Author: Jaechung Lim
Editor-in-Chief of IndieGame.com, CEO of Indiegame.com. He began his career as a specialized gaming journalist in the 1990s at Digital Life and Jeowoo Media. He later worked at GameSpot Korea, as well as comprehensive advertising agencies and game development studios. Afterward, he spent over 10 years at Bandai Namco Group, managing the development and global business operations of IP-based online and mobile games, which allowed him to build extensive hands-on experience across the entire gaming industry. Currently, he is active as an advisor and mentor for indie games, and serves as an expert judge for numerous competitions and government support projects. Through Indiegame.com, he is dedicated to establishing a healthy gaming culture and driving the growth of startups and indie games.
Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record
The Champion: Clair Obscur: Expedition 33 wins Game of the Year and four other major categories.The Legacy: It sets a new record for the most GOTY win…
The Post-Steam Dilemma: Where Does the Revenue Go? The narrative of Korean indie games (K-Indie) has shifted dramatically over the last few years. We …
From Side Project to Steam Success: 7-Year Labor of Love ‘Here Comes The Swarm’ Hits Early Access
The Grind: Developed over seven years as a side project by a team balancing full-time jobs.The Genre: A “Survival RTS” featuring massive alien swarms …
Record Scale: 3,500+ demos participated, a 51% increase year-over-year.The MVP: Windrose shattered expectations with 1 million wishlists during the fe…
[Editorial] Why Financial Giants are Betting on Game Dev: The Strategic Synergy of K-Indies and Big Tech
By Jaechung Lim | March 3, 2026 Creating a great game requires more than just creativity and technical skill. In the high-stakes world of indie develo…
Viral Surge: Reached 1 million wishlists within 120 hours of its demo launch.The Stats: Peak concurrent players hit 22,000, outperforming Assassin’s C…
The Big Shift: For its 40th anniversary, GDC officially rebrands as the “GDC Festival of Gaming.”Indie Focus: New “Early Stage Indie & Start-up” p…
The Battle of 3,500 Demos: Which Indies are Dominating the First Steam Next Fest of 2026?
From million-wishlist milestones to the “AI Slop” controversy, the first Steam Next Fest of 2026 (running from February 23 to March 2 PT) has been not…
The Vision: Establishing a “Southern Content Hub” by revitalizing the old city center into an animation and webtoon cluster.The War Chest: A 98 billio…
The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale
The Milestone: For the first time, the Sensor Tower APAC Awards expanded to include PC and Console categories.Korean Dominance: 14 out of the 54 winne…