최근기사

    Gimbap, Tteokbokki, and Tonkatsu All in One Place… K-Food Game ‘Gimbap Cheonguk Simulator’ Launched

    2026년 11월 09일

    ‘Date Everything!’, a game about dating household objects, surpasses 1 million cumulative sales

    2026년 11월 09일

    K-Roguelike ‘Pocket Legends’ Combining Spatial Puzzles and Deck-Building Launches on Steam

    2026년 11월 09일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      ‘Date Everything!’, a game about dating household objects, surpasses 1 million cumulative sales

      2026년 11월 09일

      K-Indie Nientum – Op.ZERO Passes 500 Steam Reviews and Hits “Overwhelmingly Positive”: QueseraGames’ Dark-Fairy-Tale Story Rhythm Game Scores 98%

      2026년 11월 06일

      Lunosoft Moves Headquarters to Suncheon, Expands Into Webtoon-Based Story Games

      2026년 11월 05일

      Planted! Launches on PS5 and Xbox: Cloth Cat Games’ Vegetable-Hurling Garden Brawler Delays Steam Version to Later This Year

      2026년 11월 01일

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일
    • Recommendation/Promotion

      The old mansion and the secret of the boy in the mirror… ‘Lennon and Luka’ demo released

      2026년 11월 09일

      Creator Tycoon Opens Steam Page Ahead of November 27 Launch: Solo Developer’s Sim Takes You From Bedroom YouTuber to Media Empire

      2026년 11월 06일

      Ghost Haunting Free Demo Out Now: Cologne Filmmakers’ LucasArts-Style Point-and-Click Sends an 8-Year-Old Girl to the Underworld to Bring Grandma Back

      2026년 11월 06일

      BloodRush: Undying Wish Leaves Early Access December 3 on PC and Consoles: Brazilian Studio Lightmancer’s Gothic Pixel-Art Hack-and-Slash Roguelite Where Standing Still Means Death

      2026년 11월 06일

      Inquisitor Shepherd Rebuilt Demo With Japanese Voice Acting Arrives November 11: K-Indie Duo Narrowdeep’s Mystery Thriller Puts Heresy on Trial

      2026년 11월 06일
    • Game Review

      Gimbap, Tteokbokki, and Tonkatsu All in One Place… K-Food Game ‘Gimbap Cheonguk Simulator’ Launched

      2026년 11월 09일

      K-Roguelike ‘Pocket Legends’ Combining Spatial Puzzles and Deck-Building Launches on Steam

      2026년 11월 09일

      Confronting monsters from Korean folklore with dance… ‘NARI: Threads of Dawn’ Officially Launched

      2026년 11월 09일

      Kick Out Now on Steam: Swiss Solo Developer nospacelost’s Hand-Drawn Ride to School With a Soccer Ball Proves Cozier to Look At Than to Play

      2026년 11월 05일

      Pit of Goblin Hits 1.0 on PC, PS5, and Xbox: Ex-Landfall and Stunlock Developers’ Chaotic Goblin Co-op Sold 200,000 Copies in Early Access

      2026년 11월 05일
    • Featured article

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Game Review

    Belgian healing puzzle ‘Sizeable’, which sold 200,000 copies, expands to consoles

    달을 키우고 나무를 줄이는, 단순하지만 영리한 발상
    By Editorial Team2026년 08월 18일4 Mins Read
    • A Belgian indie game that started as a student project and sold 200,000 copies
    • Steam ‘Overwhelmingly Positive’ Rating… Expanding to Nintendo Switch, PS4, PS5, and Xbox

    Belgian indie game studio Business Goose Studios’ debut title , ‘Sizeable’ , has been officially released on console platforms.

    ‘Sizeable’ is a casual puzzle game where players solve puzzles by freely scaling up and down various objects within a small diorama world. Featuring low-resolution low-poly graphics and a soothing soundtrack, the game has maintained steady popularity, recording sales of over 200,000 copies since its release on Steam in 2021.

    With this console release, users of the Nintendo Switch, Xbox Series X|S, and PlayStation 4 and 5 can now also enjoy ‘Sizeable’. It is sold for $6.99.

    Growing the moon and shrinking the trees—a simple yet clever idea

    The core of ‘Sizeable’ is controlling the size of objects. Players can enlarge or shrink various objects placed within a small diorama, and the changes in size have a cascading effect on the surrounding environment.

    For example, you can enlarge the moon to cause a tide or reduce the trees to allow sunlight to reach small puddles hidden in the shade. Then, you enlarge the sun to evaporate water and create clouds, and then enlarge the clouds again to generate strong winds. The wind can also sweep away sand to reveal hidden rewards.

