Author: 인디게임닷컴 편집부
We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003
Take Two Interactive’s publishing label, Private Division, announced on the 21st that it has signed four new publishing deals with independent develop…
Gyeonggi-do, a metaverse/realistic content support project with a total budget of 2.4 billion won
Gyeonggi-do is conducting 4 open calls for support projects to foster cultural technology companies and expand the content base. Culture Technology (C…
◈ Game Introduction (Story) In the world, circles and squares coexisted. Then, I witnessed that a circle of a company cut off the angle of a square th…
On March 18th, Gravity announced that it had officially launched the mobile adventure game ‘Milkmaid of the Milkyway’ in Asia through its Japanese bra…
‘Bangkok International Digital Content Festival 2022’ (hereinafter BIDC 2022), Thailand’s largest content event, will be held from May 25th to 27th. B…
Unity released the ‘2022 Game Industry Report’ on the 18th, which was analyzed based on data obtained from 230,000 content developers created or opera…
Seongnam Industry Promotion Agency (President Ryu Hae-pil) and Korea Mobile Game Association (Chairman Hwang Seong-ik) announced on the 16th that they…
Conjin One, K-game overseas expansion helper ‘Game Plus’ business support game recruitment
The Ministry of Culture, Sports and Tourism (Minister Hwang Hee) and the Korea Creative Content Agency (CEO Cho Hyeon-rae, hereafter referred to as Ko…
SundayToz (CEO Hodae Lee) announced the change of name and pre-released the new CI on the 16th. SundayToz’s new mission is ‘Wemade Play’, which contai…
Clover Games, an entertainment venture company, announced that it will start a global pre-order service for its virtual world migration service ‘It’s …