The contest was planned to highlight the potential to achieve both fun and quality within a small file size, moving away from the current game development environment where large-capacity graphics and vast content have become the norm. Participation is expected from not only professional indie game developers but also students learning game development, as well as domestic and international developers interested in retro games and low-spec development environments.

    “A representative from 2P GAME ARCADE stated, ‘Various game communities, educational institutions, and developers have joined as special award winners because they resonated with the purpose of the contest,’ adding, ‘We look forward to seeing how developers will compress fun and ideas within the 1.44MB constraint.'”

    He added, “Through the expansion of special awards, we are now able to highlight entries from a wider range of perspectives,” and “I hope that domestic and international indie game developers and student developers will take on the challenge without hesitation.”

    Applications for the contest and detailed information can be found on the official 2P GAME ARCADE website.

    Competition Overview

    ▪ Contest Name: 1.44MB Game Development Contest
    ▪ Application Period: Until September 4, 2026
    ▪ Eligibility: Individuals or teams interested in game development
    ▪ Size Limit: Total distribution file 1.44MB or less
    ▪ Execution Conditions: Can run independently without the Internet, server, or browser
    ▪ Prize Scale: Total prize money 1,140,000 KRW (1st place 720,000 KRW · 2nd place 280,000 KRW · 3rd place 140,000 KRW)
    ▪ Hosted by: 2P GAME ARCADE
    ▪ Collaboration: Minimap, Indiegame.com, Chungkang University of Culture & Industry, Myongji College
    ▪ Registration & Inquiries: Website 2PGARCADE.COM / mecagun@2pgarcade.com

    Indiegame.com supports all events for indie games and indie game developers!

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

    2026년 08월 19일

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일

    KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

    2026년 07월 14일
    Editors Picks

    Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

    2026년 08월 23일

    Belgian healing puzzle ‘Sizeable’, which sold 200,000 copies, expands to consoles

    2026년 08월 18일

    Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

    2026년 08월 15일

    Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

    2026년 08월 10일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.