    The game provides users with the fun of unique puzzles by placing clever mechanisms such as object size adjustment and environmental interaction behind intuitive and simple controls.

    The game originally started as a student project and later evolved into Business Goose Studios’ first official title. With a total of 39 dioramas, 39 hidden turtles, 10 secret dioramas, and 4 seasonal dioramas, players can enjoy various collecting and exploration elements in addition to puzzles.

    A healing atmosphere created by low-poly visuals and gentle music

    The game features 39 low-poly dioramas with various themes ranging from deserts to space. It is characterized by the use of minimal isometric compositions and rich colors to create a visual experience akin to looking into a small toy world.

    In addition, a gentle soundtrack by composer Jamal Green, who composed the music for the BAFTA Award-winning film ‘TOEM’, was added to complete the uniquely calm and comfortable atmosphere.

    Since the gameplay involves taking your time to observe the surroundings and find solutions to puzzles rather than engaging in fast-paced action or complex battles, it is a suitable title for users looking for a relaxing game that can be enjoyed without pressure for a short period of time.

    A Belgian indie studio that started as a student project

    Business Goose Studios is an indie game studio based in Hasselt, Belgium. It was founded by game design graduates Sander Ambroos, Beau Vankemenade, and Jonathan Wolfs.

    The studio aims to create accessible yet emotional puzzle adventures, and since ‘Sizeable’, it has released various titles such as ‘Dino Dino’ and the music puzzle game ‘Swan Song’.

    Steam ‘Overwhelmingly Positive’ rating, records 200,000 sales

    Since its release on Steam on March 19, 2021, ‘Sizeable’ has garnered over 3,000 user reviews and is currently receiving an ‘overwhelmingly positive’ rating overall.

    Based on 868 English-language reviews, approximately 96% gave positive ratings, and recent reviews also maintain a “very positive” level. The fact that it continues to receive consistent user response even five years after its release serves as an indicator of the game’s quality.

    In addition, it achieved significant commercial success by recording sales of over 200,000 copies through Steam.

    With this console release, ‘Sizeable’ is now able to introduce its own small puzzle world to more users beyond PC.

    With its short and easy gameplay, intuitive puzzles, charming low-poly graphics, and a reasonable price of $6.99, attention is focused on whether this title can establish itself as a relaxing puzzle game that console users can also comfortably enjoy.


    Information regarding ‘Sizeable’
    item detail
    Developer Business Goose Studios (Belgian Haselt)
    Publisher Business Goose Studios
    Genre Puzzle, Exploration, Casual
    platform PC (Steam), Nintendo Switch, Xbox Series X|S, PlayStation 4·5
    price $6.99
    Release date March 19, 2021 (Steam) / Console release in August 2026
    Supported languages 11 languages including English (interface-based, Korean not supported)
    Steam Reactions/Evaluations Overwhelmingly positive (Over 3,000 total reviews, 96% positive English reviews)
    Cumulative sales volume Over 200,000 copies on Steam
    Steam Page Shortcut

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Gimbap, Tteokbokki, and Tonkatsu All in One Place… K-Food Game ‘Gimbap Cheonguk Simulator’ Launched

    2026년 11월 09일

    K-Roguelike ‘Pocket Legends’ Combining Spatial Puzzles and Deck-Building Launches on Steam

    2026년 11월 09일

    Confronting monsters from Korean folklore with dance… ‘NARI: Threads of Dawn’ Officially Launched

    2026년 11월 09일

    Ghost Haunting Free Demo Out Now: Cologne Filmmakers’ LucasArts-Style Point-and-Click Sends an 8-Year-Old Girl to the Underworld to Bring Grandma Back

    2026년 11월 06일
    Editors Picks

    Ghost Haunting Free Demo Out Now: Cologne Filmmakers’ LucasArts-Style Point-and-Click Sends an 8-Year-Old Girl to the Underworld to Bring Grandma Back

    2026년 11월 06일

    MyDear.exe Out Now: Falling Leaves Studio’s “Foldervania” Tells a Couple’s 57-Year Love Story Through an Old Windows XP-Style PC

    2026년 11월 05일

    Pit of Goblin Hits 1.0 on PC, PS5, and Xbox: Ex-Landfall and Stunlock Developers’ Chaotic Goblin Co-op Sold 200,000 Copies in Early Access

    2026년 11월 05일

    Death at Fleming Manor Launches on Steam After 100,000 Wishlists: K-Indie Studio SUPERTHUMb’s Forensic Mystery Has You Sign the Death Certificate

    2026년 11월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.