최근기사

    Come to my party! Demo Released: A Solo Korean Visual Artist’s 1999 Elementary School Black Comedy Reaches Summer Game Fest

    2026년 06월 05일

    Hijinks High Preview: When 30 Laid-Off AAA Developers Build an Indie Studio, Their First Game Is About Making a Mess of School

    2026년 06월 05일

    Brave Rounds Review: A Jakarta Veteran’s Bullet Hell Shooter Inverts the Genre’s Cardinal Rule — Get Closer to Win

    2026년 06월 05일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일

      K-Indie Takes Center Stage: Global Interest Focuses on KOCCA Joint Pavilion at Kyoto BitSummit 2026

      2026년 05월 28일

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일

      Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

      2026년 05월 21일
    • Recommendation/Promotion

      Come to my party! Demo Released: A Solo Korean Visual Artist’s 1999 Elementary School Black Comedy Reaches Summer Game Fest

      2026년 06월 05일

      Hijinks High Preview: When 30 Laid-Off AAA Developers Build an Indie Studio, Their First Game Is About Making a Mess of School

      2026년 06월 05일

      OFFBEAT Preview: A British Indie Music Tycoon That Makes Real Audio Files — and Released Its First In-Game Track as an Actual Single

      2026년 06월 05일

      The Syndicate: Classified Operations Preview: A Filipino Solo Developer’s Cold War Espionage Idle-Strategy Hybrid Reveals Its Demo

      2026년 06월 04일

      Everything is Gun! Preview: Three Bulgarian Women Developers Build the Most Talked-About Indie FPS of 2026 in Just Three Months

      2026년 06월 04일
    • Game Review

      Brave Rounds Review: A Jakarta Veteran’s Bullet Hell Shooter Inverts the Genre’s Cardinal Rule — Get Closer to Win

      2026년 06월 05일

      PROHIBEAST Review: A French Indie Reinterprets the Commandos Tradition With Prohibition-Era Anthropomorphic Animals — and Meat Instead of Alcohol

      2026년 06월 03일

      Five Graves, Five Judgments, ‘Luce Spenta’ Massive Visual Remake

      2026년 06월 03일

      Luce Spenta Visual Remake Review: An Italian Solo Developer’s Gothic Visual Novel Returns With Fully Hand-Drawn Art

      2026년 06월 03일

      Mina the Hollower Review: The Shovel Knight Studio’s Four-Year Gamble Becomes 2026’s Highest-Rated Game

      2026년 06월 02일
    • Featured article

      Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

      2026년 05월 31일

      Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

      2026년 05월 28일

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      SOKO 1977 Preview: Berlin’s Most Politically Serious Studio Takes On Germany’s Terror Crisis

      2026년 05월 21일

      LIFE BELOW Preview: The Underwater City Builder That Actually Cares About the Ocean

      2026년 05월 18일
    • Contests/Support

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    A Widow’s War Against the Gods: ‘SoulQuest’ Unveils High-Octane Demo at Steam Next Fest

    By Editorial Team2026년 02월 27일Updated:2026년 02월 28일3 Mins Read
    • The Legend: A stylish 2D action-adventure rooted in Celtic mythology.
    • The Mission: Alice, a mortal woman, declares war on the gods after the death goddess Morrigan takes her husband.
    • Solo Tenacity: Developed over 6 years by solo creator Tomas J. Pereyra.
    • Next Fest Milestone: Features the first-ever playable God Boss Fight in the latest public demo.

    In the realm of indie development, time is often the greatest resource. For Tomas J. Pereyra and his studio, SoulBlade Studio LLC, six years of dedication have culminated in SoulQuest—a 2D pixel-art masterpiece that brings the “Character Action” intensity of titles like Devil May Cry into the world of side-scrolling platformers.

    Stylized Combat Meets Ancient Myth

    SoulQuest doesn’t just use Celtic mythology as a backdrop; it weaves the lore into its very DNA. Players take control of Alice, a warrior who refuses to bow to fate. When her husband is stolen by the gods, she picks up a blade and marches toward the realm of the divine to face Morrigan herself.

    The game is a masterclass in 2D Stylish Action:

    • Combo-Driven Gameplay: Chain ground and air attacks together with a fluidity rarely seen in 2D indies.
    • Ranking System: Your performance is graded in real-time, encouraging players to master the nuances of parrying and ability-switching to achieve that elusive “S” rank.
    • Elemental Powers: Unlock new abilities that don’t just help in combat but open up new pathways through the meticulously designed levels.

    The Steam Next Fest Breakthrough

    The demo released on February 23 for Steam Next Fest is being hailed as the most polished build to date. It introduces a new region immediately following the opening mission and—most importantly—the game’s first-ever playable boss battle against a god.

    Early testers have noted a significant jump in production quality. The combat feels weightier, the AI is sharper, and the introduction of a divine adversary provides a glimpse into the high-stakes encounters that will define the full release later this year.

    Game Profile: SoulQuest

    CategoryDetails
    DeveloperSoulBlade Studio LLC (Tomas J. Pereyra)
    GenreStylish 2D Action-Adventure / Platformer
    Core InspirationDevil May Cry, Celtic Mythology
    Key FeatureHigh-speed air combos & Grading system
    StatusAiming for a 2026 Release
    Review Rating“Very Positive” on Steam

    The Result of 6 Years of Labor

    Tomas J. Pereyra’s journey with SoulQuest began long before the current indie boom. After a successful Kickstarter campaign, the project transitioned from a hobbyist’s dream to a professional production.

    “2025 was a year where the game evolved more than the previous five combined,” Pereyra shared in a recent update. This momentum is evident in the demo’s reception, with major outlets like Game Informer praising its “seamless 2D stylish action” and “extraordinary responsiveness.”

    While the game is still being refined for its final launch, the current demo proves that one person’s obsession with a single blade-swinging widow is enough to challenge the gods.

    Steam Store Page: SoulQuest on Steam


    In a time when the gods ruled the world, a woman took up arms. Soul Quest, with its developers alone, has quietly demonstrated why this reckless challenge was inevitable, a testament to the six years of its development. Where Alice’s journey will end remains unknown. But one thing is certain: even the gods will come to fear her.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Come to my party! Demo Released: A Solo Korean Visual Artist’s 1999 Elementary School Black Comedy Reaches Summer Game Fest

    2026년 06월 05일

    Hijinks High Preview: When 30 Laid-Off AAA Developers Build an Indie Studio, Their First Game Is About Making a Mess of School

    2026년 06월 05일

    OFFBEAT Preview: A British Indie Music Tycoon That Makes Real Audio Files — and Released Its First In-Game Track as an Actual Single

    2026년 06월 05일

    The Syndicate: Classified Operations Preview: A Filipino Solo Developer’s Cold War Espionage Idle-Strategy Hybrid Reveals Its Demo

    2026년 06월 04일
    Editors Picks

    The Syndicate: Classified Operations Preview: A Filipino Solo Developer’s Cold War Espionage Idle-Strategy Hybrid Reveals Its Demo

    2026년 06월 04일

    The Scroll of Taiwu Review: After 8 Years and 3.4 Million Chinese Players, One of Indie’s Most Ambitious RPGs Finally Goes Global

    2026년 06월 02일

    Where Dolls Hang Preview: A NYX Award-Winning Solo Developer Builds Survival Horror From One of Mexico’s Most Haunting Real-World Legends

    2026년 06월 02일

    Mina the Hollower Review: The Shovel Knight Studio’s Four-Year Gamble Becomes 2026’s Highest-Rated Game

    2026년 06월 02일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.