최근기사

    Knive Studio Officially Launches K-Indie SRPG ‘Stardust: Star and Witch’

    2026년 05월 30일

    Rural Cat Trails Preview: A Japanese Husband-and-Wife Indie Team Crafts a Cherry-Blossom Cat Adventure

    2026년 05월 29일

    Hounded Preview: A Border Collie Hunts for His Missing Owner in 18th-Century Flintlock Fantasy

    2026년 05월 29일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Knive Studio Officially Launches K-Indie SRPG ‘Stardust: Star and Witch’

      2026년 05월 30일

      Next-Gen Tech Blueprint: Gachon University Joins National Generative AI Talent Cultivation Project

      2026년 05월 28일

      K-Indie Takes Center Stage: Global Interest Focuses on KOCCA Joint Pavilion at Kyoto BitSummit 2026

      2026년 05월 28일

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일
    • Recommendation/Promotion

      Rural Cat Trails Preview: A Japanese Husband-and-Wife Indie Team Crafts a Cherry-Blossom Cat Adventure

      2026년 05월 29일

      Hounded Preview: A Border Collie Hunts for His Missing Owner in 18th-Century Flintlock Fantasy

      2026년 05월 29일

      Parry in Style: Metroidvania ‘Solateria’ Set for Global Nintendo Switch Release this July

      2026년 05월 28일

      HYPERyuki: Snowboard Syndicate Preview: A Mexican Indie’s Y2K Snowboarding Love Letter Hits the Slopes

      2026년 05월 28일

      Furyball: Rogue Revenge Preview: A French Sports-Sim Studio Reinvents Itself as Akira-Meets-Pinball Action

      2026년 05월 28일
    • Game Review

      Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

      2026년 05월 28일

      Realm of Ink Review: A Chinese Ink-Painting Action Roguelite Lands Its Full Release Across All Platforms

      2026년 05월 27일

      LumenTale: Memories of Trey Review: An Italian Indie’s Monster-Collecting RPG Earns Its Pokemon-Final Fantasy Comparisons

      2026년 05월 27일

      Paralives Early Access Launch: Seven Years of Patreon Development Pay Off With 78K Concurrent Players on Day One

      2026년 05월 26일

      Rose and Locket Review: A New Zealand Indie’s Hand-Drawn Western Gunslinger Hunts the Seven Deadly Sins

      2026년 05월 26일
    • Featured article

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일
    • Contests/Support

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
      Facebook
      인디게임닷컴
        Contests/Support

        Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

        By Editorial Team2026년 02월 09일3 Mins Read

        The Gwangmyeong City Haan Library Game Creation Center is recruiting students for its first-half training program, which will provide hands-on training in core digital transformation technologies such as coding and game production using generative AI.

        Gwangmyeong City Game Creation Center announced on the 9th that it will be recruiting students for the ‘Basic Game Development and Artificial Intelligence (AI) Utilization’ course starting at 10:00 AM on the 11th.

        From elementary school students to adults… Game creation using generative AI.

        This training course is for elementary school students and adults and will run for approximately four months from March 7 to June 28.

        The courses being offered are a total of 5 subjects: ▲Generative AI Game Creation for Beginners ▲Tomorrow’s Indie Game Developer: Unity ▲Step-by-step ‘Entry’ of Coding Basics ▲Immersive Virtual Reality (VR) and Augmented Reality (AR) Coding Using a Dedicated Platform (Delightex) ▲Learning Metaverse Coding through Games: Roblox.

        In particular, this course is designed to go beyond simple technical acquisition and allow you to directly experience the latest information technology (IT) trends, such as designing coding structures by commanding AI.

        The nation’s first game makerspace… 25,000 annual users

        The Gwangmyeong Game Creation Center, the nation’s first game makerspace that opened in 2020, offers specialized game content creation experiences and educational facilities. It is located on the third floor of the Haan Library at 46 Cheolmangsan-ro, Gwangmyeong-si, Gyeonggi-do.

        Here, you can experience over 100 types of content, including movies and games, with the latest technology VR glasses, a popular VR game experience device using a professional VR program, an AR interactive content experience device, and a screen sports device.

        The Haan Library’s Gwangmyeong Game Creation Center annually offers free educational courses on VR and AR game experiences, AI, the metaverse, and game coding to 25,000 people. Over the past five years, the center has welcomed over 50,000 visitors, 25% of whom come from outside the city, demonstrating its popularity beyond Gwangmyeong City and extending nationwide.

        Collaborating with the Gyeonggi Content Agency to develop esports talent

        Since signing a business agreement with the Gyeonggi Content Agency in 2022, the Gwangmyeong Game Creation Center has been promoting various projects to promote game culture and foster future talent.

        In particular, we are collaborating with the Gwangmyeong Office of Education to establish and operate a “Game Programming” course within the high school credit system. Second-year high school students in the district can learn how to develop their own games at the Game Creation Lab every Wednesday during regular class hours.

        In addition, we regularly hold youth e-sports competitions and special lectures on game and e-sports career paths in cooperation with the Gyeonggi Game Culture Center, striving to create a healthy gaming culture and fostering professional talent in the gaming field.

        Kim Gwang-yong, director of Haan Library in Gwangmyeong City, said, “This course will not only cultivate basic literacy in the digital age, but will also serve as an opportunity to grow into creative talent suited to the era of artificial intelligence and the Fourth Industrial Revolution.” He added, “I hope many citizens interested in digital education will participate.”

        Citizens wishing to participate can apply on a first-come, first-served basis through the Gwangmyeong Library website (gmlib.gm.go.kr) starting at 10:00 AM on the 11th. For further information, please contact the Gwangmyeong Haan Library at 02-2680-6996.

        Editorial Team
        • Website
        • Facebook

        We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

        Related Posts

        Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

        2026년 05월 26일

        Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

        2026년 05월 19일

        No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

        2026년 05월 17일

        NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

        2026년 04월 22일
        Editors Picks

        Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

        2026년 05월 28일

        Paralives Early Access Launch: Seven Years of Patreon Development Pay Off With 78K Concurrent Players on Day One

        2026년 05월 26일

        Dungeon Settlers Preview: A Korean Indie Crossbreeds RimWorld and Darkest Dungeon — With RimWorld’s Creator Cheering It On

        2026년 05월 25일

        FREEFALL ’95 Preview: A Three-Person Melbourne Studio’s Debut Turns a 60-Second Plane Crash Into Pure Arcade Joy

        2026년 05월 22일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.