최근기사

    [UA] ‘The Floor Above’: A psychological horror game where survival relies solely on eye contact and blinking.

    2026년 02월 11일

    Art or Taboo? The Banning of ‘Horses’ and the Relentless Debate Over Game Censorship

    2026년 02월 10일

    Hard Rock Cacti vs. The Veggie Apocalypse: Polish Indie ‘Vegelypse’ Shreds into 2026

    2026년 02월 10일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일

      Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

      2026년 02월 09일

      AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

      2026년 02월 07일

      Epic Games Store Third-Party Revenue Jumps 57% as Developer-First Policies Pay Off

      2026년 02월 04일

      Black Anchor’s Indie RPG ‘Remore’ Rebrands as ‘MEMOLITH’ Ahead of H1 2026 Release

      2026년 02월 03일
    • Recommendation/Public

      [UA] ‘The Floor Above’: A psychological horror game where survival relies solely on eye contact and blinking.

      2026년 02월 11일

      Hard Rock Cacti vs. The Veggie Apocalypse: Polish Indie ‘Vegelypse’ Shreds into 2026

      2026년 02월 10일

      Sailing into Serenity: German Indie Hit ‘Collector’s Cove’ Anchors at Steam Next Fest

      2026년 02월 10일

      Dice Rolls and First Dates: ‘Dating & Dragons’ Hits 200% Kickstarter Goal in Just 3 Hours

      2026년 02월 08일

      From Scrap to Solarpunk: ‘Rusthaven’ Invites You to Build a Robot Utopia

      2026년 02월 07일
    • Indie Game Review

      Goblins, Slugs, and Success: ‘Goblin Sushi’ Takes the Indie Scene by Storm

      2026년 02월 10일

      [DE] A noir game about a former football player’s revenge, developed by a single person, “Tackle for Loss.”

      2026년 02월 08일

      Chasing the Horizon: ‘Truck Driver: The American Dream’ Officially Launches on PC

      2026년 02월 07일

      The High Price of Socializing: Mushroom-Foraging RPG ‘Hermit and Pig’ Debuts to Rave Reviews

      2026년 02월 06일

      Shout to Survive: Voice-Activated Horror ‘YAPYAP’ Sees “Green Light” Launch Success

      2026년 02월 04일
    • Indie Game Focus

      Art or Taboo? The Banning of ‘Horses’ and the Relentless Debate Over Game Censorship

      2026년 02월 10일

      From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

      2026년 02월 09일

      Toss Surpasses 1,000 ‘Apps in Toss’ Mini-Apps: A New Beacon of Hope for Indie Game Ecosystems?

      2026년 02월 09일

      The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry

      2026년 02월 04일

      From Flash Games to Global Phenomenon: The Massive Monster Success Story

      2026년 01월 31일
    • Competition/Support Project

      Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

      2026년 02월 09일

      From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

      2026년 02월 04일

      1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

      2026년 01월 31일

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Public

    [UA] ‘The Floor Above’: A psychological horror game where survival relies solely on eye contact and blinking.

    By Editorial Team2026년 02월 11일4 Mins Read

    Extreme claustrophobia where you must survive only by blinking and making choices.
    The Ukrainian indie studio’s first independent project, Steam demo, receives 98% positive reviews.

    Swytapp Games, an indie game developer based in Kyiv, Ukraine, has announced that its psychological horror game “The Floor Above” will be released on Steam in April 2026. This marks the studio’s first independent project.

    “The Floor Above” combines the horror genre’s focus on discovering strange changes with a narrative-driven psychological narrative. The player is placed in an extreme situation, strapped to a chair and unable to move, forced to distinguish between reality and illusion using only the ability to look away and blink.

    Maximum tension created by minimal manipulation

    The core of the game is its extremely limited control scheme. The player is tied to a chair and cannot move, their only means of interaction being looking left and right and blinking. If they detect any suspicious changes in the room, they must press a red button, and if they see nothing unusual, a green button. Each cycle repeats the room, moving up one floor, undergoing subtle or dramatic changes.

    With each cycle, players ascend one floor, and while rooms appear repeatedly, each experience subtle or dramatic changes. From minor object displacements to events that shake the entire space, observation and judgment are crucial for survival. The game features over 100 different anomalies, and players must utilize the blinking mechanic to discern what’s real and what’s illusionary.

    “The genre has a great sense of tension, but we felt it was lacking in story and emotional reward,” said Alla Sobko, COO of Swytapp Games. “We wanted to combine the thrill of finding change with a story-driven psychological experience.”

    Pursuing the truth through multiple endings and replayability

    The Floor Above goes beyond simple horror to boast a deep narrative structure. The game offers five endings, including four main endings and one true ending, the final one unlocked only after completing the final loop.

    A single playthrough is impossible to grasp the entire story, and the truth about Mike’s past and the world gradually emerges through repeated challenges. The narrator helps, threatens, and sometimes intentionally confuses the player.

    The game is littered with hidden secrets and Easter eggs, including Morty the cat, who is described as a “sometimes funny, sometimes scary” character.

    Following the demo’s release, the company received rave reviews and awards.

    The demo version, released in September 2025, has received overwhelming acclaim from Steam users. Of the 128 user reviews, 98% were positive, and 100% of reviews over the past 30 days have been positive.

    One user commented, “The demo is short, but incredibly polished. The unsettling atmosphere and the tension of the choices you make are impressive.”

    Since the demo’s release, the development team has released three major updates, including Steam Deck support. The holiday update introduced seasonal content like Christmas decorations and snowy window views, leading to over 36,000 demo downloads and over 19,000 hours of playtime.

    The game has won awards at Haunted House and Games Gathering Indie Blast, and currently has over 20,000 Steam wishlist members eagerly awaiting its release.

    From outsourced development to your first independent project , Swytapp Games’ Journey

    Swytapp Games is a Kyiv-based international game development studio specializing in full-cycle game development for mobile, web, PC, and consoles. The studio has over 10 years of experience across diverse fields, including Unity 3D/C#-based development, NFTs/blockchain, game design, UI/UX, 2D/3D art, and VFX.

    The development team stated, “After years of outsourcing, The Floor Above is our first independent project that fully embodies our ideas and creative vision. This project marks a turning point for the studio.” Completed after approximately ten months of development, the title is gaining attention as a showcase of the creativity and technological prowess of the Ukrainian game industry.

    The game is scheduled to be released on Steam in April 2026 and will support 12 languages, including English. A free demo is currently available on Steam, and while some sound effects and image assets were aided by AI tools, all original content, including text, story, animations, and core graphics, was created by the development team.

    Steam Store Page:
    https://store.steampowered.com/app/3951680/The_Floor_Above/

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Hard Rock Cacti vs. The Veggie Apocalypse: Polish Indie ‘Vegelypse’ Shreds into 2026

    2026년 02월 10일

    Sailing into Serenity: German Indie Hit ‘Collector’s Cove’ Anchors at Steam Next Fest

    2026년 02월 10일

    Dice Rolls and First Dates: ‘Dating & Dragons’ Hits 200% Kickstarter Goal in Just 3 Hours

    2026년 02월 08일

    From Scrap to Solarpunk: ‘Rusthaven’ Invites You to Build a Robot Utopia

    2026년 02월 07일
    Editors Picks

    From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

    2026년 02월 09일

    The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry

    2026년 02월 04일

    From Flash Games to Global Phenomenon: The Massive Monster Success Story

    2026년 01월 31일

    K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

    2026년 01월 29일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.