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Human emotion is the most valuable energy source in the post-apocalyptic world of MAKINA. The city of Tempest runs on…
A solo developer in Australia has sold 100,000 copies in the first week of their debut game. The 50,000-unit first-day…
Polylithic from Czech studio Polyperfect (published by indie.io) launched version 1.0 on August 25, completing three years of Early Access…
The 1.44MB Game Development Contest — organized by 2P GAME ARCADE and co-sponsored by indiegame.com — has expanded its special…
The standard fighting game contract: the developer designs the moves, the player learns them. Gladio Mori breaks this contract at…
Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients
The gamescom dev Awards 2026 presented six awards across Indie Expo and Speakers’ Choice categories on August 24 in Cologne,…
In 2015, Kostas Skiftas and Sarah Duffield-Harding made a Flash game in a game jam about a world where dinosaurs…
You don’t have a face. You need one — or rather, you need the right combination of several strangers’ facial…
The USB drive appeared in a quiet alley, left by someone unknown. Inside it: an old wireless network built in…
The press comparison that has stuck for Go-Go Town! — a cozy, cheerful exterior over “a surprisingly satisfying management game…