최근기사

    Space Station Trapped in a Time Loop, Sci-Fi Puzzle Adventure ‘Rivage’ Officially Released

    2026년 09월 27일

    New cooperative mystery title ‘Crack’ unveiled, revolving around a mysterious egg

    2026년 09월 27일

    MR. RECORDS Preview: French Studio’s Day-Job-by-Day, Rhythm-Adventure-by-Night Game Gets Its First Demo Ahead of October Next Fest — Now Confirmed for PS5 and Xbox

    2026년 09월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Space Station Trapped in a Time Loop, Sci-Fi Puzzle Adventure ‘Rivage’ Officially Released

      2026년 09월 27일

      Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

      2026년 09월 26일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일
    • Recommendation/Promotion

      New cooperative mystery title ‘Crack’ unveiled, revolving around a mysterious egg

      2026년 09월 27일

      MR. RECORDS Preview: French Studio’s Day-Job-by-Day, Rhythm-Adventure-by-Night Game Gets Its First Demo Ahead of October Next Fest — Now Confirmed for PS5 and Xbox

      2026년 09월 26일

      Marked for Mayhem Preview: Blizzard, Ubisoft, and Disney Veterans’ Debut Turns Co-op Dungeon Runs Into a Betrayal-Powered Leaderboard Race

      2026년 09월 26일

      Echoes of Mora Review: Berlin Game Design Students’ Debut Drowns Fear in Favor of Wonder — A Non-Threatening Underwater Adventure

      2026년 09월 26일

      PIT OF GOBLIN 1.0 Preview: Swedish Studio’s 200,000-Selling Co-op Extraction Horror-Comedy Graduates Early Access November 3 — Console Included

      2026년 09월 26일
    • Game Review

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일

      Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

      2026년 09월 16일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

    By Editorial Team2026년 02월 09일Updated:2026년 03월 03일3 Mins Read
    • Epicenter of Gaming: The largest gaming event in the Seoul Metropolitan Area returns to KINTEX.
    • Business First: B2B sessions will focus on global exports, IR consulting, and secret Focus Group Testing (F.G.T.).
    • All-Platform Experience: From retro arcade and board games to cutting-edge XR and AAA PC/Console titles.

    Dust off your controllers and polish your pitch decks—Gyeonggi-do has officially announced that PlayX4 2026 will take place from May 21 to May 24 at the KINTEX exhibition center in Goyang. As the premier “convergence gaming show” in the region, the event is now looking for developers and companies to fill its booths, with recruitment set to open on February 10.


    B2B: Bridging the Gap to Global Markets

    The first two days (May 21–22) are dedicated to the B2B Export Consultation, held in Hall 5A of KINTEX Exhibition Center 1. This segment is designed as a launchpad for small-to-mid-sized and indie developers to connect with international buyers and investors.

    • 1:1 Business Matching: Direct meetings with global publishers.
    • Support Programs: Includes IR (Investor Relations) consulting and F.G.T. (Focus Group Testing) to help developers refine their games for international audiences.
    • Networking: Exclusive sessions for industry insiders to build cross-border partnerships.

    B2C: A Playground for Every Generation

    While the business deals happen behind closed doors, the weekend (May 23–24) will see the floor open to the general public. PlayX4 distinguishes itself by offering a highly diverse experience that goes beyond just mobile gaming.

    • The Full Spectrum: Dedicated zones for Console, PC, Arcade, Mobile, Board Games, and VR/AR/XR.
    • Equipment & Gear: The latest in high-performance gaming peripherals and hardware will be on display.
    • eSports Festival: A dedicated stage will host tournaments for college students, families, and players with disabilities, ensuring that the competitive spirit is inclusive for all.

    Success by the Numbers

    PlayX4 has evolved into a powerhouse for the Korean gaming ecosystem. Last year’s event was a record-breaking success, setting a high bar for the 2026 iteration:

    Metric2025 Performance
    Total Attendees115,000+
    Participating Companies721
    Business Consultations1,476
    Consultation Value$203 Million (Approx. 290 Billion KRW)

    How to Participate

    Companies interested in securing a spot at either the B2B or B2C halls can apply through the official website starting February 10. Booths are allocated on a first-come, first-served basis.

    • Official Website: www.playX4.or.kr
    • General Admission: Pre-registration for visitors is expected to open in April 2026.

    PlayX4 is more than just a trade show; it is a cultural hub where the “eXciting, eXperience, eXcellent, and eXpert” values of gaming converge. Whether you are an indie dev looking for your big break or a fan eager to see the future of XR, May in Goyang is the place to be.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Space Station Trapped in a Time Loop, Sci-Fi Puzzle Adventure ‘Rivage’ Officially Released

    2026년 09월 27일

    Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

    2026년 09월 26일

    Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

    2026년 09월 15일

    Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

    2026년 09월 15일
    Editors Picks

    BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

    2026년 09월 22일

    MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

    2026년 09월 17일

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일

    Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

    2026년 09월 16일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.