최근기사

    Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

    2026년 02월 11일

    Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

    2026년 02월 11일

    Smilegate Announces Winners of the 2025 Stove Indie Awards, Selecting Claire Obscure as Game of the Year

    2026년 02월 11일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Announces Winners of the 2025 Stove Indie Awards, Selecting Claire Obscure as Game of the Year

      2026년 02월 11일

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일

      Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

      2026년 02월 09일

      AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

      2026년 02월 07일

      Epic Games Store Third-Party Revenue Jumps 57% as Developer-First Policies Pay Off

      2026년 02월 04일
    • Recommendation/Public

      [UA] ‘The Floor Above’: A psychological horror game where survival relies solely on eye contact and blinking.

      2026년 02월 11일

      Hard Rock Cacti vs. The Veggie Apocalypse: Polish Indie ‘Vegelypse’ Shreds into 2026

      2026년 02월 10일

      Sailing into Serenity: German Indie Hit ‘Collector’s Cove’ Anchors at Steam Next Fest

      2026년 02월 10일

      Dice Rolls and First Dates: ‘Dating & Dragons’ Hits 200% Kickstarter Goal in Just 3 Hours

      2026년 02월 08일

      From Scrap to Solarpunk: ‘Rusthaven’ Invites You to Build a Robot Utopia

      2026년 02월 07일
    • Indie Game Review

      Dancing on the Boundary of Violence and Art…’ROMEO IS A DEAD MAN’

      2026년 02월 11일

      Goblins, Slugs, and Success: ‘Goblin Sushi’ Takes the Indie Scene by Storm

      2026년 02월 10일

      [DE] A noir game about a former football player’s revenge, developed by a single person, “Tackle for Loss.”

      2026년 02월 08일

      Chasing the Horizon: ‘Truck Driver: The American Dream’ Officially Launches on PC

      2026년 02월 07일

      The High Price of Socializing: Mushroom-Foraging RPG ‘Hermit and Pig’ Debuts to Rave Reviews

      2026년 02월 06일
    • Indie Game Focus

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일

      Art or Taboo? The Banning of ‘Horses’ and the Relentless Debate Over Game Censorship

      2026년 02월 10일

      From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

      2026년 02월 09일

      Toss Surpasses 1,000 ‘Apps in Toss’ Mini-Apps: A New Beacon of Hope for Indie Game Ecosystems?

      2026년 02월 09일
    • Competition/Support Project

      Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

      2026년 02월 09일

      From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

      2026년 02월 04일

      1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

      2026년 01월 31일

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game Focus

    [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

    대한민국 인디 게임 생태계를 조성해가는 스마일게이트의 진심이 담긴 축제!
    By Desk2025년 12월 08일Updated:2026년 01월 02일3 Mins Read

    By IndieGame.com Editorial Team — December 8, 2025 (Updated: December 9, 2025)

    BEAVEROCKS 2025, the indie game & culture festival hosted by the Smilegate FutureLab Foundation, wrapped up on December 7 after attracting 15,000 visitors over three days—a 50% increase from last year, despite heavy snowfall and a severe cold wave.

    The festival, held from December 5–7 at Seoul’s Dongdaemun Design Plaza (DDP), has now surpassed 43,000 cumulative attendees across its four-year history, solidifying its position as Korea’s representative indie game festival. (Video Collaboration with TheSSEN News)

    RGB-Themed Exhibition Zones Guide Visitors Through 82 On-Site Titles

    This year’s BEAVEROCKS adopted RGB—Red, Green, Blue as its exhibition theme, dividing the 82 on-site showcases into three difficulty-based zones:

    • Red Zone: High-skill, precision-control titles
    • Green Zone: Accessible games focused on broad appeal
    • Blue Zone: Easy-to-play titles for beginners

    The intuitive color-coded layout helped visitors navigate the festival floor and discover games tailored to their preferred play style.

    <TheSSEN News>

    SANABI’s Continued Legacy: Special Booth Draws Massive Crowds

    The special booth dedicated to the hit indie action title “SANABI” was continuously packed throughout the festival. Developer Wonder Potion showcased the newly revealed side story, “SANABI: Day of the Possessed,” alongside a lineup of highly sought-after merchandise—including the beloved Cheolho Badge, which sold out shortly after opening.

    Wonder Potion CEO Yoo Seung-hyun also held a feature talk, “SANABI Postmortem: Things I Wish I Knew Then,” sharing behind-the-scenes insights and lessons learned during development.

    Live Stage Events: Influencers, Voice Actors & Global Creators

    The main stage featured a roster of popular influencers such as SuryunSuryun, ZzamtaSua, and Kim Seong-hoe, along with webtoon artist Kimong and voice actress Kim Yerim.

    One of the most anticipated sessions was the keynote by Anthony Lai, CEO of Good Pizza, Great Pizza—a mobile game with over 100 million downloads worldwide—who delivered practical advice for aspiring indie creators looking to scale globally.

    BEAVER FEATURED 2025 Award Winners Announced

    The final day of the festival hosted the BEAVER FEATURED 2025 Awards, showcasing standout titles voted directly by participating developers.

    🏆 “Beaver of the Year” Winners

    • “Video Editor” — Returntrue
    • “Project Revenant” — Mayfly
    • “Lunaraxia: Magpies Sing of the End” — Iron Deer

    🎖 Special Awards (Selected by Sponsors)

    Sponsors included Gyeonggi Content Agency, Naver Webtoon, Razer, BenQ, STOVE Indie, Unity, and Pleathers.
    Awarded titles included:

    • “Obis Loop” — Refuel
    • “Monowave” — Studio BBB
    • “Dungeon Inn” — Cat Society
    • “Chrono Seoul” — Pixelian
      …and five more titles recognized for creativity and innovation.

    Online Exhibition Continues Through December 14

    The excitement of BEAVEROCKS extends beyond the physical venue. More than 200 indie games, including the festival’s most acclaimed on-site titles, are available to play for free via the BEAVEROCKS 2025 Online Exhibition on the STOVE platform until December 14.

    The BEAVEROCKS Guidebook, provided to all attendees, was also well received. Designed like an adventure logbook, it encouraged visitors to explore, complete missions, and earn rewards—turning the entire festival into a gamified experience.

    Additional highlights included:

    • BEAVERJAM prototypes developed in collaboration with Naver Webtoon
    • Experimental titles from the Out of Index (OOI) exhibition
    • The Pleathers FGT Zone, where fans and developers held in-depth feedback sessions

    Growing Into a Cultural Festival Where Creators and Fans Coexist

    Baek Min-jung, Director of the Smilegate FutureLab Center, reflected on the event:

    “It was inspiring to see creators, fans, and industry members share joy and enthusiasm in the same space.
    BEAVEROCKS is a cultural festival where creators stand at the center, and we look forward to returning with an even more evolved experience.”

    With participation from 363 development teams, BEAVEROCKS 2025 has reinforced its identity as both a cultural hub and a barometer of the flourishing Korean indie game ecosystem.

    featured tops
    Desk
    • Website

    A global gateway for indie game developers #IndieGame

    Related Posts

    Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

    2026년 02월 11일

    Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

    2026년 02월 11일

    Art or Taboo? The Banning of ‘Horses’ and the Relentless Debate Over Game Censorship

    2026년 02월 10일

    From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

    2026년 02월 09일
    Editors Picks

    From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

    2026년 02월 09일

    The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry

    2026년 02월 04일

    From Flash Games to Global Phenomenon: The Massive Monster Success Story

    2026년 01월 31일

    K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

    2026년 01월 29일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.