Author: JAE CHUNG LIM
Editor-in-Chief of IndieGame.com, He began his career as a professional game journalist in the 1990s at Digital Life and Jeu-media. He subsequently worked at several marketing agencies, game development studios, and publishing companies, before joining the Bandai Namco Group, where he spent over ten years leading the development and global business of IP-based online and mobile games. He is currently active as a consultant and mentor for indie games both in Korea and overseas, and serves as a judge for numerous competitions and government-supported programs. Through Indiegame.com, he is also committed to promoting a healthy gaming culture and supporting the growth of startups and indie game developers.
The global success of titles like Shape of Dreams and SANABI in 2025 has proven that the “K-Indie” brand is no longer just a local movement—it is a gl…
Valve officially announced the winners of The Steam Awards 2025 on January 4 (local time), following a final round of 100% user-driven voting held bet…