- The Setting: “Nuevo Tokyo,” a vibrant, chaotic collision of gritty Mexican street culture and neon-drenched Japanese cyberpunk.
- The Conflict: One ninja versus the “Narkuzas,” a corrupt criminal organization ruling the shadows.
- The Buzz: Fresh off an IGN Fan Fest console announcement; a free demo is currently lighting up Steam Next Fest.
- Release Window: 2026 for PC (Steam), Xbox Series X|S, Xbox One, and PlayStation 4/5.
What happens when you mix the rhythmic heat of a Bogota-based developer with the sharp edges of a futuristic Tokyo? You get Mexican Ninja, a 2.5D roguelike brawler that traded stealth for style and “con huevos” energy. Developed by Madbricks and published by REDRUM, this title is shaping up to be one of the most visually distinct indies of the year.
Nuevo Tokyo: A Cultural Collision
In the world of Mexican Ninja, the borders between Mexico and Japan have dissolved into a singular, neon-lit sprawl known as Nuevo Tokyo. Here, you aren’t a silent shadow—you’re a loud, colorful insurgent.
The gameplay is a high-speed, 2.5D beat-’em-up infused with roguelike DNA. Every run offers a randomized path through the city, forcing players to adapt their builds on the fly.
- Universal Parry: The heart of the combat. Timing a perfect parry isn’t just defensive; it’s the spark that ignites your most devastating combos.
- Mexican Jutsus: Forget traditional magic. Alice (the protagonist) utilizes spirit powers and “Mexican Jutsus”—stylized mystical attacks inspired by Latin folklore.
- Way of the Donkey: The game’s unique skill tree. Whether you want to focus on crowd control, raw damage, or parry-heavy mastery, this path lets you tailor your “Donkey” to your playstyle.
Art Style: Early 2000s Cartoon Chaos
Visually, Mexican Ninja feels like a Saturday morning cartoon that grew up and joined a fight club. The art direction pulls from early 2000s animation—think bold lines, rhythmic movement, and high-contrast colors.
“We wanted to capture that punchy, rhythmic energy of 2000s cartoons while balancing two very different cultures,” says Dario Hoyo, Creative Director at Madbricks. “Whether you’re on a keyboard or a controller, the goal is for every hit to feel ‘con huevos’—with heart and confidence.”
The soundtrack mirrors this fusion, blending heavy electronic cyberpunk beats with Latin rhythms that keep the tempo of the brawls feeling fresh and kinetic.
Game Profile: Mexican Ninja
| Feature | Details |
| Developer | Madbricks (Colombia) |
| Publisher | REDRUM |
| Genre | 2.5D Roguelike Action Brawler |
| Platforms | PC (Steam), Xbox Series X/S, PS5, Xbox One, PS4 |
| Key Mechanic | Universal Parry & Mexican Jutsus |
| Release Year | 2026 |
Initial Reception: “The Parry Feels Right”
Early players diving into the Steam demo have been quick to praise the game’s “weight.” In a genre where movement can often feel floaty, Mexican Ninja delivers a tactile responsiveness that makes parrying feel like a reward rather than a chore. While some community members have asked for more content volume in the final release, the consensus is that the core loop—fighting through “Narkuzas” with a blend of katana swings and mystical jutsus—is incredibly addictive.
If you’re a fan of Hades or Streets of Rage but wish they had a bit more tequila and neon, the demo is available right now for the final stretch of Steam Next Fest.
Steam Store Page: Mexican Ninja on Steam






