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    GDCA 2026, The Essence of Games Proven by Indie

    2026년 03월 27일

    Empowering the AI Generation: Smilegate Hope Studio Concludes 6th ‘Hope Creator’ Mentorship Program

    2026년 03월 27일

    Survival of the Fittest on a Failed Frontier: Dean Hall’s ‘Icarus: Console Edition’ Launches on PS5 and Xbox

    2026년 03월 27일
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    • Indie Game News

      Empowering the AI Generation: Smilegate Hope Studio Concludes 6th ‘Hope Creator’ Mentorship Program

      2026년 03월 27일

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일
    • Recommendation/Public

      Serious Business in the Multiverse: ‘Serious Sam: Shatterverse’ Announced for 25th Anniversary

      2026년 03월 27일

      Lies Are Your Greatest Asset: Voice-Chat Auction Thriller ‘Double Dealers’ Revealed

      2026년 03월 26일

      Hell is Under New Management: ‘Sintopia’ Opens Its Gates on Steam this April 16

      2026년 03월 26일

      Pixel-Perfect Paradise: ‘Horticular’ Brings Its Cozy Ecosystem Sim to Nintendo Switch This April

      2026년 03월 25일

      The Fine Art of People-Watching: Emmy-Winning Studio to Launch ‘Nippets’ on Steam

      2026년 03월 25일
    • Indie Game Review

      Survival of the Fittest on a Failed Frontier: Dean Hall’s ‘Icarus: Console Edition’ Launches on PS5 and Xbox

      2026년 03월 27일

      A Winter Myth Reborn: Dark Narrative Adventure ‘ChildStory’ Launches Across All Major Platforms

      2026년 03월 27일

      A Pajama Party Gone Surreal: Co-op Horror ‘Mama’s Sleeping Angels’ Takes Steam by Storm

      2026년 03월 24일

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일
    • Indie Game Focus

      GDCA 2026, The Essence of Games Proven by Indie

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      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일
    • Competition/Support Project

      Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

      2026년 03월 26일

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일
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    Pre-registration for Indie Game Festival ‘2022 Indiecraft The FESTA’ begins

    By Editorial Team2022년 05월 17일2 Mins Read

    Pre-registration for domestic and foreign participants for the global indie game festival ‘2022 Indiecraft The FESTA’ has started.

    Hosted by Seongnam City and co-hosted by Seongnam Industry Promotion Agency and Korea Mobile Game Association, ‘2022 Indiecraft’ finally selected 47 domestic companies and 3 community companies on the 10th and finished preparations for participation in the global online virtual game show. .

    ‘2022 Indiecraft The FESTA’, which will be held for 5 days from the 25th to the 29th, is a metaverse, and pre-registration is conducted to welcome global users and game industry officials. If you pre-register through the Google form, you will receive a virtual game show access manual via e-mail, and preparations are in full swing to welcome visitors, such as giving out prizes to those who pre-register through a lottery.

    In this online virtual game show, 50 excellent indie games in Korea and invited works from overseas are also displayed. ▲ Global indie game show joint promotion halls such as ‘Indonesia Joint Pavilion’ with the Indonesian Game Association (IGA), ▲ Taiwan ‘Taipei Game Show’, and ▲ ‘We Play Joint Pavilion’ with China Indie Game Association (CIGA). Games are also available.

    The online virtual game show is open 24 hours a day, and users can participate in the ‘Metaverse Exhibition’ through their avatars. In addition to text conversations, real-time communication between avatars is possible through voice chat, and by introducing a voice chat function for each booth, business meetings such as game users or publishers can be held.

    In particular, unlike last year, this virtual game show was prepared to be accessible on mobile devices. If you visit the virtual game show booth and collect scattered ‘stars’ to apply, various events such as Nintendo Switch and gaming headsets will be held.

    Detailed information on ‘2022 Indiecraft The FESTA’ will be announced through OnOffmix, a meeting website, and the Indiecraft official website . For sponsorship and other inquiries, please contact the Korea Mobile Game Association Secretariat (070-8680-6477, indiecraft@k-mga.or.kr).

    Editorial Team
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