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    Competition/Support Project

    Kyungconjin, recruiting companies to participate in ‘Game Production Support on Metaverse Platform’

    By Editorial Team2022년 05월 12일2 Mins Read

    The Gyeonggi Content Agency and Gyeonggi Global Game Center announced that they were recruiting companies to participate in the ‘2022 Metaverse Platform Game Production Support’ to lead the next game production support field through metaverse platform-based game production support.

    This production support project is promoted in order to establish a full-cycle support system from production support to marketing and distribution through public-private collaboration, and to secure platform diversity through support for various metaverse platforms.

    The target and application qualifications for the project are game developers (corporates/businesses) with game development capabilities and competitiveness that can be serviced on the Metaverse platform, and development capabilities that promote global services. It is possible if the company has more than one person. However, blockchain (NFT) related games cannot be supported.

    In the case of the Metaverse platform, developers can freely choose the platform they want regardless of whether they are domestic or foreign. There is no allocation of support multiples within the project according to the additional points and platform type for a specific metaverse platform, but technical support is available for domestic metaverse platforms ZEPETO and Ditoland.

    A total of 300 million won in subsidies will be provided to the six companies that are finally selected, ranging from a minimum of 30 million won to a maximum of 750,000 won each. Applications are processed through the application for support on the e-Nara Help website (http://www.gosims.go.kr) by 16:00 on May 16th. .kr / 031-766-4790)

    [Shortcut to Gyeonggi Global Game Center’s ‘2022 Metaverse Platform Game Production Support’ project announcement]

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