최근기사

    Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

    2026년 07월 31일

    Dressmaker Preview: Free Lives’ Cozy Label Sets September 21 Release for the Sewing Simulation That Proved 200,000 Players Wrong About Niche

    2026년 07월 31일

    Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

    2026년 07월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

      2026년 07월 28일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일
    • Recommendation/Promotion

      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

      2026년 07월 31일

      Dressmaker Preview: Free Lives’ Cozy Label Sets September 21 Release for the Sewing Simulation That Proved 200,000 Players Wrong About Niche

      2026년 07월 31일

      Revenant Survivors Preview: Korean Debut Studio’s Dark Fantasy Survivor-Like Lets You Absorb Bosses’ Souls, Skills, and Bodies — Free Playtest August 1

      2026년 07월 30일

      Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

      2026년 07월 30일

      Mistfall Hunter Is Now Live — Season 1 “Spirit Hunt” Launches Alongside July 30 Release

      2026년 07월 30일
    • Game Review

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

      2026년 07월 29일

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일

      Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

      2026년 07월 27일

      Echoes From Ciudadela Review: Argentine Studio’s First-Person Puzzle Adventure About a Father’s Final Journey Launches July 23

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일
    • Featured article

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Korea Creative Content Agency, Game Talent Institute 7th Class Recruitment of Approximately 120 Students

    By Editorial Team2024년 11월 13일Updated:2024년 11월 24일3 Mins Read

    – Recruitment of 7th Game Talent Institute students from December 13 to January 13, 2025
    – 120 students from 3 departments will be selected, and various support will be provided, including free tuition, scholarships, and corporate internships.
    – From the 14th to the 17th of this month, the student graduation project will be revealed at G-Star, and the 7th freshman recruitment consultation will be held.
    – A breeding ground for game industry professionals since 2019, with an average employment rate of 84% for graduates of the 1st to 3rd classes

    The Game Talent Center, supported by the Ministry of Culture, Sports and Tourism (Minister Yoo In-chon) and operated by the Korea Creative Content Agency (Acting President Yoo Hyeon-seok, from now on referred to as KOCCA), is recruiting new students for its 7th batch from December 13 to January 13.

    The Game Talent Institute is a professional human resource development institution that will lead the domestic game industry. Since its opening in 2019, it has produced 194 excellent game development talents in four groups until 2024. The curriculum is operated as a two-year long-term course and provides practical education in which developers working in the game industry directly participate, as well as practical training (artificial intelligence, console games, etc.) that reflects the latest technologies and industry trends.

    ◆ Recruit 120 students in planning, art, programming, etc. Full tuition-free, etc.

    The 7th class of students to be recruited this time will be comprised of approximately 120 students, including ▲Game Planning Department (30 students) ▲Game Art Department (40 students) ▲Game Programming Department (50 students). Anyone interested in games can apply, and the final selection will be made at the end of February 2025 after the first document screening and the two-week preschool screening. This training course will begin in March 2025.

    The Game Talent Institute’s curriculum consists of ▲1st year, standard in-depth education and mini team projects by department ▲2nd year, team project development process similar to actual game development. Furthermore, the final selected trainees will be provided with various benefits such as ▲100% free tuition ▲support for educational equipment and infrastructure ▲support for employment and startup programs ▲provision of domestic and international networking opportunities ▲support for excellent trainees to participate in domestic and international competitions and exhibitions ▲scholarship system for excellent trainees. Through this, trainees can grow into critical talents who will lead the future K-games.

    ◆ Training of field-specific talents through practical training.. Exhibition of graduation projects and recruitment consultation at G-Star

    Game Talent Academy graduates are actively working in various game industries, such as large corporations, mid-sized companies, and small and medium-sized companies. The employment and entrepreneurship rate of graduates from the 1st to 3rd classes is 84%. The 2024 Game Talent Academy trainees have achieved achievements such as being selected for the Tokyo Game Show 2024, winning the Japanese Creator POCKY Award, and winning the BIC (Busan Indie Connect Festival) 2024 Excellence in Experimental and Public Pick.

    Meanwhile, KOCCA will showcase eight games, the graduation projects of the 5th batch of Game Talent Academy students, at the international game exhibition ‘G-STAR 2024’, which will be held at BEXCO in Busan from the 14th to the 17th. In addition, detailed consultations on recruiting the 7th batch of new students will be held at the on-site booth. Detailed information on recruiting the 7th batch of Game Talent Academy students can be found on the KOCCA website (www.kocca.kr).

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

    2026년 07월 29일

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일

    OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

    2026년 07월 24일
    Editors Picks

    Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

    2026년 07월 29일

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일

    OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

    2026년 07월 24일

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.