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    A game about making games is coming… ‘Let’s Build a Dungeon’ launches in February 2027

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      Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

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      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

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      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

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    Featured article

    Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

    By Desk2026년 03월 06일Updated:2026년 03월 08일3 Mins Read
    • The Launch: Slay the Spire 2 entered Steam Early Access on March 5, 2026.
    • The Impact: Peak concurrent users (CCU) hit 217,932, nearly quadrupling the original game’s lifetime record.
    • The Drama: The surge was so massive that it temporarily paralyzed Steam’s payment servers for 30 minutes.
    • The Tech: Fully rebuilt from the ground up using the open-source Godot engine.

    The king of roguelike deckbuilders has reclaimed its throne. Five years in the making, Mega Crit’s Slay the Spire 2 has achieved what few indie sequels ever do: it didn’t just meet the hype—it broke the platform. Within hours of release, it dethroned Bungie’s AAA shooter Marathon to become the #1 Global Top Seller on Steam, maintaining an “Overwhelmingly Positive” (97%) rating from thousands of players.

    The “Unity to Godot” Gamble Pays Off

    One of the most remarkable stories behind the sequel is its technical rebirth. Following Unity’s controversial “runtime fee” policy in 2023, Mega Crit made the bold decision to scrap two years of work and migrate the entire project to Godot.

    The result? A significantly more fluid experience. The game now features:

    • Native Linux support (no middleware needed).
    • Day-one Steam Deck “Verified” status.
    • Enhanced Spine2D animations that give the Spire a more vibrant, eerie atmosphere.

    New Faces in the Spire

    While the beloved trio of The Ironclad, The Silent, and The Defect have returned, Early Access introduces two brand-new classes that have already become community favorites:

    CharacterSpecialization
    The NecrobinderManipulates HP and summons spectral allies to fight alongside them.
    The RegentFocuses on high-tier stance-shifting and noble “edicts” that alter the rules of combat.

    Perhaps the biggest surprise is the inclusion of 4-player online co-op. Designed to minimize waiting, the mode allows players to take their turns simultaneously, utilizing “Team Cards” and cross-character combos to conquer the tower together.

    A Legacy Built on a Coin Toss

    It’s ironic to think that this record-breaking sequel almost didn’t happen. Mega Crit co-founders Anthony Giovannetti and Casey Yano famously decided between a new IP and a Slay the Spire sequel with a coin toss during the pandemic. The Spire won, and history was made.

    The developers cited modern hits like Hades and Elden Ring as major influences for the sequel’s increased polish and narrative depth.

    “Even for an Early Access title, it feels like a finished masterpiece. It’s smoother, prettier, and deeper than the original.” — Top Steam Review

    What’s Next?

    Mega Crit plans to keep the game in Early Access for roughly a year, using player feedback to balance the new characters and add more “Events” and “Relics.” A sixth, unannounced character is already teased in the game’s files.

    Steam Store Page:
    https://store.steampowered.com/app/2868840/Slay_the_Spire_2/

    Desk
    • Website

    It’s time to share your carefully crafted world with players around the globe. #IndieGame #IndieDev

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