The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded overseas dispatch program aimed at helping young creative minds break into international markets and build global networks.
The Collaboration: Selected as an operating partner for the Ministry of Culture, Sports and Tourism and the Korean Foundation for International Cultural Exchange (KOFICE) under the “2026 Youth K-Culture Global Frontier” project.
The Opportunity: Indie game developers, musicians, performance artists, and cross-media creators can pitch international research, networking, or collaborative development projects.
The Funding: A total budget of 180 million KRW, divided up to an average of 45 million KRW per selected team to completely cover flights, accommodation, food, and project operations.
The Deadline: Applications are open until June 5, 2026, at 5:00 PM KST via the National Culture and Arts Support System (NCAS).

Two Tracks: Structured Research vs. Absolute Creative Freedom
The program, titled “Crossing via Art Season 2: Into the World,” strips away standard, rigid bureaucratic structures to fund hands-on global exploration. Applicants can apply under two distinct structural formats:
1. Institution-Proposed Track (기관제안형)
- The Focus: Participating directly in an international arts ecosystem pre-selected by the Gyeonggi Cultural Foundation.
- This Year’s Theme: A deep-dive performance arts market research initiative centered on the Edinburgh Festival in the United Kingdom. Teams will engage in intense field research, workshops, and structured networking.
- Note: Purely observational tourist schedules are strictly barred from evaluation.
2. Participant-Proposed Track (참여자제안형) — Highly Recommended for Game Developers
- The Focus: Absolute freedom to choose the destination, the foreign partner organization, and the explicit itinerary of your mission.
- Eligible Destinations: Up to two countries within the same geographic region that house a Korean Cultural Center (including major global tech and arts hubs like the United States, Canada, Japan, the UK, Germany, France, Thailand, and Vietnam).
- The Schedule: Teams plan a focused trip lasting between 6 to 9 nights scheduled between July and November 2026.
- Indie Game Potential: Indie studios or multi-disciplinary crews can pitch field operations covering global market analysis, direct cross-border development collaborations, attending localized creator mixers, or studying foreign gaming subcultures.
Who is Eligible to Lead the Expedition?
To keep the initiative focused on nurturing sustainable local ecosystems, the program enforces distinct demographic criteria:
- Age & Residency: Open to South Korean nationals aged 19 to 39 who are legal residents of Gyeonggi Province as of the official announcement date.
- Team Scale: Applications for the Participant-Proposed track must be submitted as a structured 10-person team. A total of 4 ultimate teams will be picked for the final cohort.
- The Captain: The designated Team Leader must possess a verifiable professional track record of 5 or more years in either cultural arts or international cultural exchange.
- The “Breathing Room” Metric: A specific mandatory ratio of the team must consist of “Breathing Room Youth” (숨 고르기 청년)—individuals who have little to no recent employment insurance registration history, explicitly targeting those looking for a critical career breakthrough.
Quick Specification: Youth K-Culture Global Frontier
| Category | Details |
| Operating Organization | Gyeonggi Cultural Foundation, KOFICE |
| Application Deadline | June 5, 2026 (Fri) at 17:00 KST |
| Target Demographics | Gyeonggi Residents, Ages 19–39, South Korean Nationals |
| Team Leader Requirement | 5+ Years of Cultural Arts or International Exchange Experience |
| Cohort Size | 4 Teams Total (10 members per team for Participant-Proposed Track) |
| Grant Pool | ~45 Million KRW Per Team (Covers Flights, Lodging, Food, Activity Fees) |
| Dispatch Window | July – November 2026 (6 Nights 7 Days to 9 Nights 10 Days) |
| Submission Portal | National Culture and Arts Support System (NCAS) |
The Selection Roadmap
Following the June 5 deadline, candidates will undergo a multi-tiered evaluation process starting with foundational paperwork and administrative screenings. Surviving teams will then complete an online personality and aptitude assessment, culminating in an in-depth online video interview to defend their global roadmap.
For young indie developers seeking a structural springboard into the global arena, this project goes far beyond a typical trade-show booth grant. It offers a rare opportunity to step onto foreign soil, sit down face-to-face with international peers, and lay down the foundation for an international co-development pipeline.
[Go to the 2026 Art Crossing Season 2: To the World Contest Page]