최근기사

    ‘Dupery’, a mystery game created by just 3 people, recouped its entire development cost within a day of release.

    2026년 10월 25일

    Poppy’s Playtime Spin-off ‘Escape From Playtime’ Released on Steam Early Access

    2026년 10월 25일

    The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

    2026년 10월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      ‘Dupery’, a mystery game created by just 3 people, recouped its entire development cost within a day of release.

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일

      Korea’s Culture Ministry Proposes ₩13.8 Billion for Indie Games in 2027, Expanding Support to 200 Projects

      2026년 10월 21일
    • Recommendation/Promotion

      The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

      2026년 10월 24일

      Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

      2026년 10월 24일

      Lenin Street Geek Shop Demo Out on Steam: Torn Away Studio perelesoq Puts You Behind the Counter of an Early-2000s Geek Kiosk Selling Pirated Discs and Cup Noodles

      2026년 10월 22일

      Mycopunk Hits 1.0 on PC and PS5: Devolver’s Fungus-Fighting 4-Player Co-op Shooter Leaves Early Access, Day One on PS Plus

      2026년 10월 22일

      Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

      2026년 10월 21일
    • Game Review

      Poppy’s Playtime Spin-off ‘Escape From Playtime’ Released on Steam Early Access

      2026년 10월 25일

      Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

      2026년 10월 24일

      Wonderia Creative Mode Update: Rock&Dash’s Cartoon Sci-Fi Survival Sandbox Adds Blueprints, God Mode, and World-Pausing Build Tools

      2026년 10월 23일

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    KOCCA, recruiting companies participating in the Korea Joint Pavilion for overseas game exhibitions

    By Editorial Team2023년 05월 17일Updated:2023년 06월 23일4 Mins Read

    – Gamescom, Tokyo Game Show Korea Joint Pavilion Recruitment. To expand domestic game companies’ overseas expansion
    – Conducted B2B business consultations with 15 game companies and major overseas buyers at Gamescom in August
    – Preparing support programs such as Tokyo Game Show in September, overseas expansion consulting, business matching, and visits to local companies

    The Ministry of Culture, Sports and Tourism (Minister Park Bo-gyun) and the Korea Creative Content Agency (Director Cho Hyun-rae, hereinafter KOCCA) held Germany’s ‘Gamescom 2023’ and Japan’s ‘Tokyo Game Show 2023′ to support the advancement of Korea’s excellent game contents into overseas markets. Show 2023)’ is recruiting exhibitors for the Korea Pavilion.

    Through the operation of a Korean joint pavilion at leading international game exhibitions, including Gamescom, last year, KOCCA ▲a total of 422 export consultations ▲consultation amount to 108.58 million dollars ▲5 global investment contracts ▲9 publishing contracts, etc. Provided an opportunity to strengthen its position.

    This year, through the operation of the Korean Joint Pavilion, we plan to provide business consultation opportunities for excellent domestic game companies and overseas distributors and to support various activities to lead to exports. Anyone with domestic game content related to domestic online (PC), mobile, console, and next-generation technologies (VR, AR, etc.) with global launch plans and capabilities can apply.

    ◆ Operates a Korean joint pavilion with 15 domestic game developers at Europe’s largest game show

    First of all, KOCCA will participate in ‘Gamescom 2023’, the world’s top three game exhibition to be held in Cologne, Germany, from August 23 to 27, and operate a Korean joint pavilion.

    About 270,000 visitors from over 100 countries visited Gamescom, which resumed offline exhibitions for the first time in three years since Corona 19 last year. In Korea, 30 companies, including Neowiz, Nexon Korea, Krafton, and Samsung Electronics, participated.

    This year’s Korean Pavilion is exhibited for B2B and consists of 10 companies in the PC, mobile, and console game sectors and 5 companies in the VR/AR game sector. Prior to the event, KOCC provides participating companies with an in-depth analysis report that includes information on game shows, market trends, and major buyers and invites major global buyers, such as foreign publishers and accelerators, during the event to help participating companies achieve practical results. Will be supported by Participating companies in the VR/AR game sector will be separately recruited at the content export marketing platform ‘Welcon (welcon.kocca.kr)’ in May.

    ◆ Tokyo Game Show Korea Pavilion focuses on expanding the global business of local companies

    KOCCA will also participate in the Tokyo Game Show held in Japan in September, operating a Korean joint pavilion for four days from September 21st to 24th, the B2C period, to create global business opportunities for domestic companies.

    The Tokyo Game Show is also one of the world’s top three game exhibitions and will actively showcase excellent domestic games to visitors through various events during the event. Various programs such as ▲customized biz matching for each participating company, ▲participant meetings, ▲local company visits, ▲Korea-Japan game contents company exchange meetings, and ▲PR support will be held through the Korean Pavilion.

    In particular, this year, in order to expand global business opportunities for game companies based in the region, we are recruiting participants in cooperation with global game centers in five regions: Gyeonggi, Gyeongbuk, Daegu, Busan, and Chungnam. Participating companies are scheduled to be recruited separately in May by each regional promotion agency, and duplicate applications are possible in the ongoing KOCCA recruitment announcement, but the duplicate selection is not possible.

    “We will actively participate in major global game shows this year, actively promote the competitiveness of K-games, one of the representative K-contents, to overseas markets and lead them to practical results,” said Kim Seong-joon, head of Kon Jin-won’s game division. “Especially focusing on existing mobile games, We will strive to provide information on overseas markets and discover promising publishers so that we can expand our exports to exports of various platform games such as consoles and PCs.”

    Recruitment of companies participating in the Korean Pavilion is until 6:00 pm on May 25 (Thursday). Companies wishing to participate can apply online through the KOCCA website ( www.kocca.kr ).

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

    2026년 10월 06일

    Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

    2026년 10월 06일

    Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

    2026년 09월 18일

    Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

    2026년 09월 16일
    Editors Picks

    Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

    2026년 10월 24일

    In a World After People Joins Steam Next Fest: Japanese Solo Dev YORUROJI’s Post-Apocalyptic Pixel Adventure About a Robot Who Wakes Alone

    2026년 10월 21일

    Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

    2026년 10월 20일

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.